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| Grid.Living ![]() ![]() ![]() ![]()
I kicked your dog. TO THE
MOON.
Join Date: Aug 2007 Location: Michigan
Posts: 3,680
My Mood: SL Join Date: 7/21/2003
Business: Grid.Living
XBOX Leaderboard: 19th | Nu Athens... an interactive story on the OpenSim platform So as an excuse to diddle with OpenSim, I've been working on a project lately that I've been trying to flesh out as I come up with it. Basically after watching Spin Martin (aka Eric Rice) fight with his Saijo City concept for years, I decided I could do something better. Saijo City, for those uninitiated, is Eric's attempt to make a dynamic meta-story, across a ton of platforms, that let people craft their OWN stories within the universe. It's like an open-source comic book universe, I guess. The problem is that he relies too heavily on people to craft it for him. He's spread the story across so many mediums and platforms (everything from SL to Kaneva to Twinity to comic books and GTA4), it's a jumbled mess. My idea is to come up with a compelling experience first, and THEN let people modify the story and craft it as it happens. It's late, and I should be sleeping, but here's my rough concept of how I'd like this all to play out. Feel free to criticize and suggest, I imagine that's what this board is for. I apologize ahead of time, the following text was written down hastily more as a personal note for me as far as direction... it's very malleable and prone to changes. Nu Athens like saijo city, but bettah! 4-sim, large cyberpunk city, in Opensim run by ConGlom, generic evil overseer/massive corp -propaganda posters (ConGlom oversees all citizens for your protection) -huge tower in center of city, overshadowing everything DESIGN city generally self-contained, skyscrapers covering borders -lots of tech and skyscrapers grafted on older parts of city (21st century buildings with futuristic buildings built on top of them... better tech the higher you go... new tech literally grafted onto older buildings, ie high-tech screens, holographic projectors, pervasive cameras) -cameras EVERYWHERE, propaganda posters EVERYWHERE (triangular signs in plazas that rotate/shift posters) -gotham-style elevated mass transit system going throughout -definite slum areas, definite business areas -lots of graffiti, decreipit brick, abandoned buildings -lots of nooks and crannies (think gta4) -older parts of city made of brick, concrete, wood boards, etc. -newer parts metal, glass, shiny cross between gotham, saijo, City 17, chicago, new york,Equilibrium etc. -lots of web integration, lots of dynamic information (news tickers, etc), lots of dynamic movement (flickering lights, traffic, mass transit, airplanes, etc) NEW USER EXPERIENCE starts on web page -ConGlom puts pithy page online "to connect with those who haven't seen the light" -download custom client, custom splash -entering athens first time, extensive tutorial -moving, appearance, etc. -make sure tutorial fits with the world (ie obvious Corporate Positivism, propaganda) -vague warnings about "underworld" areas (ghetto, underground economies, etc) -users start in large bubble, full of nature and corporate outreach -very disneyland, very theme park -users exit into "new" part of the city, business section, very high-tech, very high upkeep -as users go into other sims it becomes obvious not everything is high-falutin -emphasis on detail, lots of street clutter (most buildings non-enterable, i'd imagine) -lots of side alleys, fire escapes, places to jump/hop around -think parkour GAME -social metagame, players dictate story and the story "reacts" with events, etc. -corps, smaller corps, etc. provide equipment, clothing, accessories -dynamic storytelling, elevating heavy users into parts of the story -limited content creation, perhaps only a small sandbox/lab setup -renting apartments, hanging out in spots, driving around, combat, fighting police, ConGlom, PvP? -emphasis on exploration, social interaction ECONOMY (long term after Opensim's stable and people are using the platform, mostly as a way to break even) -simple Entropia-style economic credit system. $US 10.00 = $1000 gamebux -cash-out rate fixed at $1000 gamebux = $USD 9.00 -paypal -paying for credits main money input -secondary system is manual labor (bot-proof minigames in factories that generate gamebux) -gamebux spent on accessories, weapons, clothes, food, rent, etc. -initially everything provided by ConGlom and subsidiaries, very basic, eventually as people find places to hang out, proper content creators come in to provide in-character items in shops/underground shops -think City 17 basic necessities, encourages people to create/buy from content creators
__________________ http://www.lordfly.com/ |
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| | #2 (permalink) |
| Grid.Living ![]() ![]() ![]() ![]()
I kicked your dog. TO THE
MOON.
