| Other Grids / Virtual Worlds Discuss other grids, services, and virtual worlds. |
| |
![]() |
| | LinkBack (5) | Thread Tools | Display Modes |
| | #51 (permalink) | |
| aka Dances With Skulls ![]() ![]() ![]()
Going, going... Goth!
Join Date: Sep 2007 Location: in a box under the freeway
Posts: 1,082
My Mood: | Quote:
How to - Get Connected to the Openlife Grid - Getting Started Help - Openlife Grid | |
| | |
| | #52 (permalink) | |
| Notorious M.O.O. ![]() ![]() Join Date: Jul 2007 Location: Second Life
Posts: 114
My Mood: SL Join Date: 01-20-2003
Business: Machinimoo | Quote:
I did it like this: User name: moomoney (name I use to sign in to my account) First: Sasha Last: Rudie Display name: moo Money (name if I post on forums or go into chat) Once you tackle that, you can go into the avatar toolbox and create a bunch of avatar names and passwords. | |
| | |
| | #53 (permalink) | |
| Notorious M.O.O. ![]() ![]() Join Date: Jul 2007 Location: Second Life
Posts: 114
My Mood: SL Join Date: 01-20-2003
Business: Machinimoo | Quote:
| |
| | |
| | #55 (permalink) | |
| Senior Member ![]() ![]()
*yawn*
| Quote:
| |
| | |
| 3 Users Laughed: |
| | #56 (permalink) |
| aka Dances With Skulls ![]() ![]() ![]()
Going, going... Goth!
Join Date: Sep 2007 Location: in a box under the freeway
Posts: 1,082
My Mood: | Latest news. The pioneer land sale ("Foundation Residents") has been postponed. ----- " G'Day everyone. So far we're about 80% there to connecting the Avatar Toolbox to the GRID ('Live'). And we're about 45% through linking previous accounts to their new accounts. Foundation Residents? We're getting there as fast as we can, please note the Avatar Toolbox going live needs to be completed first. But I can patiently say it is still on track for today. Sakai Openlife" |
| | |
| | #57 (permalink) |
| Fortuna vitrea est ![]() ![]() ![]() ![]() ![]()
enjoying the victor's spoils
| ....woooh .. no shops , well its not a real world then !!! , oh my I may have to get creative I kinda like the idea you are using Python for the scripting , learning Python has been on my todo list for a year or so, so this sounds like a great opportunity (but also agree with Mr Ming , Ruby would have been a cool choice)
__________________ ![]() Vanguard of the LolCatz Revolution This Post was financed by The National LolCatz Archives Clancy Sullivan :Yeah. YEAH! The sultry seamstress of mirth is definitely in charge now. Certified 7.8 on the Official Non-Arbitrary Trout Algorithmic Slut scale A public copy of my Second Life Main Grid Survey Database can be found at http://www.gridsurvey.com - Now with added Second Life Incidents !! |
| | |
| | #58 (permalink) | |
| Notorious M.O.O. ![]() ![]() Join Date: Jul 2007 Location: Second Life
Posts: 114
My Mood: SL Join Date: 01-20-2003
Business: Machinimoo | Quote:
Allow me to further explain. I thought that by Foundation Resident, it would be like an exclusive little beta club similar to the oldbies of Second Life. From what you are saying now, Foundation Resident seems to mean something similar to a Charter member, when Linden Lab announced a special (limited time) lifetime premium offer before coming out of beta. From what I see, OLG is still very much in beta. As I explained it to a friend, it seems as if we're on a free trip to Vegas courtesy of a timeshare pitch presentation. However, I don't see any gambling, shows, or liquor. I do believe that the strippers will still be present, though. I guess what I'm asking is what our purpose is for being there. Are we beta testing? Are we supposed to buy land in order to stay? Do we have to buy land? Will the prices raise after this? Will you be closing access after this "pioneer landgrab" round? | |
| | |
| 1 User Said Thanks: |
| | #59 (permalink) |
| Notorious M.O.O. ![]() ![]() Join Date: Jul 2007 Location: Second Life
Posts: 114
My Mood: SL Join Date: 01-20-2003
Business: Machinimoo | In before Quiplash! The OLG website appears to be down right now... |
| | |
| | #61 (permalink) |
| aka Dances With Skulls ![]() ![]() ![]()
Going, going... Goth!
