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| Other Grids / Virtual Worlds Discuss other grids, services, and virtual worlds. |
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| | #51 (permalink) | |
| aka Dances With Skulls ![]() ![]()
Going, going... Goth!
Join Date: Sep 2007 Location: in a box under the freeway
Posts: 862
My Mood: | Quote:
How to - Get Connected to the Openlife Grid - Getting Started Help - Openlife Grid | |
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| | #52 (permalink) | |
| Notorious M.O.O. ![]() Join Date: Jul 2007 Location: Second Life
Posts: 37
SL Join Date: 01-20-2003
Business: Machinimoo
My Mood: | Quote:
I did it like this: User name: moomoney (name I use to sign in to my account) First: Sasha Last: Rudie Display name: moo Money (name if I post on forums or go into chat) Once you tackle that, you can go into the avatar toolbox and create a bunch of avatar names and passwords. | |
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| | #53 (permalink) | |
| Notorious M.O.O. ![]() Join Date: Jul 2007 Location: Second Life
Posts: 37
SL Join Date: 01-20-2003
Business: Machinimoo
My Mood: | Quote:
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| | #54 (permalink) |
| Banned ![]() ![]() ![]() ![]()
adores her psycho
| how many alts can we have? i think we are limited but the web interface doesnt make this clear. it allows you to keep adding, and even shows multiple page links, but the pages dont seen to actually exist. |
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| | #55 (permalink) | |
| Senior Member ![]() ![]() | Quote:
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| 3 Users Laughed: |
| | #56 (permalink) |
| aka Dances With Skulls ![]() ![]()
Going, going... Goth!
Join Date: Sep 2007 Location: in a box under the freeway
Posts: 862
My Mood: | Latest news. The pioneer land sale ("Foundation Residents") has been postponed. ----- " G'Day everyone. So far we're about 80% there to connecting the Avatar Toolbox to the GRID ('Live'). And we're about 45% through linking previous accounts to their new accounts. Foundation Residents? We're getting there as fast as we can, please note the Avatar Toolbox going live needs to be completed first. But I can patiently say it is still on track for today. Sakai Openlife" |
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| | #57 (permalink) |
| Fortuna vitrea est ![]() ![]() ![]() ![]()
Lightly Seared on the Reality
Grill
Join Date: Aug 2007 Location: UK
Posts: 3,359
SL Join Date: 26th April 2007
My Mood: | ....woooh .. no shops , well its not a real world then !!! , oh my I may have to get creative I kinda like the idea you are using Python for the scripting , learning Python has been on my todo list for a year or so, so this sounds like a great opportunity (but also agree with Mr Ming , Ruby would have been a cool choice)
__________________ ![]() Vanguard of the LolCatz Revolution This Post was financed by The National LolCatz Archives Clancy Sullivan :Yeah. YEAH! The sultry seamstress of mirth is definitely in charge now. Certified 7.8 on the Official Non-Arbitrary Trout Algorithmic Slut scale |
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| | #58 (permalink) | |
| Notorious M.O.O. ![]() Join Date: Jul 2007 Location: Second Life
Posts: 37
SL Join Date: 01-20-2003
Business: Machinimoo
My Mood: | Quote:
Allow me to further explain. I thought that by Foundation Resident, it would be like an exclusive little beta club similar to the oldbies of Second Life. From what you are saying now, Foundation Resident seems to mean something similar to a Charter member, when Linden Lab announced a special (limited time) lifetime premium offer before coming out of beta. From what I see, OLG is still very much in beta. As I explained it to a friend, it seems as if we're on a free trip to Vegas courtesy of a timeshare pitch presentation. However, I don't see any gambling, shows, or liquor. I do believe that the strippers will still be present, though. I guess what I'm asking is what our purpose is for being there. Are we beta testing? Are we supposed to buy land in order to stay? Do we have to buy land? Will the prices raise after this? Will you be closing access after this "pioneer landgrab" round? | |
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| 1 User Said Thanks: |
| | #59 (permalink) |
| Notorious M.O.O. ![]() Join Date: Jul 2007 Location: Second Life
Posts: 37
SL Join Date: 01-20-2003
Business: Machinimoo
My Mood: | In before Quiplash! The OLG website appears to be down right now... |
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| | #60 (permalink) | |
| Fortuna vitrea est ![]() ![]() ![]() ![]()
Lightly Seared on the Reality
Grill
Join Date: Aug 2007 Location: UK
Posts: 3,359
SL Join Date: 26th April 2007
My Mood: | Quote:
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__________________ ![]() Vanguard of the LolCatz Revolution This Post was financed by The National LolCatz Archives Clancy Sullivan :Yeah. YEAH! The sultry seamstress of mirth is definitely in charge now. Certified 7.8 on the Official Non-Arbitrary Trout Algorithmic Slut scale | |
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| | #61 (permalink) |
| aka Dances With Skulls ![]() ![]()
Going, going... Goth!
