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Old 02-10-2008, 01:10 AM   #26 (permalink)
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Originally Posted by Joannah Cramer View Post
Non-egghead will give you look like deer in spotlights as soon as you tell them stuff like "Ruby's operators are syntax sugar for the methods" or anything else straight from the features page. Don't kid yourself choosing one language over other is going to make difference here, at the bottom of it it still takes certain mindset to grasp that whole scripting/programming thing.
I disagree a bit. While there's a certain percentage of population that just will never program, there's the inquisitive souls who will try their hand and be turned off by Python. A couple of my personal utilities I use at work were done in Python as exercises to learn the language, but I never really liked it.

LSL is a pretty simple language, and I think something like Ruby would be a great choice if they're trying to provide something comparable.

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There must be some language that works. Ruby is like a kiddie playrground (easy to make your first scripts) with no fences but with your worst nightmares waiting about a hundred meters away (programming disasters waiting to happen to those who don't have discipline).
Users can write bad programs in any language. Ruby has it's issues (and in the Ruby community MY big issue is people who forget that Ruby is more than just RoR...) but all languages do. There's no one true language.

As for the reams of python docs out there I'd like to offer that unless they're planning on turning the openlife grid into a general computing platform not much past the tutorials of any language is going to apply. I'd rather the heavy duty stuff be done on a server I can control, with only the bits that need to immediately be available to the sim and client done on the simulator.

Maybe Lisp?
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Old 02-10-2008, 01:18 AM   #27 (permalink)
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So this is a "game" "enviorment" "metaverse" whatever you want to call it, LIKE second life?
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Old 02-10-2008, 01:18 AM   #28 (permalink)
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Old 02-10-2008, 01:20 AM   #29 (permalink)
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It's the same platform. Just better. No shiny stuff; they fixed the stuff that was broke.
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Old 02-10-2008, 01:21 AM   #30 (permalink)
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Registered, avatar created, new SL to OLG shortcut created, "Unable to authenticate avatar..." message.

I'll give it a day or so.

This could be very very cool. The open-source-from-the-get-go part alone has me drooling.
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Old 02-10-2008, 01:23 AM   #31 (permalink)
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Quote:
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It's the same platform. Just better. No shiny stuff; they fixed the stuff that was broke.
Not true - the "no shiny stuff" part, I mean.
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Old 02-10-2008, 01:25 AM   #32 (permalink)
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It's the same platform. Just better. No shiny stuff; they fixed the stuff that was broke.
So it's the same world as SL? Or a whole new world?
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Old 02-10-2008, 01:26 AM   #33 (permalink)
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a new grid.
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Old 02-10-2008, 01:28 AM   #34 (permalink)
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It's the same platform. Just better. No shiny stuff; they fixed the stuff that was broke.
Don't get too excited, OLG is still full of bugs and lacking in key functionality. For example, avatars cannot transfer objects between each other yet, so there is NO commerce. So don't sign up and expect to be able to set up shopping malls right away. Finance isn't set up yet at all.

However, you can upload all the textures animations etc. you want for free. It currently charges you *minus* L$1, but your balance never varies

If you land wrong, you bounce off the terrain like a trampoline. Quite entertaining at first, then very annoying. There's no takeoff and land animations yet; you basically run into the air and then run back down to earth LOL!

There is as yet no standard starter inventory (although that should change in the near future). You have to upload all your own textures, animations, etc. and build everything yourself: skin, hair, clothes, trees, houses, poseballs, etc. etc. Like I said, this is not for people who live at the mall. It's true pioneer land. That's what makes it so exciting.