Join Date: Aug 2007 Location: Michigan
Posts: 3,680
My Mood: SL Join Date: 7/21/2003
Business: Grid.Living
XBOX Leaderboard: 19th | A picture of the work in progress.... |
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| | #3 (permalink) |
| Grid.Living ![]() ![]() ![]() ![]()
I kicked your dog. TO THE
MOON.
Join Date: Aug 2007 Location: Michigan
Posts: 3,680
My Mood: SL Join Date: 7/21/2003
Business: Grid.Living
XBOX Leaderboard: 19th | Is it that ugly? |
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| 1 User Disagreed: |
| | #4 (permalink) |
| Fucking hell ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() *SLU Supporter* ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
Unedited
Join Date: Jun 2007 Location: Sydney, Australia
Posts: 49,289
My Mood: SL Join Date: October 2004 Blog Entries: 1 | Not everyone's on the same sleeping schedule as you. ![]() Lordfly let me upload a revision of this onto my sims on OSGrid too if anybody wants to see it. |
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| | #5 (permalink) | |
| is fiesty! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() *SLU Supporter* ![]() ![]() ![]() ![]() ![]() ![]() ![]()
Now hiring minions
Join Date: Mar 2008 Location: Displaced Bostonian living in a weather confused Texas
Posts: 11,179
My Mood: SL Join Date: 11/22/2006 Blog Entries: 1 XBOX Leaderboard: 41st | Ohoh me me me! But I am not sure when I will be in world next. (other then for my show that is....)
__________________ SLU Clubhouse - Open 24/7 ![]() Vist at http://slurl.com/secondlife/Mavericks/129/17/22 Quote:
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| | #7 (permalink) |
| is fiesty! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() *SLU Supporter* ![]() ![]() ![]() ![]() ![]() ![]() ![]()
Now hiring minions
Join Date: Mar 2008 Location: Displaced Bostonian living in a weather confused Texas
Posts: 11,179
My Mood: SL Join Date: 11/22/2006 Blog Entries: 1 XBOX Leaderboard: 41st | |
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| 3 Users Laughed: |
| | #9 (permalink) |
| Miss Midipenny ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() *SLU Supporter* ![]() ![]() ![]() ![]()
Oh Midi.
| Looks great, sounds interesting, I'm watching with interest.
__________________ I have seen the moment of my greatness flicker, And I have seen the eternal Footman hold my coat, and snicker, And in short, I was afraid. The Love Song of J. Alfred Prufrock, T.S. Eliot |
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| | #10 (permalink) |
| Adorable. ![]() ![]() ![]() ![]() ![]() | Very cool.... I would be glad to play in your universe. When do I get my Onda-Osaka deck and finger blades?
__________________ Charlemagne Allen: YOU'RE A RACIST! Charlemagne Allen: I HAVE CHATLOGS! smokergirl Lowenhar: HOMOPHOBE smokergirl Lowenhar: CONTENT THIEF Charlemagne Allen: RELIGION SUCKS DONKEY BALLS! smokergirl Lowenhar: KISS MY ASS YOU CLOSE MINDED HYPOCRIT Charlemagne Allen: YOU WERE AN ESCORT FOR BARN ANIMALS! Charlemagne Allen: ZOMG BIG SIG! Pretty things: http://www.flickr.com/photos/charlemagneallen/ |
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| | #11 (permalink) |
| Evil Incarnate! ![]() ![]() ![]() ![]() ![]()
Recursion is beautiful!
Join Date: Jun 2007 Location: Philadelphia, PA
Posts: 6,953
My Mood: SL Join Date: 2003-11-14
Business: Peregrine Salon | Very cool start... and Verti, it is really easy to visit any OpenSim grids (as long as they're public access, heh). Regards, -Flip
__________________ Peregrine Salon: Flip & Jenn's thang. |
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| 1 User Said Thanks: |
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| | #12 (permalink) |
| is fiesty! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() *SLU Supporter* ![]() ![]() ![]() ![]() ![]() ![]() ![]()
Now hiring minions
Join Date: Mar 2008 Location: Displaced Bostonian living in a weather confused Texas
Posts: 11,179
My Mood: SL Join Date: 11/22/2006 Blog Entries: 1 XBOX Leaderboard: 41st | |
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| 1 User Laughed: |
| | #17 (permalink) |
| Grid.Living ![]() ![]() ![]() ![]()
I kicked your dog. TO THE
MOON.
