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Old 11-17-2007, 12:51 PM   #26 (permalink)
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The one you refer to was our ancestor that was shaped like a champagne bottle.


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Old 11-17-2007, 12:55 PM   #27 (permalink)
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I got me all my stage make-up on in SL and you're not gonna make me part with it!

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I understand the stage makeup bit. But what I'm referring to are horribly and disproportionately large eyes, and I mean REALLY large, not just slightly larger.

As for me, I went for realistic proportions even if it means appearing on the "boring" side. My friends like the look though.
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Old 11-17-2007, 12:59 PM   #28 (permalink)
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OMG I've been waiting for this thread. I've been saving some screenshots I never posted because I thought it would be too catty.
I couldn't stand it any longer and dashed inworld to take a shot of the misfit model/shape to post.

Out of business.

Somehow, I'm not terribly surprised.
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Old 11-17-2007, 01:11 PM   #29 (permalink)
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Originally Posted by Wildefire Walcott View Post
This vendor sells both shapes and skins. Unlike chocolate and peanut butter, they don't seem to go too well together. All shapes seem to suffer from acute AHS (*).

* Acorn Head Syndrome



1.5 to 2 million years ago there was Homo- habilis. The earliest form of man. He was the first 'great ape'

500,000 years ago lived Homo Erectus (he walked on 2 legs)

Then came the Neanderthal (about 100,000-30,000 years ago). They were very primitive and animalistic, but they lived in groups, wore clothing, used fire and made basic hunting tools

Next was cro-magnum (40,000-10,000 years ago) There cranial features were elongated to allow for a larger brain, more evolved tools and grinding rocks and the developers of religion

And now, modern man living today is called Homo Sapiens.

Question is which one is this?

.......
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Old 11-17-2007, 01:12 PM   #30 (permalink)
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Originally Posted by Wildefire Walcott View Post
This vendor sells both shapes and skins. Unlike chocolate and peanut butter, they don't seem to go too well together. All shapes seem to suffer from acute AHS (*).

* Acorn Head Syndrome

"Rita" in the pic has that ganguro thing going on.
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Old 11-17-2007, 01:23 PM   #31 (permalink)
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Old 11-17-2007, 01:24 PM   #32 (permalink)
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Old 11-17-2007, 01:37 PM   #33 (permalink)
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Originally Posted by Wildefire Walcott View Post
This vendor sells both shapes and skins. Unlike chocolate and peanut butter, they don't seem to go too well together. All shapes seem to suffer from acute AHS (*).
Honestly? I don't think these are that bad. The lighting is bad, the skins are... unfortunate, and I'm not entirely sure that Aurora is actually a woman, but the underlying shapes are far from the worst things I've seen. They're not pretty, but they're reasonably in proportion (except for the arms being a bit too short and the legs probably being a bit too long). And that's more than I can say for a lot of avatars.
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Old 11-17-2007, 02:04 PM   #34 (permalink)
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Old 11-17-2007, 03:11 PM   #35 (permalink)
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Honestly? I don't think these are that bad. The lighting is bad, the skins are... unfortunate, and I'm not entirely sure that Aurora is actually a woman, but the underlying shapes are far from the worst things I've seen. They're not pretty, but they're reasonably in proportion (except for the arms being a bit too short and the legs probably being a bit too long). And that's more than I can say for a lot of avatars.
Well. We all know that a bad skin can make a good shape look shite. But I'm not convinced the top-middle shape would ever look good.
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Old 11-17-2007, 03:16 PM   #36 (permalink)
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I'm talking a mis-shapen, ill-proportioned body that makes it difficult, if not impossible, to tell how the clothes would fit on a normal avatar.
Mis-shapen and ill-proportioned *is* normal in SL. If you mean "normal" in the majority sense.

