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| | #1426 (permalink) |
| Just call me Beth ![]() ![]() ![]() ![]() ![]()
Singing along with old music
Join Date: Mar 2011 Location: Out in the mists
Posts: 5,720
My Mood: SL Join Date: Oct 4 2009
Business: Faerycat Designs Client: Firestorm | I think LL needs to make it easier to get a sim and to keep one - I know a few people who snapped up a sim and then ended up closing it down again. Seriously - if you cut the tier in half [for everyone] and then made set up match the tier [for private sims], I think more folks would have land. I know I could probably manage to justify 150 a month, but I can't afford 300 a month. Also, they need to make homesteads available without getting a full region first. Also, some of those drops have been as people close down their stores and shift to marketplace only - and that's been going on for the last three - five months. I don't think its all from that sale. |
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| | #1427 (permalink) | |
| Hahaha ![]() ![]() Join Date: Oct 2011 Location: LaChine
Posts: 165
My Mood: SL Join Date: forgot
Business: monkey Client: dunno but it keeps crashing all the time | Quote:
__________________ I am no relation to, or, in any way connected to, 'them.' | |
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| | #1428 (permalink) | |
| Hahaha ![]() ![]() Join Date: Oct 2011 Location: LaChine
Posts: 165
My Mood: SL Join Date: forgot
Business: monkey Client: dunno but it keeps crashing all the time | Quote:
Lowering tier is really not an option, but there are many, many other things LL could do to revive the land market by providing certain incentives. However, LL never had, so it seems, anyone on staff that had any marketing expertise, which is really just plain horse sense. | |
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| | #1429 (permalink) |
| Solace Beach Owner ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() *SLU Supporter* ![]() ![]() ![]() Join Date: Aug 2008 Location: California
Posts: 1,112
Business: Solace Beach Estates
Client: Singularity | Reducing tier wouldn't necessarily reduce revenue, as many people would increase their holdings. If tier were still $195/month, sims that were half occupied would make tier at current rental prices. This would have allowed me to keep many of the sims I've recently given up - even if I reduced rent slightly for the tenants. That reduction would spur more land buying on the part of tenants too.
__________________ Solace Beach Estates: Beautiful Residential & Commercial Land for All Budgets! http://slurl.com/secondlife/Solace%20Beach/193/48/23 |
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| | #1430 (permalink) | ||
| Just call me Beth ![]() ![]() ![]() ![]() ![]()
Singing along with old music
Join Date: Mar 2011 Location: Out in the mists
Posts: 5,720
My Mood: SL Join Date: Oct 4 2009
Business: Faerycat Designs Client: Firestorm | Quote:
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| | #1431 (permalink) |
| Technisch directeur ![]() ![]() ![]()
I am my business.
| If LL lowers the tier to $195 then that is a reduction of 34%. This means to get the same amount of money in sales they would have to rent out 1.51 times the amount of sims the rent out now. To do that they will have to use more resources to keep those sims running which will also cost money. Do you seriously think that is going to happen? I don't. |
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| | #1432 (permalink) | |
| Hahaha ![]() ![]() Join Date: Oct 2011 Location: LaChine
Posts: 165
My Mood: SL Join Date: forgot
Business: monkey Client: dunno but it keeps crashing all the time | Quote:
