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| | #30 (permalink) | |
| is fiesty! ![]() ![]() ![]() ![]() ![]() ![]() SLU Supporter ![]() ![]() ![]() ![]() ![]() ![]()
Now hiring minions
Join Date: Mar 2008 Location: Displaced Bostonian living in a weather confused Texas
Posts: 8,908
My Mood: SLShopper Ads: 2 SL Join Date: 11/22/2006 Blog Entries: 1 XBOX Leaderboard: 40th | It gorgeous! I wish I had the land to put it on!
__________________ SLU Clubhouse - Open 24/7 ![]() Vist at http://slurl.com/secondlife/Tan/138/25/25 Quote:
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| | #32 (permalink) | |
| Senior Member ![]() ![]() ![]() ![]() Join Date: Apr 2008 Location: England
Posts: 2,152
My Mood: SLShopper Ads: 3 SL Join Date: 25 July 2004 | Quote:
![]() I've not tried the shadow viewer - I prefer to work in the regular release candidate viewer because I suspect that's what the majority of my potential customers use. How to deal with lighting in SL is a bit of a pain. I love some of the prefabs that have beautifully baked lighting effects, but they only really look 'right' at one time of the SL day. Then there is the possibility that something like the shadow viewer will become the norm in the future. So with those in mind, I've gone for very subtle lighting effects. If you want to take a look for yourself with the shadow viewer, Miriel, Just drop me an IM if I am online and I will port you over! | |
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| | #33 (permalink) | ||
| Senior Member ![]() ![]() ![]() ![]()
Behold, the power of flopsy
ears.
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| | #35 (permalink) |
| Senior Member ![]() ![]() ![]() ![]() Join Date: Apr 2008 Location: England
Posts: 2,152
My Mood: SLShopper Ads: 3 SL Join Date: 25 July 2004 | Haha I wish I could do magic! The effect is mostly due to the fact that it has been built at sea level, but there is a prim over the top, too. It's something I will make very clear in any ads I place, and I'm thinking of adding a second type of prim water for those unable to rez it at or near sea level. |
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| | #36 (permalink) |
| Senior Member ![]() ![]()
building <3
Join Date: Jul 2008 Location: London
Posts: 239
My Mood: SL Join Date: 21 Sep 2006
Business: Scarlet Creative
| I want come and see!!! The Pictures look fabulous. I think the bit that struck me was that view around around the pool, it just made me want to be there. I think the secret of any great prefab / building in SL is to create an emotional reaction (good one!) to it so people want to immerse themselves in the space which grows to attachment to the design. I think you truly have achieved that with your build. Congrats! (ps I almost dread to ask how much fun you had packing that into a rez box).. Love this stuff when talented people pull something amazing out of their minds and into SL . |
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| | #37 (permalink) |
| Senior Member ![]() ![]() ![]() ![]() Join Date: Apr 2008 Location: England
Posts: 2,152
My Mood: SLShopper Ads: 3 SL Join Date: 25 July 2004 | Update: I've now got the build down to 2572 prims, and I think that is most likely to be the final count. Hopefully that is sufficiently low to be attractive to homestead sim owners and to those who own at least 1/4 of land in a regular full sim. I'm getting excited now |
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| 6 Users Said Yay!: |
| | #38 (permalink) |
| Senior Member ![]() ![]() ![]() ![]() Join Date: Apr 2008 Location: England
Posts: 2,152
My Mood: SLShopper Ads: 3 SL Join Date: 25 July 2004 | Well unless someone knows of a way of fixing a major problem I now have, this building will not be ready for the weekend as I had hoped As I was packing the house up in the rezzer, I noticed that I couldn't set the permissions on one particular linked set of 212 prims. I wondered if I had one bad prim causing problems for the whole set, but I unlinked them to find that every single prim has the same problem:![]() Does anyone know how to fix this? Is this a known bug? If not, I am going to have to rebuild this part of the house |
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| | #39 (permalink) |