Join Date: Sep 2007 Location: in a box under the freeway
Posts: 862
My Mood: | The site is not even beta; it's alpha, and early alpha at that. Sims will either be privately owned, or community regions of various kinds (e.g. for the German speakers). The community regions will be lsomewhat ike SL sandboxes. The purpose of all this is to encurage people to build. Already there's quite a lot of building going on in OpenlifeGrid, mainly because Sakai has told people that anyone who builds on a sim gets first opportunity to buy it. So, you should be aware that nearly all of the 120 sims to be released have already been spoken for by one or more of the first 7,600 peole who joined OLG before the relaunch of the Website. There were still a handful of empty sims available for people to claim, the last time I checked, and of course some builders will decide not to keep the sim they built on. But I doubt it's more than ten right now, and probably zero by the time you read this. There will be another round of approx. 110 sims going on sale after this first round of 120 is sold, and the Foundation Resident pricing will be avialable for this round as well, which goes as follows (details confirmed by Sakai): Start-up cost: Zero (yes, that's right. Zilch. Nada.) Monthly Free: US$75 -------------------- Yearly total: US$900 Compare to Second Life: Initial sale cost: US$1500-$4000 depending on the sim Monthly Fee: US$195-295 depending if it's mainland or not --------------------------- Yearly total: US$3,840-US$7,540 plus cost of Premium account So now you can see why some people are keenly interested in buying a sim on OpenlifeGrid during the first and second rounds. |
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| | #62 (permalink) |
| Giant Shiny Golf Tee ![]() ![]() Join Date: Aug 2007 Location: North-Central Missouri
Posts: 203
SL Join Date: 9/26/2005 SLShopper Ads: 5
My Mood: | Mind you, I am not trying to drama up your forum, but I tried openlifegrid before... Am I actually going to be able to set my home location to a sim that is running 90% of the time? Can I attach prims to myself? Can I walk from sim to sim and actually expect to get somewhere? Now about the above, it is not that I am trying to shoot anyone down here. I just think that it should be 'working as advertised' before mass attention is drawn to it. That is to say, if you are going to be making an alternative to SL, it should at least be as stable as SL and with SL's current basic features. Secondly, while I really like to see that progress is being made, what is the motivation (other than world peace and hugs and flowers) for content creators to actually create anything on openlifegrid? |
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| | #63 (permalink) | |
| Uppity Alt ![]() ![]() ![]() ![]()
I'm the woman your mother
warned you about.
