| Scripting Discuss scripting and programming for SL and other platforms |
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| | #26 (permalink) | |
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Mayan Time Lord
Join Date: Apr 2008 Location: Cali
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Client: Always changing, and too lazy to edit. | Quote:
You might be thinking of llRegionSay() on 0, that's banned. | |
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| | #28 (permalink) | |
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Mayan Time Lord
Join Date: Apr 2008 Location: Cali
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Client: Always changing, and too lazy to edit. | Quote:
Of course where it's different is, it's not gridwide. but it fits a nice niche for objects that just need to privately communicate with non-owners in a given sim. Last edited by Darien Caldwell; 08-21-2012 at 10:34 AM. | |
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| | #30 (permalink) | |
| Senior Member ![]() ![]() ![]() Join Date: Apr 2012 Location: SE Michigan/Toledo Ohio
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Business: Shabby Tabby Client: All of the above | Quote:
Personally, I am damn happy that one less exploit is available to griefers. | |
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| | #31 (permalink) |
| Not as dumb as I look ![]() ![]()
More coffee, please
Join Date: Sep 2009 Location: In a TP
Posts: 177
SL Join Date: March 2007 | This an interesting limit to know about, but I can't see it making a difference to anybody except griefers spamming the public channel to create a denial of service. It sounds like a smart move to me.
__________________ I'm awake ... I think. Look for my work in SL's Marketplace at https://marketplace.secondlife.com/stores/12305 or visit me in world at http://slurl.com/secondlife/Mayfair/219/83/22 |
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| 1 User Agreed: |
| | #32 (permalink) |
| Lantern By Day ![]() ![]()
We are not the JLU
Join Date: Sep 2009
Posts: 624
SL Join Date: March 2008
Business: Mystic Gems Client: Exodus, Firestorm, Viewer 3 | |
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| | #33 (permalink) | |
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Mayan Time Lord
Join Date: Apr 2008 Location: Cali
Posts: 2,005
My Mood: SL Join Date: 10/12/2006
Business: [H]arsh Styles
Client: Always changing, and too lazy to edit. | Quote:
When you unintentionally run up against some secret wall, it's not very fun to spend hours trying to figure out what is going on (like my aquaintance did I mentioned) only to find out it's something LL changed without telling anyone. They won't tell, but I will. Saves everyone a lot of unnecessary annoyance. Now people it's relevant to know. That's all there is to it. | |
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| | #34 (permalink) | ||
| That Bitch ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() *SLU Supporter* ![]() ![]() ![]() ![]() ![]()
Innocent as far as you know
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My Mood: SL Join Date: late 04... that account is deleted now | hell the public channel has long been filtered for spamming, and debug... I thought everyone would have known this simply because of the fun messages that pop up in the client when you do it... it prevents spiking network traffic to all avatars honestly I was hoping this was extension of limits to the off channels. I'll see if I can add the caveat to the public/debug channel template on the wiki so it's not a surprise for anyone. That should insert it into all the communications articles that deal with those two.
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| | #35 (permalink) |
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Mayan Time Lord
Join Date: Apr 2008 Location: Cali
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Business: [H]arsh Styles
Client: Always changing, and too lazy to edit. | I'm wondering if that's some TPV client thing. I've never seen any messages relating to channel spamming, but I use the LL viewer almost exclusively. |
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| | #36 (permalink) | |
| Senior Member ![]() ![]() Join Date: Apr 2012
Posts: 103
My Mood: SL Join Date: March 2004 | Quote:
SL ate my Limited Edition signed XyObject years ago. ![]() But we are showing our age, damn SL was tiny back then. P.S. I looked up the spelling: Xylor Baysklef P.S.S. In the dark ages I had a script that would dump a prims attributes to chat so it could be placed in a notecard for later regurgitation and reconstruction. Complex objects would definitely break the limit. Last edited by Strife; 08-22-2012 at 01:20 AM. | |
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| | #37 (permalink) |
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Innocent as far as you know
Join Date: Nov 2011 Location: Online
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My Mood: SL Join Date: late 04... that account is deleted now | @Darien: I want to say I first noted it in the 1.23 viewer on the debug channel... I can't say for sure whether that was a client or server side throttle though, and it may have only applied to repetition of the same message (rather than any message). but I do remember it being there for a long time and discussing some part of it with kelly at a scripting meeting. @Strife: left ya a note on your user page... haven't quite figured out the proper path for adding the caveat to the channel pages. |
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| | #39 (permalink) |
| gone ![]() ![]() ![]() Join Date: Sep 2007 Location: in the home I haven't built yet
Posts: 2,335