But supposing it worked. Supposing that by reducing the tier price to half, more that double the number of people started to buy and lease land. Given that scenario, LL would have to make more capital cost expenditures to accommodate this increase in land. The existing land is not as vacant as one might think. LL would then have to hire more staff to accommodate support - given LL's current support which has always been poor at best, anyway - well you get the drift. Why should LL do this? Why should it risk such an undertaking? Sure, match the revenue but increase costs to accommodate this major change? Such a risk would be idiotic on LL's part. Those who run SL have made some large bone-headed decisions in the past, but we should give them credit for not making decisions that would almost immediately land them into bankruptcy. There are incentives LL could introduce that would improve land purchasing, e.g., allow anyone to buy an estate Homestead sim and wave the need to own an estate full prim. However, for those who do own a full prim sim, the tier for Homesteads would be at $95.00 per month. If you just owned a Homestead, your tier would be $125.00 per month. This would be an incentive to buy a full prim sim, and it would open up the market to everyone to buy their own Homestead. Sure this is a price reduction, in a way, but LL could accommodate for this through increase sales. Sure this would anger the large land barons, but they could work with this scenario. It would make the Atlas Program obsolete, but put everyone back on an even keel. | |
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| | #1433 (permalink) |
| Aspiring Harpist ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() *SLU Supporter* ![]() ![]() ![]() ![]() ![]() ![]()
Thumbs Up Sweetie
Join Date: Jun 2007 Location: Alabama
Posts: 9,203
My Mood: SL Join Date: November, 2003 Blog Entries: 1 | The cost of homesteads was originally raised from $75 to $125 a month not to cover the cost of hosting the service, by the Labs admission, but to slow the adoption rate because the "support team" couldn't meet the demand. It seems unlikely that they'll open that flood gate again because they don't want to deal with us individually. Machines that meet Linden Lab's server specifications, and allow 10TB of monthly bandwidth, cost between $4,068 and $5,088 to host annually. A homestead server might require more dedicated bandwidth that 10TB a month so the initial estimates might be a bit low, but twelve homesteads hosted on one of these gathers $18,000 a year in tier. Granted the Lab have to rent office space, pay programmers, maintain a redundant fiber network, and support a number of people that pretend to foster the community and provide user support; but that's still a whole lot of markup for hosting an Internet service. I believe reducing tier rates just some token percentage would help renew the feeling that users are residents invested in a building and inhabiting a world.
__________________ A Journey Through the World of Lever Harping |
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| 5 Users Agreed: |
| | #1434 (permalink) | |
| Senior Member ![]() ![]() ![]()
done now
Join Date: Nov 2007
Posts: 2,383
SL Join Date: September 2006 | Quote:
In 2012 LL's 2004 business model is higher risk than reducing tier. | |
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| | #1435 (permalink) | |
| Senior Member ![]() ![]() ![]() ![]()
Confused
Join Date: Sep 2007 Location: England
Posts: 2,909
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| | #1436 (permalink) |
| Senior Member ![]() ![]() ![]()
done now
Join Date: Nov 2007
Posts: 2,383
SL Join Date: September 2006 | I believe SL usage peaked in 2008 and is back to 2007 levels. I believe the classified spending curve, which hasn't been published since 2010-ish, is more reflective than other measures of activity, as for some reason it wasn't fudged by automated activity. It peaked in 2008. I believe a plot of actual human usage and spending would be similar. But the estate market continued to grow into 2011. I also believe LL has, or had, a program of supporting resident businesses at the 70% and 100% levels. That is, if they wanted to keep you around, they'd make up the difference between 70% of your tier and your real sales. Say, for example, you were earning 50% of your tier. LL would grace you with another 20% in sales to bots, effectively reducing your tier. If they liked your products and wanted to keep you trying. If they really