Join Date: Jul 2007
Posts: 2,192
SL Join Date: January 2007
Business: Brazen Women Shapes and Skins
SLShopper Ads: 17
My Mood: | Quote:
For those of us who missed the early stages of SL, however, the appeal of OpenLifeGrid is exactly the fact that it is pioneer territory and that we'll be able to watch a new metaverse taking shape. I'm incredibly excited and eager to take part, and just wish I could afford $75/mo for a sim. But unless I completey dissolved my involvement in SL (which I'm not going to do yet), I can't stretch my play money across two grids. As for content creation, for many of us the creative process is not tied to making money. This may result in a smaller creative pool, or one with not the full depth of skills that is available in SL, but I would be very suprised if no one pursued that avenue in OpenLifeGrid. I've seen amazing creativity in all walks of RL where people never even recouped the cost of their creative output, but were driven to do it anyway. | |
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| | #64 (permalink) |
| Banned ![]() ![]() ![]() ![]()
adores her psycho
| 5 minutes in modthesims2 is testament to the fact that insanely talented people will create for something other than financial returns |
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| 1 User Said Thanks: |
| | #65 (permalink) |
| Shaven Maven ![]() ![]() ![]() ![]()
Abducted by gnomes.
Join Date: Jun 2007
Posts: 2,427
SL Join Date: 2005.10.28
Business: Desperation Isle Estates SLShopper Ads: 4
My Mood: | Of course this was true of early SL too.
__________________ Desperation Isle Estates: Great prices, great neighbors, great service! New Desperation Isle: The prettiest BDSM Playground and Fetish Mall in SL! Desperation Isle Productions: Scripted skyboxes for lots (and budgets) of all sizes! Wildefire Walcott's Mistressy Musings: My blog about D/s and BDSM in Second Life. |
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| 1 User Said Thanks: |
| | #66 (permalink) |
| Banned ![]() ![]() ![]() ![]()
adores her psycho
| the website is back up. new avatars dont seem to be functioning though. |
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| | #67 (permalink) | |
| All the best always ![]() ![]() Join Date: Sep 2007
Posts: 991
SL Join Date: 5/13/2006 | Quote:
EDIT: Now reading more about openlifeGrid and getting to understand why it will be a while before the SL land market tanks. Thanks for posting all this, Quiplash. It is very educational. ![]()
__________________ "Nothing out there will ever satisfy you except temporarily, but you may need to experience many disappointments before you realize that truth." --Eckhart Tolle Last edited by Ray Figtree; 02-10-2008 at 10:13 AM. | |
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| | #68 (permalink) |
| Vampirate ![]() Ħel administrador!
Yaarrr ah ah ah
Join Date: Jun 2007 Location: Miami, FL
Posts: 5,377
SL Join Date: Dec 2002
Business: ANOmations Blog Entries: 12 SLShopper Ads: 1
My Mood: | God I love that site - I have always been amazed at how much incredible content is created for the Sims 2. Even the sites that charge for content generally do it just to cover bandwidth and site costs. |
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| | #69 (permalink) | ||
| a very special episode ![]() ![]() Join Date: Aug 2007
Posts: 551
Business: Park Life Modern Homes and Interior SLShopper Ads: 8
My Mood: | Quote:
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| | #70 (permalink) | |
| Senior Member ![]() ![]() Join Date: Sep 2007
Posts: 508
| Quote:
![]() LSL is simple for a programmer because it uses basic blocks (functions, variables, data types) similar to any other programming language. Someone with no experience in the field would have first to grasp the whole concept of event-driven state machine to get anywhere; what syntax is then attached to it is largely irrelevant and again mostly up to personal preference imo. Yes, it could be Ruby just like at the moment it's Python. I don't think it actually makes any difference re: accessibility to the common person, but since the code is open source there's nothing that prevents including that functionality down the road. | |
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| | #71 (permalink) |
| Senior Member ![]() ![]() Join Date: Sep 2007
Posts: 508
| Unless i misunderstand it, the fee only applies if you want to have a region hosted on external computer managed by openlife... if you have personal computer hooked to the 'net you could alternatively use it to host your own region connected to that grid, entirely for free (although people experience in your region would be limited by your bandwidth etc but then it also applies to external hosts) |
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| | #72 (permalink) | |
| Giant Shiny Golf Tee ![]() ![]() Join Date: Aug 2007 Location: North-Central Missouri
Posts: 203
SL Join Date: 9/26/2005 SLShopper Ads: 5
My Mood: | Quote:
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