Sarcasm aside, art is also in breaking the rules rather than conforming to them slavishly. There can be appeal in over-exaggeration and skewing the RL proportions. Not everyone's cup of tea of course but without knowing the exact thoughts behind the end results, not sure if they can be criticized so promptly. And whenever they are, it reminds me of high school clique mentality, tbh.
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Old 11-17-2007, 03:54 PM   #37 (permalink)
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More like Sandra Bollocks
good one Tyche...

it mentions in the ad that skin and hair are not included......jaysus thank god for that!!!!!
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Old 11-17-2007, 05:14 PM   #38 (permalink)
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I never considered my avatar anywhere near chunky, but every time I buy a prim skirt I know the first thing I need to do is enlarge it and move the waistline. Just something I'm used to now because we all have different avi's and make them according to what we see as beautiful. This is a fantasy world and to each his own, but the one thing that bugs me is prim boobs. I bought the biggest pair I could find and when I see those prim boobs in world, I can't fight the temptation to put on my giant ones along with a prim dick I made thats half the size of my body just to point out how ridiculous I think they look.
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Old 11-17-2007, 05:19 PM   #39 (permalink)
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Well. We all know that a bad skin can make a good shape look shite. But I'm not convinced the top-middle shape would ever look good.
Not good, no, but I've seen way worse than this, and at more prominent stores. One major designer has (or had) an avatar with hips and a waist that were utterly freakish (really tiny waist, really short hips, really long legs, bleargh). I'd rather seen an avatar that's ugly than one that's bizarrely out of proportion.
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Old 11-17-2007, 05:29 PM   #40 (permalink)
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It doesn't make a big difference to me. The place I tend to occasionally shop at - Big Booty Big Money - has a HORRIDLY emaciated model, but I love the dresses. I buy anyway.
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Old 11-17-2007, 05:30 PM   #41 (permalink)
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Sarcasm aside, art is also in breaking the rules rather than conforming to them slavishly. There can be appeal in over-exaggeration and skewing the RL proportions.
In order to break rules, you have to understand them in the first place. Then you break knowingly and to achieve a certain effect.

The cases I'm talking about were so extreme as to be beyond the kind of "clique" concept of some ideal form of beauty. My avatar, for instance, does not follow some of the most common conventions of SL aesthetics (such as prim hair), so I'm not one to slavishly follow trends. I've seen many interesting and quirky avatars that do not follow conventional standards of RL or SL beauty -- Beezle's goth nekko is among my favorites, for instance. Very individual and with marked character.

No, I'm specifically talking about attempts that are clumsy rather than eccentric, in which the mesh is pushed in ways that just don't work with intended product. If you're trying to sell conventional clothing -- such as a business suit -- there is no commercial advantage is putting it on an AV who distorts it in ways that disguise the cothing's shape and cut.

Many of skin designers use models that I don't personally find attractive, but they are well crafted and suit the particular style of those skins. I may not buy the skin, but I don't criticize the use of those models. But when a model obviously detracts from a skin, rather than enhancing it, I have to scratch my head and wonder why the designer made that choice.
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Old 11-17-2007, 07:15 PM   #42 (permalink)
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In order to break rules, you have to understand them in the first place. Then you break knowingly and to achieve a certain effect.
Yes; what i meant is looking at the shape itself and not knowing the maker there is no real way to tell for sure if they have no understanding of the basics or if they do but choose to ignore them for whatever reason. So we are presuming. When we presume the former, that's pretty much for shit and giggles so we can point fingers and laugh.

It is certainly entertaining but then when this second thought comes, it's a bit of uneasy realization about oneself.
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Old 11-17-2007, 07:29 PM   #43 (permalink)
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This vendor sells both shapes and skins. Unlike chocolate and peanut butter, they don't seem to go too well together. All shapes seem to suffer from acute AHS (*).

* Acorn Head Syndrome

Ok, that's just stunningly bad.
And I'm blown away that they would try to market that last one as a Sandra Bullock shape. That's absolutely ridiculous. None of the features are even remotely the same. Jesus.
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Old 11-17-2007, 07:59 PM   #44 (permalink)
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Let me mention another related issue. I'm astonished at the number of merchants who take a shot in screen resolution and then upload in 1:1 aspect ratio and use that on their sales box or poster, with the whole picture squashed sideways so you can't really see what the item's like. I tend to think if the designer can't get this simple thing right, how good is the product going to be?
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Old 11-17-2007, 08:02 PM   #45 (permalink)
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And I'm blown away that they would try to market that last one as a Sandra Bullock shape. That's absolutely ridiculous. None of the features are even remotely the same. Jesus.
For starters, Aurora ain't got no ass to speak of. And I'm certain that Sandra has got one of those back-up cameras to see around it when she's going in reverse...
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Old 11-17-2007, 08:17 PM   #46 (permalink)
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Originally Posted by Wildefire Walcott View Post
This vendor sells both shapes and skins. Unlike chocolate and peanut butter, they don't seem to go too well together. All shapes seem to suffer from acute AHS (*).