wanted to keep you around they'd make sure you made 100% tier. It puts the web-based marketplace in perspective. It may seem counter-productive for LL to move people away from tier-paying, money-losing businesses to fee-based web services, except that they weren't earning all that tier, anyway. They were giving some of it back. I admit it's a whacky theory. If there's any truth to it, you might suppose they've been doing something similar in the land market. Easiest to just plop down islands and make them look rented by fake accounts, if they just want to make SL appear to still be growing, but they might also be renting from resident estates, effectively lowering their tier and increasing the apparent demand for land. If so, they aren't collecting as much tier as is apparent, anyway. How big was the grid in 2007 with $200 island tier? Do you think the grid is really as big as it appears in 2012 with $300 tier? I believe SL reduced spending on the 70% and 100% programs a couple years ago, and you might be seeing the same happen in the estate market. I believe a smaller, human-filled grid will be more fun, more profitable and more sustainable than a creepy, empty grid. And without so much in-world spending there might be room to lower tier. Just a bit of tinfoil hattery. |
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| | #1437 (permalink) | |
| Just call me Beth ![]() ![]() ![]() ![]() ![]()
Singing along with old music
Join Date: Mar 2011 Location: Out in the mists
Posts: 5,720
My Mood: SL Join Date: Oct 4 2009
Business: Faerycat Designs Client: Firestorm | Quote:
As I hope corporations are starting to learn - sustained growth/prosperity keeps the company alive longer and equals more in the long run - when you just worry about increasing every single quarter, then you kill your cash cow. In other words, milk makes more sense than beef, if you have a cow - because you can continue to sell the milk when the beef of the other guy is gone. Also, expense of the hardware is down significantly from when they put those price tags on tier, and its better. Better and cheaper - yet they still charge the same amounts, and the service [the regions] do not seem significantly better [though at least more stable most of the time]. So where is that money going? I don't think enough is going to pay for CS, and I don't think enough is going into development - most is probably going to the investors/board - and that seems foolish to me. And finally, if they don't, I think we'll continue to see the numbers of regions dropping - and eventually SL will get shut down because the people at the top won't be making enough to bother with it. | |
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| | #1438 (permalink) | |
| Hahaha ![]() ![]() Join Date: Oct 2011 Location: LaChine
Posts: 165
My Mood: SL Join Date: forgot
Business: monkey Client: dunno but it keeps crashing all the time | Quote:
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| | #1439 (permalink) | |
| Baby Baroness ![]() ![]() ![]() ![]() ![]()
OMG ICONS
Join Date: Jun 2007
Posts: 5,501
My Mood: SL Join Date: 2005.10.28
Business: Desperation Isle Estates Client: 1.23 | Quote:
They definitely favor a small number of the largest estates, but a big reason for that is that the individual estates take on the majority of the support. If everyone could afford their own sim, LL would be freaking deluged with rollback requests and "Why is my breedable ranch homestead lagging" support tickets.
__________________ Desperation Isle Estates: Homesteads and full-prim sims for rent. Desperation Isle Productions: Scripted skyboxes for lots (and budgets) of all sizes! | |
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| | #1440 (permalink) |
| Aspiring Harpist ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() *SLU Supporter* ![]() ![]() ![]() ![]() ![]() ![]()
Thumbs Up Sweetie
Join Date: Jun 2007 Location: Alabama
Posts: 9,203