Join Date: Sep 2007 Location: in a box under the freeway
Posts: 1,082
My Mood: | The site is not even beta; it's alpha, and early alpha at that. Sims will either be privately owned, or community regions of various kinds (e.g. for the German speakers). The community regions will be lsomewhat ike SL sandboxes. The purpose of all this is to encurage people to build. Already there's quite a lot of building going on in OpenlifeGrid, mainly because Sakai has told people that anyone who builds on a sim gets first opportunity to buy it. So, you should be aware that nearly all of the 120 sims to be released have already been spoken for by one or more of the first 7,600 peole who joined OLG before the relaunch of the Website. There were still a handful of empty sims available for people to claim, the last time I checked, and of course some builders will decide not to keep the sim they built on. But I doubt it's more than ten right now, and probably zero by the time you read this. There will be another round of approx. 110 sims going on sale after this first round of 120 is sold, and the Foundation Resident pricing will be avialable for this round as well, which goes as follows (details confirmed by Sakai): Start-up cost: Zero (yes, that's right. Zilch. Nada.) Monthly Free: US$75 -------------------- Yearly total: US$900 Compare to Second Life: Initial sale cost: US$1500-$4000 depending on the sim Monthly Fee: US$195-295 depending if it's mainland or not --------------------------- Yearly total: US$3,840-US$7,540 plus cost of Premium account So now you can see why some people are keenly interested in buying a sim on OpenlifeGrid during the first and second rounds. |
| | |
| | #62 (permalink) |
| Stop Looking At Me! ![]() ![]()
omg omg omg!
Join Date: Aug 2007 Location: Moberly, MO
Posts: 349
My Mood: SLShopper Ads: 6 SL Join Date: 9/26/2005
Business: Khashai Steinbeck Homes
| Mind you, I am not trying to drama up your forum, but I tried openlifegrid before... Am I actually going to be able to set my home location to a sim that is running 90% of the time? Can I attach prims to myself? Can I walk from sim to sim and actually expect to get somewhere? Now about the above, it is not that I am trying to shoot anyone down here. I just think that it should be 'working as advertised' before mass attention is drawn to it. That is to say, if you are going to be making an alternative to SL, it should at least be as stable as SL and with SL's current basic features. Secondly, while I really like to see that progress is being made, what is the motivation (other than world peace and hugs and flowers) for content creators to actually create anything on openlifegrid? |
| | |
| | #63 (permalink) | |
| Uppity Alt ![]() ![]() ![]() ![]() ![]() ![]() SLU Supporter ![]() ![]() ![]() ![]()
I'm the woman your mother
warned you about.
Join Date: Jul 2007
Posts: 4,820
My Mood: SLShopper Ads: 19 SL Join Date: October 2006
Business: Brazen Women Shapes and Skins | Quote:
For those of us who missed the early stages of SL, however, the appeal of OpenLifeGrid is exactly the fact that it is pioneer territory and that we'll be able to watch a new metaverse taking shape. I'm incredibly excited and eager to take part, and just wish I could afford $75/mo for a sim. But unless I completey dissolved my involvement in SL (which I'm not going to do yet), I can't stretch my play money across two grids. As for content creation, for many of us the creative process is not tied to making money. This may result in a smaller creative pool, or one with not the full depth of skills that is available in SL, but I would be very suprised if no one pursued that avenue in OpenLifeGrid. I've seen amazing creativity in all walks of RL where people never even recouped the cost of their creative output, but were driven to do it anyway. | |
| | |
| | #65 (permalink) |
| Baby Baroness ![]() ![]() ![]() ![]()
Pew pew pew.
Join Date: Jun 2007
Posts: 3,991
My Mood: SLShopper Ads: 4 SL Join Date: 2005.10.28
Business: Desperation Isle Estates | Of course this was true of early SL too.
__________________ Desperation Isle Estates: Great prices, great neighbors, great service! New Desperation Isle: The prettiest BDSM Playground and Fetish Mall in SL! Desperation Isle Productions: Scripted skyboxes for lots (and budgets) of all sizes! Wildefire Walcott's Mistressy Musings: My blog about D/s and BDSM in Second Life. |
| | |
| 1 User Said Thanks: |
| | #67 (permalink) | |
| Gone, but not Figotten ![]() ![]() ![]()
All the best, always.
Join Date: Sep 2007
Posts: 1,433
SL Join Date: 5/13/2006 | Quote:
EDIT: Now reading more about openlifeGrid and getting to understand why it will be a while before the SL land market tanks. Thanks for posting all this, Quiplash. It is very educational.
