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| | #51 (permalink) |
| Coco's Cottages ![]() ![]() ![]() ![]() ![]() ![]()
There is no sanctuary. You
may think there is, but there
isn't.
| I see what you mean. I was agreeing with the IDEA, but you are right that they will say the idea as if they had ever adhered to it particularly before. coco
__________________ ~ Coco's Cottages ~ Rosieri 87,165,88 Newest Addition: SNOWY WOODS COTTAGE ~from the 512 Collection~ |
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| | #52 (permalink) |
| Unhinged ![]() ![]() ![]()
Incoherently relevant!
| I've seen several instances lately where the estate owner took the tier and then just left SL. The "owners" of the land on the estates were left homeless, penniless, and looking for explanations while seeing the estate they thought was their home "offline" on the map; and buying new parcels elsewhere. All of the rationale for estate living aside, the only relatively safe landlord is LL because, eventually, almost everyone moves on to other games.
__________________ "Let the sun shine where I lay, keep me young so I may play, and most of all, bless the people I adore, and guard me from the dog next-door." A kitten's prayer. |
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| | #53 (permalink) |
| Junior Member ![]() Join Date: Jun 2008
Posts: 20
My Mood: | I am like Coco...I have bought up most of my home Sim over the last almost 3 years...and My store covers about a 1/3 of the sim and some of the 2 neighbor Sims...Linden land is the middle 1/3 and I have a nice house and land on most of the other 1/3...other residents own about 6K of the land... I would not want it to be zoned all Residential or all commercial...However I do agree that Adfarms should go...We have a few plots in the surrounding Sims but not really bad...But have seen some really ugly Sims because of them...I am hopefull that SL will step in and help make the Mainland Better ![]() Kurt Ludd "The Gesture Maker" |
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| | #54 (permalink) |
| little glowing friend ![]() ![]() ![]() Join Date: Aug 2007
Posts: 1,152
My Mood: SLShopper Ads: 9 SL Join Date: September 28, 2004
Business: Park Life Modern Homes and Interior | i'm vaguely optimistic. i wouldn't worry, coco. i can't picture them retroactively zoning the whole mainland. |
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| 1 User Agreed: |
| | #56 (permalink) | |
| Gone, but not Figotten ![]() ![]() ![]()
All the best, always.
Join Date: Sep 2007
Posts: 1,436
SL Join Date: 5/13/2006 | Quote:
The only thing that makes sense for existing mainland is if every owner on a particular sim requests for that sim to be changed to be strictly residential or commercial.
__________________ http://www.youtube.com/watch?v=FMj5yPDp32Q | |
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| | #57 (permalink) |
| Uppity Alt ![]() ![]() ![]() ![]() ![]() ![]() SLU Supporter ![]() ![]() ![]() ![]()
I'm the woman your mother
warned you about.
Join Date: Jul 2007
Posts: 4,868
My Mood: SLShopper Ads: 19 SL Join Date: October 2006
Business: Brazen Women Shapes and Skins | I could see that happening on my mainland sim. The entire sim is owned by just three or four people, including myself, and I was the only person who had a business, which I put in a skybox specifically not to mar the beautiful woodland theme on the ground level. Even before I moved my store off the sim to an island, I probably would have agreed to a residential only zoning to keep the integrity of our sim intact. |
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| | #58 (permalink) |
| Senior Member ![]() ![]() ![]() ![]() ![]() ![]() SLU Supporter ![]() ![]() ![]() ![]() ![]()
Running 'round in Circle's
Join Date: Sep 2007 Location: Australia
Posts: 6,949
My Mood: SLShopper Ads: 1 SL Join Date: 12-Oct-2003
Business: Psyke's Defence Systems Blog Entries: 3 | What they should do is sell zoned and unzoned land and let the market decide.
__________________ |
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| | #59 (permalink) |
| the bathwater & the baby ![]() ![]() ![]() ![]()
fish and bees are inherently
sarcastic
| Zoning? Surely you jest. I mean its a nice idea and all, but it takes both a lot of work and good judgment. I seem to recall an LL initiative to clean up the events calendar many moons ago. I think it lasted less than a day. |
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| 1 User Laughed: |
| | #62 (permalink) | |
| I BUY LAND ![]() ![]() ![]() ![]() ![]() ![]() SLU Supporter ![]() ![]() ![]() ![]() ![]() ![]()
Still floating around the
interwebz
Join Date: Sep 2007 Location: O-hi-o!
Posts: 9,260
My Mood: SLShopper Ads: 2 SL Join Date: August 05 | I like the fact that he explained that zoning would only be applied to new sims, and that he openly stated that ad farms were a problem that they planned to address soon. And he plans to work on ban lines. I go to a lot of his office hours, and one of the biggest things I like about Jack is the fact that he spends the time to listen to us even when it's 30 people ganging up on him bitching nonstop and threatening to do this and that if demands aren't met. And judging by his latest actions he not only heard our concerns he's making an effort to work on them and change things where needed.
__________________ Quote:
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| 3 Users Agreed: |
| | #64 (permalink) |
| Senior Member ![]() ![]() ![]() ![]() ![]() ![]() SLU Supporter ![]() ![]() ![]() ![]()
Better than Joshua at worms
armageddon.
Join Date: Sep 2007 Location: Perth, Orstraya.