Join Date: Aug 2007 Location: Michigan
Posts: 3,680
My Mood: SL Join Date: 7/21/2003
Business: Grid.Living
XBOX Leaderboard: 19th | Heh. I'm finding that my biggest problems are coming up with "dirty" architecture - jury-rigged storefronts, broken infrastructure, dirty textures. My normal design style in SL is very clean, sleek, efficient, angular, exact. In Nu Athens it needs to have the dystopian lived-in feel that many popular movies and places have. It needs to feel alive and abused. |
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| | #18 (permalink) |
| Is a bastage! ![]() ![]() ![]() ![]()
It puts the lotion on it's
skin!!
Join Date: May 2008 Location: Cali
Posts: 3,078
My Mood: SL Join Date: 10-21-2004 | I LOVE the concept and your ground work in planning. The pic looks very cool too. I will try to log in to OSGrid sometime today or tomorrow and go take a peek. This is the kind of thing that keeps OpenSim so exciting. Not SL carbon copies.. but actual new worlds. |
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| 1 User Said Thanks: |
| | #19 (permalink) |
| Grid.Living ![]() ![]() ![]() ![]()
I kicked your dog. TO THE
MOON.
Join Date: Aug 2007 Location: Michigan
Posts: 3,680
My Mood: SL Join Date: 7/21/2003
Business: Grid.Living
XBOX Leaderboard: 19th | It's actually not on OSGrid or any other grid Right now it's sitting on my desktop computer. I boot it up when I want to work on it. Eventually I'd like to get it going as a grid, but as a standalone thing -- the entire point is that it's going to be a standalone, unique experience. Something akin to a complete game, or story, or something - with luck, customization of the client and the orientation experience can be changed so much that a potential new user wouldn't even realize it's Second Life or Opensim related.I suppose I can create accounts for people to visit in, as long as people promise not to fill it with prims or LOLdongs or something. |
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| | #20 (permalink) | |
| Grid.Living ![]() ![]() ![]() ![]()
I kicked your dog. TO THE
MOON.
Join Date: Aug 2007 Location: Michigan
Posts: 3,680
My Mood: SL Join Date: 7/21/2003
Business: Grid.Living
XBOX Leaderboard: 19th | Quote:
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| | #21 (permalink) |
| Is a bastage! ![]() ![]() ![]() ![]()
It puts the lotion on it's
skin!!
Join Date: May 2008 Location: Cali
Posts: 3,078
My Mood: SL Join Date: 10-21-2004 | Ah.. cool. I saw Joshua's post about you letting him upload a revision and that is what I was planning to check out on OSGrid. ![]() Gotta love the potential of OpenSim. |
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| | #22 (permalink) | |
| Gamer ![]() ![]() ![]() ![]()
Not scaling to your level
| Quote:
No loldongs? Crap. Count me out ![]() j/k I really love the idea, and would actually be very interested in checking it out in the future.
__________________ RPG Codex - Putting the 'role' back in RPG. When society finally adopts a caste system based on how fancy your video games editions are, I won't have to deal with peasants like you. ![]() | |
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| | #23 (permalink) | |
| Fucking hell ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() *SLU Supporter* ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
Unedited
Join Date: Jun 2007 Location: Sydney, Australia
Posts: 49,289
My Mood: SL Join Date: October 2004 Blog Entries: 1 | Quote:
![]() So have at it. Like I said you can even build there if you want, but otherwise I'm content uploading the revisions whenever you want to send them to me. | |
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| | #24 (permalink) | |
| Fucking hell ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() *SLU Supporter* ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
Unedited
Join Date: Jun 2007 Location: Sydney, Australia
Posts: 49,289
My Mood: SL Join Date: October 2004 Blog Entries: 1 | Quote:
There's the OpenSim platform, and several grids based on that. OSGrid is one of the biggest ones and is the official unofficial one. OpenSim office hours are held there. Then there's Open Life Grid which is another popular one. 3rd Rock Grid is new but the guy involved seems decent. And we're all familiar with Central Scam. | |
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| | #25 (permalink) |
| - ![]() ![]() ![]()
Rebooting
Join Date: Jun 2007
Posts: 1,214
| I've got a sim in OpenLife grid and have messed around with various other ones. 3rd Rock Grid is doing a lot of infrastructure establishment. It looks quite promising as well. OpenLife though was the most attractive for me, plus 45k prims woot! |
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