__________________ http://www.youtube.com/watch?v=FMj5yPDp32Q Last edited by Ray Figtree; 02-10-2008 at 11:13 AM. | |
| | |
| | #68 (permalink) |
| Hive Mind Director ![]() forum overlord Join Date: Jun 2007 Location: Miami, FL
Posts: 10,685
My Mood: SLShopper Ads: 4 SL Join Date: Dec 2002
Business: ANOmations Blog Entries: 16 XBOX Leaderboard: 22nd | God I love that site - I have always been amazed at how much incredible content is created for the Sims 2. Even the sites that charge for content generally do it just to cover bandwidth and site costs. |
| | |
| | #69 (permalink) | ||
| little glowing friend ![]() ![]() ![]() Join Date: Aug 2007
Posts: 1,152
My Mood: SLShopper Ads: 9 SL Join Date: September 28, 2004
Business: Park Life Modern Homes and Interior | Quote:
Quote:
| ||
| | |
| | #70 (permalink) | |
| Senior Member ![]() ![]() Join Date: Sep 2007
Posts: 581
| Quote:
![]() LSL is simple for a programmer because it uses basic blocks (functions, variables, data types) similar to any other programming language. Someone with no experience in the field would have first to grasp the whole concept of event-driven state machine to get anywhere; what syntax is then attached to it is largely irrelevant and again mostly up to personal preference imo. Yes, it could be Ruby just like at the moment it's Python. I don't think it actually makes any difference re: accessibility to the common person, but since the code is open source there's nothing that prevents including that functionality down the road. | |
| | |
| | #71 (permalink) |
| Senior Member ![]() ![]() Join Date: Sep 2007
Posts: 581
| Unless i misunderstand it, the fee only applies if you want to have a region hosted on external computer managed by openlife... if you have personal computer hooked to the 'net you could alternatively use it to host your own region connected to that grid, entirely for free (although people experience in your region would be limited by your bandwidth etc but then it also applies to external hosts) |
| | |
| | #72 (permalink) | |
| Stop Looking At Me! ![]() ![]()
omg omg omg!
Join Date: Aug 2007 Location: Moberly, MO
Posts: 349
My Mood: SLShopper Ads: 6 SL Join Date: 9/26/2005
Business: Khashai Steinbeck Homes
| Quote:
Now as for the argument of money. I hear a lot of argument that seems to insinuate that 'wanting money for products is greedy.' You have to see things from my perspective as well: not all of us have money to throw around, so being able to make money off of our products is extremely important. Now I have not read everything associated with this grid, and for all I know, there are plans in place to be able to generate income. However, even if there is not, someone is going to figure out a way. Even when I first signed into Activeworlds back in '97, there was a small handful of people making money on custom Renderware models. $75/month is much, much cheaper than sim ownership on the main grid, and I am also going to assume that land will have a cost as well. What about Linden Dollars? I am assuming they will still be present? As for the excitement of being a part of something new. There is no denying that it is there. I was in SL's beta for (whoopity-doo) 2 days, but limited broadband in my area prevented me from taking part in the whole of it (to which I am very regretful). I will be taking part in OLG, but on a more limited basis than SL itself at first. That will no doubt change as OLG becomes more stable, and more features are introduced to make me log into it more, but at the moment, I have to keep the majority of my time centered on what I have been working towards in SL. True, at the moment, SL is not making me any money, but I have spent the better part of a solid year on the products I am trying to sell now, and I cannot abandon them, although I may try to redesign a couple of them in OLG, for shits and giggles. So yeah, don't get me wrong, I am just as excited as everyone else about openlifegrid, but I want to approach it cautiously, and not abandon my efforts on the main grid at this time. | |
| | |
| 1 User Said Thanks: |
| | #73 (permalink) |
| Senior Member ![]() ![]() Join Date: Sep 2007
Posts: 581
| Would expect rather the currency system to be hooked up with one's Paypal account or something similar. There just isn't any real benefit to L$ on grid not associated with LL (and little if any feasibility) as you can't expect any currency trader to "trust" balance statements coming from such external unverified source, plus you can't simply buy stuff from LindeX and have it put in your openlife account etc. |
| | |
| | #74 (permalink) |
| Grid.Living ![]() ![]() ![]() ![]()
Buy my prefabs!
Join Date: Aug 2007 Location: Michigan
Posts: 2,283
My Mood: SLShopper Ads: 5 SL Join Date: 7/21/2003
Business: Grid.Living
XBOX Leaderboard: 17th | I still can't connect. I signed up late last night, is this part of the "we're migrating new users over, lol?" thing on the website? I'm so bloody confused.
__________________ http://www.lordfly.com/ |
| | |
![]() |
| Thread Tools | |
| Display Modes | |
| |
LinkBacks (?)
LinkBack to this Thread: http://www.sluniverse.com/php/vb/other-grids-virtual-worlds/6826-we-interrupt-your-regularly-scheduled.html | ||||
| Posted By | For | Type | Date | |
| Posts from the Betas Category at Massively | This thread | Refback | 02-10-2008 08:21 PM | |
| Openlife - Second Life’s open source competitor : The Metaverse Journal - Australia’s Virtual World News Service | This thread | Pingback | 02-10-2008 06:08 PM | |
| MMODump.com » New non-Linden grid opening | This thread | Pingback | 02-10-2008 09:04 AM | |
| Posts by Tateru Nino at Massively | This thread | Refback | 02-10-2008 05:52 AM | |
| New non-Linden grid opening - Massively | This thread | Refback | 02-10-2008 03:30 AM | |