My Mood: | I wasn't aware of this, and it's nice to know the exact limit of the throttle, so thanks for bringing it up, Darien. I wouldn't think it would be a problem for scripters to avoid the limit once they know it, so thanks to Void as well! Are there existing objects that non-scripters own that may exceed this limit in their normal operation? The only thing that springs to mind is MLP furniture with a gazillion anims - if you want to save an adjusted position on just one anim, it dumps the positions for all of them to channel 0. I don't know if there's any little stutter in the script to avoid this limit, but I doubt it. Furniture nowadays seems to be more refined, but I'm sure someone in Zindra is still selling sex beds with a bazillion ancient freebie anims. |
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| | #41 (permalink) | |
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Mayan Time Lord
Join Date: Apr 2008 Location: Cali
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My Mood: SL Join Date: 10/12/2006
Business: [H]arsh Styles
Client: Always changing, and too lazy to edit. | Quote:
I just spent 20 minutes going through template after template trying to find where this text: "Returns a string that is the escaped/encoded version of url, replacing spaces with %20 etc. The function will escape any character not in [a-zA-Z0-9] to %xx where xx is the hexadecimal value of the character in UTF-8 byte form." is on this wiki page: https://wiki.secondlife.com/wiki/LlEscapeURL Editing bears no text anywhere that matches that, and going through the 20 odd templates doesn't either. neither does going through the templates attached to the templates. (at least not the 30 or so I tried before giving up). I know Strife has posted before he wants help with the Wiki, but this is exactly why I tend to give up, and probably why others do to. it's impossible to edit and no guide to the system. I fear Strife is the only one who understands it all. | |
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| | #42 (permalink) |
| That Bitch ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() *SLU Supporter* ![]() ![]() ![]() ![]() ![]()
Innocent as far as you know
Join Date: Nov 2011 Location: Online
Posts: 6,237
My Mood: SL Join Date: late 04... that account is deleted now | I could have added it manually to each page, but I figured it'd be cleaner to add to the affected parameter table.... I just wasn't sure how to handle it with the new inject function available (which is kinder to the wiki engine) ... and you're gonna feel silly... if you take off "Returns a string " (which is auto inserted by the function template) the rest of the text you were searching for is right up at the top, line 6 =X |
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| | #43 (permalink) | |
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Mayan Time Lord
Join Date: Apr 2008 Location: Cali
Posts: 2,005
My Mood: SL Join Date: 10/12/2006
Business: [H]arsh Styles
Client: Always changing, and too lazy to edit. | Quote:
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| | #44 (permalink) |
| Lantern By Day ![]() ![]()
We are not the JLU
Join Date: Sep 2009
Posts: 624
SL Join Date: March 2008
Business: Mystic Gems Client: Exodus, Firestorm, Viewer 3 | Glad I'm not the only one to have given up on editing the wiki. Templates are useful to a point, but that point seems to have been passed. |
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| | #45 (permalink) |
| Senior Member ![]() ![]() Join Date: Apr 2012
Posts: 103
My Mood: SL Join Date: March 2004 | ummm yeah...So I liked Darien's idea so much I've taken it a step further. With Templates ![]() ![]() https://wiki.secondlife.com/wiki/Tem...ther_Languages The function template would have yet another parameter that would add the table entries and include the template at the end of the Summary section. Thoughts? ![]() P.S. I've put in limits on how long the "e.g." text can be. |
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| | #46 (permalink) |
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Mayan Time Lord
Join Date: Apr 2008 Location: Cali
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Client: Always changing, and too lazy to edit. | Yes I failed to mention in my rant what I was trying to do. I wanted to tag some LSL functions with their equivalent names from other languages. For example I'm always looking for ULREncode() and URLDecode() when LL calls it llEscapeURL() and llUnescapeURL(). so i figured it would be extra handy to have a search for ULREncode bring up the llEscapeURL() page. (which it didn't). |
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| | #47 (permalink) |
| That Bitch ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() *SLU Supporter* ![]() ![]() ![]() ![]() ![]()
Innocent as far as you know
Join Date: Nov 2011 Location: Online
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My Mood: SL Join Date: late 04... that account is deleted now | may not the best idea to put it is the summary section. That could be extremely confusing for people not familiar with the other languages.... maybe just a 'tag' section (that could even include things like common misspellings llSetKeyframedMotion which I am forever capitilizing the F, missing the Set, or dropping the d from).... assuming the idea is to be able to search rather than compare. |
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| | #48 (permalink) | |
| Senior Member ![]() ![]() ![]()
Mayan Time Lord
Join Date: Apr 2008 Location: Cali
Posts: 2,005
My Mood: SL Join Date: 10/12/2006
Business: [H]arsh Styles
Client: Always changing, and too lazy to edit. | Quote:
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| | #50 (permalink) |
| loves (username) ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() *SLU Supporter* ![]() ![]() ![]() | <tangent> ! This prompted me to check, the asset server still hasn't ate mine, but... it does look like something has been nibbling on the buttons lately! </tangent> |
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