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Old 08-19-2011, 08:40 AM   #1 (permalink)
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Alpha layer?

I was wondering if one of you could write how to make a texture for an alpha layer. I need to get rid of the boobs in sculpted tops, without editing the shape. I have the Another Skin as a reference, so I know where to mask out.
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Old 08-19-2011, 08:46 AM   #2 (permalink)
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Its really simple. The texture is a single colour in photoshop or where ever. The bits you want as lphaed out in world are the bits you then alpha out of the texture

Save as png and upload
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Old 08-19-2011, 09:23 AM   #3 (permalink)
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Simple enough:
download the clothing templates for photoshop, then add one white layer, then make anything transparent on that layer that you want to hide.
Switch all other layers off in PS, save as TGA, upload, enjoy.
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Old 08-19-2011, 09:35 AM   #4 (permalink)
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The color actually doesn't matter, only the transparence. So you can take a clothing template outline (the library ones for example) and just use the eraser tool (so it becomes transparent) in the areas you want to be invisible. You can keep the template outlines there if you want - it will help you see later what it alphas out.
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Old 08-19-2011, 09:42 AM   #5 (permalink)
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Quote:
Originally Posted by Lance Corrimal View Post
Simple enough:
download the clothing templates for photoshop, then add one white layer, then make anything transparent on that layer that you want to hide.
Switch all other layers off in PS, save as TGA, upload, enjoy.
Don't you have to also create an alpha channel for a tga to work?
Saving as a png eliminates this step.
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Old 08-19-2011, 10:15 AM   #6 (permalink)
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Thank you, I have tried it before, but I didn't do it right then. I can try to find the tattoo tutorial I used for some eyeshadows and work with that, step by step. I really can't use PS unless I follow a tutorial.
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Old 08-19-2011, 10:50 AM   #7 (permalink)
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Quote:
Originally Posted by Merlynn D View Post
Don't you have to also create an alpha channel for a tga to work?
Saving as a png eliminates this step.

that might explain why my wife has such a hard time with transparency and tga.
I usually use gimp anyways.
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Old 08-19-2011, 02:08 PM   #8 (permalink)
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Gimp considers alpha and transparency to be two separate attributes, so things can get tricky.
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Old 08-19-2011, 03:53 PM   #9 (permalink)
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Someone asked about it recently in the content creation forum and got a lot of helpful answeres you might like.

Creating/using alpha layers?

In that thread I posted this set of alpha textures which is 10L on marketplace or free in world. It comes with a little guide on how to set the textures together and it has a lot of sizes included for different parts.

https://marketplace.secondlife.com/p...Set-Pro/729882
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Old 08-20-2011, 04:35 AM   #10 (permalink)
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Originally Posted by Orc View Post
Someone asked about it recently in the content creation forum and got a lot of helpful answeres you might like.

Creating/using alpha layers?

In that thread I posted this set of alpha textures which is 10L on marketplace or free in world. It comes with a little guide on how to set the textures together and it has a lot of sizes included for different parts.

https://marketplace.secondlife.com/p...Set-Pro/729882
Thanks to you all all the others!
Yes, I have that pack, I used it a lot. Alas, it's no "Get rid of boobs" texures on the MP. Unless it's posted the last days.
Why waste time on making it myself, if others already did and sell them for the cost of an upload?
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Old 08-25-2011, 05:18 PM   #11 (permalink)
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Old 09-06-2011, 09:01 AM   #12 (permalink)
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Can't help with Photoshop I'm afraid, but I should do a tutorial for this to add to my Paintshop Pro list.
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Old 09-23-2011, 07:24 PM   #13 (permalink)
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We just have a new free class about this in our school, cause students asked for it.
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