Posts: 3,210
My Mood: SL Join Date: 9-Jan-04
Business: Azure Islands | me too. We've seen this one before - LL's created "zoned" sims that fell into disrepair as the Linden involved got bored. (See Boardwalk, original Bay City, Shermaville, etc - new bay city will likely go the same way) I doubt this will last more than 3 months after initial implementation. |
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| | #65 (permalink) |
| the bathwater & the baby ![]() ![]() ![]() ![]()
fish and bees are inherently
sarcastic
| I took a look at Bay City the other day out of curiosity. If the goal of "zoning" there was empty plots, big blue and white "for sale" sign cubes and helipads, then the goals have been amply satisfied. How long ago did those sims open? |
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| 1 User Laughed: |
| | #66 (permalink) | |
| Senior Member ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2007
Posts: 7,590
My Mood: | Quote:
Only in Second Life can the employees getting bored not only make sense but also count as a reasonable excuse. | |
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| | #67 (permalink) | |
| Eclectic Randomness ![]() ![]() ![]()
Predictable Experience
Join Date: Sep 2007 Location: Pod Six
Posts: 1,190
My Mood: SLShopper Ads: 5 SL Join Date: 7/13/2006
Business: Eclectic Randomness | Quote:
__________________ ![]() Inworld Store: http://slurl.eclectic-randomness.com Website: http://www.eclectic-randomness.com Twitter: WinterVentura Last edited by Winter Ventura; 08-09-2008 at 06:49 PM. | |
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| | #68 (permalink) |
| BUY TREES MOAR1 ![]() ![]() ![]() ![]()
Iz a timeout
Join Date: Jun 2007 Location: Alabama
Posts: 4,819
My Mood: SLShopper Ads: 2 SL Join Date: November, 2003
Business: Fate Gardens Flowers and Trees | I asked in Jack's recent office hour if LL had actually defined the term "ad farm." He didn't answer.
__________________ But of bliss and glad life there is little to be said, before it ends; as works fair and wonderful, while still they endure for eyes to see, are their own record, and only when they are in peril or broken for ever do they pass into song. - Quenta Silmarillion Please Visit Our Gardens and Our Website |
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| | #69 (permalink) |
| Senior Member ![]() ![]() ![]() | Was that a lack of answer due to not wanting to answer? or simply being barraged by too many questions at once? I can't say I've been to very many of his office hours, but in comparison to a few other similar sessions, it seems like he gets snowed under rather quickly. |
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| | #70 (permalink) |
| BUY TREES MOAR1 ![]() ![]() ![]() ![]()
Iz a timeout
Join Date: Jun 2007 Location: Alabama
Posts: 4,819
My Mood: SLShopper Ads: 2 SL Join Date: November, 2003
Business: Fate Gardens Flowers and Trees | He answered all my other questions, in fact, I believe he answered every other question that was asked. I've asked a few Lindens for a definition of "ad farm," what exactly they consider the bad things that need to be policed off The Grid All Hail The Central Grid, and eaten static every time. No ad farm policy will be effective until they're willing to state publicly exactly what it is their targeting and not going to tolerate any more. It's hard to believe that residents jump up and down cheering when Jack says LL obviously have to tackle ad farms first. That pretty much amounts to 'we're not ever going to get past this "ad" . "farm" . thing to whatever we're claiming will mysteriously happen afterward but that's all I can say about it now.' |
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| | #71 (permalink) | |
| the bathwater & the baby ![]() ![]() ![]() ![]()
fish and bees are inherently
sarcastic
| Quote:
I have to agree with Khamon on this, they can be very good at listening. They can be very good at saying that they "feel our pain". They can even make a convincing statement that they are going to do something about it. Unfortunately, they seem to have severe memory impairment; as soon as this fades from the front page, nothing will likely ever be done. Indeed, I'm not sure what prompted this little flurry of "give us your feedback", but most of us here have been to too many town halls and such like to believe that stated concern ever gets translated into real action. And no, out of respect for the dead, I shall not mention Project Open Letter. | |
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| | #72 (permalink) |
| Uppity Alt ![]() ![]() ![]() ![]() ![]() ![]() SLU Supporter ![]() ![]() ![]() ![]()
I'm the woman your mother
warned you about.
Join Date: Jul 2007
Posts: 4,868
My Mood: SLShopper Ads: 19 SL Join Date: October 2006
Business: Brazen Women Shapes and Skins | No amount of concern can be transformed into substantive action without some kind of organizational structure to set requirements, then monitor and maintain them as part of someone's job description. From what I've heard about LL, there is no institutional paradigm for ongoing support and maintenance of just about anything, including users. |
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| 1 User Agreed: |
| | #73 (permalink) |
| Senior Member ![]() ![]() ![]() | Just to add this latest announcement on the blog to the mix: August Mainland supply update « Official Second Life Blog |
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| | #74 (permalink) |
| Account Closed | The only thing that bothers me about this whole discussion is the possibility of finding the sim I'm in retroactively zoned to residential or commercial. One advantage of owning mainland is the flexibility that allows you to switch from one to the other. How many people start with an idealistic little prefab on their home parcel, then suddenly want to replace it with a store after they start designing? I've never really understood the theory that commercial builds make a sim ugly anyway. Somebody floated an idea on the official forums a few months ago suggesting businesses should all be made to operate above the clouds, with only residential properties allowed at ground level. But the mainland is littered as many fugly residential as commercial builds so how is that going to make for a more aesthetic sim? And what about the more artistic/avant-garde/experimental builds out there that are neither residential or commercial? |
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| 1 User Agreed: |
| | #75 (permalink) |
| the bathwater & the baby ![]() ![]() ![]() ![]()
fish and bees are inherently
sarcastic
| I'm increasingly of the opinion that the idea of contiguous continents is inherently flawed and that the smallest partition of "land" ought to be the sim. Good fences make good neighbors and exploration has been killed by parcel ban lines and sim hand-off bugs. Geographical proximity is an unnecessary constraint in a virtual world. |
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| 1 User Agreed: |
| 1 User Disagreed: |
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