* Acorn Head Syndrome

that... does not look like sandra bullock *coff*
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Old 11-17-2007, 08:50 PM   #47 (permalink)
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When we presume the former, that's pretty much for shit and giggles so we can point fingers and laugh.
You're missing the point of this thread entirely. This is not some giggle fest over people's personal choices for their avatar appearance.

I'm specifically talking about commercial/business choices that are associated with attempts to market a product. If you're trying to sell something, the choices you make in all aspects of marketing have a much different agenda. And what I'm critiquing is how effective or ineffective those selections can be.
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Old 11-17-2007, 09:34 PM   #48 (permalink)
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Originally Posted by Beebo Brink View Post
In order to break rules, you have to understand them in the first place. Then you break knowingly and to achieve a certain effect.

The cases I'm talking about were so extreme as to be beyond the kind of "clique" concept of some ideal form of beauty. My avatar, for instance, does not follow some of the most common conventions of SL aesthetics (such as prim hair), so I'm not one to slavishly follow trends. I've seen many interesting and quirky avatars that do not follow conventional standards of RL or SL beauty -- Beezle's goth nekko is among my favorites, for instance. Very individual and with marked character.

No, I'm specifically talking about attempts that are clumsy rather than eccentric, in which the mesh is pushed in ways that just don't work with intended product. If you're trying to sell conventional clothing -- such as a business suit -- there is no commercial advantage is putting it on an AV who distorts it in ways that disguise the cothing's shape and cut.

Many of skin designers use models that I don't personally find attractive, but they are well crafted and suit the particular style of those skins. I may not buy the skin, but I don't criticize the use of those models. But when a model obviously detracts from a skin, rather than enhancing it, I have to scratch my head and wonder why the designer made that choice.


My av is not conventional, but not freaky either... I am very tall, and my legs are really long, and I have HUGE prim "anime" eyes that glow in the dark - but I am deliberately cultivating an other-worldy look....

Some skins look horrid on me, even tho they look awesome on the model in the pic. This is why you get demos. The same goes for most shape designers (Side note: can you believe this, I went to a place that sold shapes and not only were they NO mod and L$1000 but there were no demos - *slaps forehead*)

On the other hand, I have seen some awesome unconventional, even ugly avatars who still looked fab because they dressed the part on all their layers I love a quirky avatar!

And, in response to the original post - here's my take. Bad lighting, fugly poses and awkward graphics make me question the skills of the designer, and therefore the product. One requires certain skills to create good looking textures on the clothing templates. The same skills are required, but to a MUCH lesser degree, to take snapshots and create a poster... so... If the person can't make a decent looking poster then I'm not going to bother even waiting for the rest of their products to rez - I'm outta there!

There is SO much information on taking good snaps, SO many great (cheap and/or free) tools to enhance lighting, set up nice backdrops and really enhance your original snapshots - and SO many terrific tutorials on creating Things that Go on Avatars... A very small amount of research led me to a huge store of goodies, all free, when I decided to set up my little shop.

So - posters like those say to me "n00b who's just bought a BIAB and doesn't have a clue".
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Old 11-17-2007, 10:47 PM   #49 (permalink)
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I understand the stage makeup bit. But what I'm referring to are horribly and disproportionately large eyes, and I mean REALLY large, not just slightly larger.

As for me, I went for realistic proportions even if it means appearing on the "boring" side. My friends like the look though.
My eyes are disproportionately large and so are the irises. Comes with being yukai onna. I'm a bit anime based.I think mine suit me.
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Old 11-17-2007, 10:48 PM   #50 (permalink)
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