| Senior Member ![]() ![]() ![]() ![]() Join Date: Apr 2008 Location: England
Posts: 2,152
My Mood: SLShopper Ads: 3 SL Join Date: 25 July 2004 | If anyone has any ideas how to fix this, could you please reply in the thread below. Prim Permissions Bug? |
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| | #41 (permalink) |
| Senior Member ![]() ![]() ![]() ![]() Join Date: Apr 2008 Location: England
Posts: 2,152
My Mood: SLShopper Ads: 3 SL Join Date: 25 July 2004 | Update: Well I rebuilt the problem part of the house, and have since also had to deal with two other problems. Now, finally, I have the house packed up in a rezzer!! ![]() 'All' I have to do now is write the instructions, terms of use, adverts, etc - something I'm really not looking forward to ![]() Oh, and I managed to get the final build down to 2554 prims |
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| 6 Users Said Yay!: |
| | #43 (permalink) | |
| Senior Member ![]() ![]() ![]() ![]() Join Date: Apr 2008 Location: England
Posts: 2,152
My Mood: SLShopper Ads: 3 SL Join Date: 25 July 2004 | Quote:
![]() Well if this one sells, I will then start work on some smaller prefabs. I've already drawn up detailed plans for one which I'm guessing will be approx 1000-1200 prims, and have basic plans for two more which will be smaller still. I can't guarantee anything, but they will probably be in the 400-600 prim range. There's already plenty of low-prim prefabs out there, and so I can't see myself dabbling in them. Well, not in the near future, at least. | |
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| | #44 (permalink) | |
| Shockable ![]() ![]() ![]() ![]() ![]() ![]() SLU Supporter ![]() ![]() ![]() | Quote:
![]() You are right, there are plenty of low-prim prefabs, but I like yours. Though I guess it looks so good (partly) because it is higher prim. | |
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| | #45 (permalink) |
| Senior Member ![]() ![]()
Plotter of Evil Machiavellian
Plots
| I couldn't have said it any better!
__________________ The Right and Honorable Lord Mnkeeboy, Chief Jester to The King and Plotter of Evil Machiavellian Plots, Puller of Strings, Dastardly Demolisher of Love, Hypnotizer of Truth and Whose True Power Was Hidden by a Position of Seeming Inconsequence, But Characterized by the Blood that Flowed Through The Streets Like Stuff That Flows Through The Streets in Large Amounts. So Sayeth the Trout. XE3 http://www.XE3000.com/ Extreme Entertainment and Unique Shopping. |
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| | #46 (permalink) |
| Senior Member ![]() ![]() ![]() ![]() Join Date: Apr 2008 Location: England
Posts: 2,152
My Mood: SLShopper Ads: 3 SL Join Date: 25 July 2004 | ZOMGBBQ I ACTUALLY FINISHED IT!!!ONEONEELEVENTYONE It really is scary the amount of time I spent creating this, and it's hard to believe that it is actually done! ![]() ![]() You can see it here: http://slurl.com/secondlife/Quantum%...ntum%20Destiny Also on Xstreet: https://www.xstreetsl.com/modules.ph...ItemID=1819616 I'm so going to find a bottle of something suitably toxic. |
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| 5 Users Said Yay!: |
| | #47 (permalink) | |
| The Indomitable ![]() ![]() ![]() ![]()
Brooks no nonsense.
| Congrats Quantum! I bookmarked it and i'ma telling lots of people about it. ![]()
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| | #50 (permalink) |
| Senior Member ![]() ![]() ![]() ![]() ![]() ![]() SLU Supporter ![]() ![]() ![]() ![]()
I refuse to edit my status
Join Date: Aug 2007 Location: UK
Posts: 2,354
My Mood: SL Join Date: 19th May 2006 XBOX Leaderboard: 31st | Of the many reasons I have to adore Quantum I think I maybe adore him most of all because he uses more prims in a build than even I and does not care As I understand it Q's thinking is that there are many builders out there doing low prim / prim concious builds and thus he is catering for a niche market that would rather have the detail than worry about prim count. There are peeps out there who really don't care about prim count as long as they feel the prims were used effectively. Q's build really stands out for me as a triumph of detail, beauty and precision over mediocrity and compromise. Long may it continue |
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