My Mood: SL Join Date: November, 2003 Blog Entries: 1 | That's why we told Philip, after 1.2 was published, that the Lab should work toward sims being larger (512 or 1024 squared) and being the smallest billable chunk of land. We learned two things: how hosed the database coding, or lack thereof, was and that Philip didn't, and never would, understand the virtual land rental business. He cried the day that private estates surpassed the number of Linden-owned Mainland sims. Linden Lab could now be functioning as a host, supporting just a few hundred users, with the rest of us paying tier to private estates and being supported by respective staff. A bit of feature and interface development would add value to the service but would preferably be outsourced to a professional shop. |
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| | #1441 (permalink) | |
| Nerd of the Century ![]()
Rabbit Turds and Dir En Grey
Barfey-Doo
Join Date: Feb 2012 Location: New Zealand
Posts: 37
My Mood:
Business: Rising Karma Press Client: Firestorm | Quote:
Mainly the thing is also that sometimes renting them, and i've seen FWE prices - they're exhorbitant sometimes. It's quite frustrating. | |
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| | #1442 (permalink) | |
| Member ![]()
This is my girlfriend :P
Join Date: Feb 2012
Posts: 44
My Mood: | Quote:
. It's a fact in SL there is TOO MUCH LAND; a lot of land Barons have a low Sim accupation and the situation is becoming even worse in these months. SL needs of a shrink of at least 2000/3000 Sims. This is bad?? i think not. This is a very expensive game, in this moment the economic crisis is HUGE and paintful for many persons, so the cash is rare....expecially in Europe.Less Sims will mean better tiers for land and faster Viewer performance. LL have many problems to manage 64000 avatars online, so SL has less servers/bandwidth than expected. IMO LL is well conscious that in upcoming months the grid will smaller than now....so it stay conservative. Less Sims, smaller Grid-----> better service for cash capable customers. This is fine for me, there are too much useless avatars around SL now Last edited by RandomCruiser; 02-09-2012 at 03:53 AM. Reason: typo | |
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| | #1443 (permalink) | |
| Senior Member ![]() ![]() Join Date: Apr 2010
Posts: 311
My Mood: SL Join Date: 02/08/2006 | Quote:
Didn't he have egg all over his face when presenting the final results to the Kurzweil crowd. Damn the hoi polloi didn't want to be robot servant people for the rich. Who would have thought that could be. | |
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| | #1444 (permalink) |
| Fortuna vitrea est ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() *SLU Supporter* ![]() ![]() ![]() ![]() ![]() ![]()
Cherry red lips and sick on
her boots
| A tiny increase of 2 regions this week, with both private Estates and Linden owned regions showing net growth of 1 region. Total number of Main Grid regions is now 30554 ( 23339 private estates & 7215 Linden owned) 114 new regions were added and 36 returned to the grid, with 146 regions removed (21 were renamed and 0 came and went since last report) This week the 2 ACS estates Judy Chung & Miriam Chung added 11 regions each, Weezles Real Estate added 10 and the Michael Chung ACS estate added 9 There were no significant losses this week seen amongst any estates. Adult rated regions grew by 4 regions to 3275 (10.7% of the grid) whilst General rated fell by 23 to 4750 (15.5%) . This is the first week where there were more Adult Rated private estate regions than General rated private estate regions (2923 vs 2922)/ Breakdown of current regions by Ownership and Classification:
The 150 new/returned regions are : Code: Agadir ALCHIMIA ESTATE1 ª Andante Android Reloaded Arab Casino Asylum Break ATLANTIC GAMES BabyLicious Balanvi Bel Air Estates Bellavista ª Black Widow Bluegatco Bohemian Rhapsody Bondage Island Brat Haven ª Brooklyns Finest ª Buckley ª Butterfly Paradise Caramel Sundae Cars ª Chandelier City Ville Cour Royale Creedland Dark Eden ª Darkness Fallz ª Decouvertes Deja Vu ª Delphinidae ª Diamond Blue ª Diamond Central ª Diamond Green ª Diamond Orange ª Diamond Red ª Doggiez Market Dolcenotte Dove Isle Dragon Warrior Eclairs eNubian Ethereal Isle ª Exotic Tropics Fairy Island ª Faithful Land Frankfurt Main ª Friends ª Game of Love Gangsta Paradise Gelato Genesis County Gilligan ª Glimpse of Eternity Guns and Roses HAMC HQ Happablap Island ª Hillman University Hognose Hot Fudge Idaho West Ille Dianne Impeller InsidersHealth VRC Isla Calienta Jarngard Karanova Khaos Dreams Kitty Kat Lake House ª Land Of Lakes Le Canaillou Legal Insanity 2 Limerance Lone Heart MZ Los Palmas Lost Valentine LP1 LP2 Lucky Land Lunar Sunset Macaroons Macchiato Madison Landing Maelstrom Estate Maestro ª Makumba Mariposa Beach Mariposa Falls Meoow Kitty Miracle Bay II ª Miss America Latina Mon doux ile Moonlight Breedable Horses Muse ª Music Box Mysteria ª Mystic Games Mythical Isle ª nagisa ª NCD Negan Tapeh NeverlandX NO nfsyat North Star ª Ocean Realms Barbary Old Time Prims Olympus Lightning Onderon Option Perrinton ª PLATINUM DREAMS GAMING Polar Bears Raptura Rekkrstad Resurrection Isle Rondvik Sapphirus Ceylon Savina Sincere Love Spanish Harlem sparte Storybook Village Sugar Plum Sunny Day Sunset Falls ª Super Nova Temasek Terraforming The Enchantress THE FAMILY ESTATE The Meadows ª The Wet Spot Tierra de Leyenda Timeless Treasures TORNADO CITY ª Tranquil Nights Troubled Waters Truffles TwoStars Ultsch ª Villas del Sol Virtual Reverie Warriors Caye Weston College Xcaves Kingdom ª Xposed XS I XS II XS III Xxtreme Oasis Breedables Zandis Folly ª The 146 regions no longer on the grid are : Code: A Zee Studios Accompishing More AG the Network al7ejaz gambling Alaqua ALCHIMIA Aloha Paradise Falls Amaya Amemura Ardent Isle Ascelon Kingdom Asguard Azure Cove Bates Black Kat Island BloodShadow Bloody Empire BootyBay Brundisium Bryn Oh Calaby Caledon Eyre Camotes Island Capua Cardonicus CAT PAW Island Cerrito Chibuya Clear Water club equipment Coastal Palm Islands Coconut Paradise Corazon Crossfire CyberGRID Dallas Entertainment DOIT Island Dreaming Pumpkin Enchanted Paradise ENTOS Espanola Fairport Island Fantasie Woods Fashion History Island Floofiboom Fragile Dreams Freud Garden Paradise GlenMorin Golgothica Goose Islands Hadji Halca Hawks Isle Heartland Hide and Seek Hoth IRI Campus Isle of Ischia JnJs Dreams Kakteeninsel Kerkyra Isle Kings Realm KittyCatS Winterland Kushie Kyo L K One L K Two Laughing Valley Lefsom Seymans Bayou LindenWorld Search Local Natives Lochness Lyrica Lyrical Glade Lyrical Sunset Magic Island Magic Palace Marsh Sanctuary Moonfire dAlliez New Jack City North Keep ogashima Onyx Isle Paradox Paradise Pasarella Pearl Caye Pegasus Rising PLATINUM BREEDABLES PrimWorks Psychopathy Red Puntarenas 8 Quebec Borealys Rainforest Ravens Mist RCNJ Red Fjord Reef Caye Requiem Village Riverbanks Riverlands Royal Court Runway Cafe Sacred Tome Salina Samurai Kami San Juanico SANGUINIS Semolina Shadow Kingdom Shattered Realms Sheherazade Island Silver City SimChanted SimChanted 2 SimChanted 3 Simchanted 4 SIVA Sloan Consortium 2 SnickerDoodle Socos Sparkling Paradise Stacy Sulvec Beach Sunglow Island Sweet Tooth Sworn to Fun Tajuk Oasis Tegueste The Garden The Ruins Tir na Caer Tir na Gealach Tropical Estates Twilight Town TWINK LAGOON Unity Rainbow Valhalla Games Valhalla Paradise VIII Via Kincora Virtual Edge Expo Visible Mysteries Viva Kustom Westside Coast WildFlowerBeach zaimokuza Zen Moonwall Of these 21 are renames : Code: ALCHIMIA ==> ANGELO Aloha Paradise Falls ==> Xxtreme Oasis Breedables Amemura ==> IMONI CAT PAW Island ==> Andante Coastal Palm Islands ==> Ocean Realms Barbary Corazon ==> Spanish Harlem Dreaming Pumpkin ==> Ethereal Isle Espanola ==> Miss America Latina Fragile Dreams ==> ATLANTIC GAMES Golgothica ==> NeverlandX KittyCatS Winterland ==> Mysteria Kyo ==> HAMC HQ Local Natives ==> Storybook Village New Jack City ==> THE FAMILY ESTATE Red Fjord ==> Bondage Island SimChanted ==> Butterfly Paradise SimChanted 2 ==> Mariposa Falls SimChanted 3 ==> Mariposa Beach Stacy ==> Brat Haven Sunglow Island ==> BabyLicious zaimokuza ==> nagisa
Estate groupings coming online
Breakdown of Host Server Classes by Ownership:
The following 22 regions were on the grid but marked as down when the last survey was run:
__________________ ![]() Vanguard of the LolCatz Revolution This Post was financed by The National LolCatz Archives Clancy Sullivan :Yeah. YEAH! The sultry seamstress of mirth is definitely in charge now. Certified 7.8 on the Official Non-Arbitrary Trout Algorithmic Slut scale A public copy of my Second Life Main Grid Survey Database can be found at http://www.gridsurvey.com - Now with added Second Life Incidents !! |
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| | #1445 (permalink) |
| Hahaha ![]() ![]() Join Date: Oct 2011 Location: LaChine
Posts: 165
My Mood: SL Join Date: forgot
Business: monkey Client: dunno but it keeps crashing all the time | Hmmm, perhaps the tail-spin is now over from the October given-away, and it will be back the usual for the next few months - maintenance mode. It is exciting wondering what Linden Lab will do next. How about "free" adult Linden Homes - supplied fully furnished; with all the wild and woolly animations one could want? |
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| | #1447 (permalink) |
| Hahaha ![]() ![]() Join Date: Oct 2011 Location: LaChine
Posts: 165
My Mood: SL Join Date: forgot
Business: monkey Client: dunno but it keeps crashing all the time | I would not want to slander the Chung name, therefore, I would never do such a thing. ![]() However, today my mind has been racing with potential names for the sims if LL were to follow through with this idea, e.g., Birthday Suit, Goring, Dead Ending; and found it quite entertaining for a dull Monday morning. |
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| | #1448 (permalink) | |
| Junior Member ![]() Join Date: Mar 2011
Posts: 10
| Quote:
Back to usual isn't good, and the jump of the last few months seems to be over. I'm just eyeballing it, but it doesn't look as though it needs fancy statistics. There's a growth in the percentage of Adult regions, but how much of that is down to a faster skrinkage of the other numbers? | |
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| | #1449 (permalink) | |
| Fortuna vitrea est ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() *SLU Supporter* ![]() ![]() ![]() ![]() ![]() ![]()
Cherry red lips and sick on
her boots
| Quote:
The percentage of adult regions has partially been driven by grid shrinkage but mostly by real growth in Adult regions on almost a week by week basis*.This chart shows the increase in the number of Adult Rated regions over time: ![]() For the first 4 months some of this growth was driven by the creation of Zindra adult mainland but other than 6 adult sandboxes there has been no expansion of LL controlled Adult Regions since Oct 2009 (they currently account for 352 regions in this chart) . Since then the real growth in adult regions has been amongst Private Estates. ETA: For sake of completness Whilst Adult rated regions have been growing, much of any recent overall decline is reflected in the number of Moderate Regions: ![]() General Rated have tended to remain flat in numbers, the sudden peaks and slow declines in following months are more about delivery of new regions (whose default access state is General) rather than an indication of overall demand for General rated. The underlying demand is flat . ![]() * Overall 4% of the change in percentage of Adult Rated regions can be explained by net shrinkage, 96% is due to actual growth in numbers of Adult Rated regions. Last edited by Tyche Shepherd; 02-14-2012 at 03:02 AM. Reason: *fancy smancy stats added | |
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| | #1450 (permalink) |
| Senior Member ![]() ![]() ![]()
done now
Join Date: Nov 2007
Posts: 2,383
SL Join Date: September 2006 | I've assumed it's oher-rated regions changing to adult. Do you track this for individual regions? That is, would you be able to determine if the growth of adult-rated regions comes from new regions or converted old ones? |
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| new sims, tycharrific, tyche didn't do this, tyche's grid stats, won't work for the snarky |
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