As for stability, OLG makes SL look like the Rock of Gibraltar. This is alpha software land, kids. There's still a ways to go before this is comparable to SL. However, most of the basic functions are present. It's like SL was at the very start, only with things like flexiprims and sculpties in the mix from the very beginning, and a group of residents who've been through all this already and have the scars to show from it

Last edited by Quiplash; 02-10-2008 at 01:40 AM.
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Old 02-10-2008, 01:30 AM   #35 (permalink)
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Not true - the "no shiny stuff" part, I mean.
Maybe I should elaborate. By "No Shiny Stuff" I mean they're putting out a workable, less glitchy (hopefully) Second Life based platform out there. And with luck, they'll focus on keeping things running smoothly rather than introducing the Linden Failed Shiny Stuffs - introducing Voice rather than fixing inventory failures, introducing Havok rather than fixing asset server issues, failures to log in, failures of any sort...

Let's hope they have a good focus with this new platform.


Moo gave me a quote from the site:
"Basically it's like the early days of SL, but with things like flexiprims and scuplties to start with. There's no economy (hell, there's no transfer yet between avatars), so don't show up expecting to buy everything you need from the minimall one sim over. Everybody is building everything from scratch. Think of an Amish barn-raising, transposed to the digital age."
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Old 02-10-2008, 01:31 AM   #36 (permalink)
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ok, time to discuss ethics.
is it ethical for me to upload my tattooed RaC skin to wear?
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Old 02-10-2008, 01:34 AM   #37 (permalink)
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Eloh Eliot's full perm releases coincide fantastically with this.

That will be my route, until designers decide to release their stuff on the new grid. Or I make my own.

I need some prim hair STAT!
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Old 02-10-2008, 01:36 AM   #38 (permalink)
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Oooh, good question printesa.

I can see people getting all skeered over that.
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Old 02-10-2008, 01:38 AM   #39 (permalink)
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Eloh Eliot's full perm releases coincide fantastically with this.

That will be my route, until designers decide to release their stuff on the new grid. Or I make my own.

I need some prim hair STAT!
If you have prim hair you will definitely be the first, because you'll have to build it yourself, from scratch. Right now system hair rules LOL! Same for primmy shoes, everybody goes barefoot or wears system shoes!

Also, I have confirmed that all of Eloh Eloit's open-source skins will be part of the starter inventory when it is first made available to residents. Even Ruth wears an Eloh skin :-)
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Old 02-10-2008, 01:41 AM   #40 (permalink)
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so what are the ethics of me duping my beloved piggies on the new grid?
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Old 02-10-2008, 01:43 AM   #41 (permalink)
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Moo gave me a quote from the site:
"Basically it's like the early days of SL, but with things like flexiprims and scuplties to start with. There's no economy (hell, there's no transfer yet between avatars), so don't show up expecting to buy everything you need from the minimall one sim over. Everybody is building everything from scratch. Think of an Amish barn-raising, transposed to the digital age."
Actually, that was me *blush* I decided to use my real-life name on OLG, Ryan Schultz, something I couldn't do in real life because my last name came and went six months before I joined which pissed me off greatly.

Oh, and OLG encourages you to create multiple avatars. You can have multiple avatars attached to your one profile.
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Old 02-10-2008, 01:45 AM   #42 (permalink)
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i reckon i will upload it and deal with any possible fallout later
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Oooh, good question printesa.

I can see people getting all skeered over that.
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Old 02-10-2008, 01:48 AM   #43 (permalink)
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so what are the ethics of me duping my beloved piggies on the new grid?
Are they YOUR piggies, i.e. did you create them? Then it's no problem. If you didn't create it, then somebody may have a problem with you carting off their creations to another world without their permission or your payment.

The creators of SL are going to face the same issues the music and movie businesses are facing today, and be about as successful in putting a halt to it. Open source is coming whether you want it or not; either you adapt or you innovate or you become a dinosaur, but somehow you've got to take it into account.

This same week a new tool was released called Second Inventory, which allows you to back up the items you created, and your full-perms items, to you local hard drive (search for "second inventory" in SLX).

Last edited by Quiplash; 02-10-2008 at 01:54 AM.
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Old 02-10-2008, 01:50 AM   #44 (permalink)
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This is amazing! It's everything I've been waiting for, in early stages. There's just so many new things for a content creator to use. And so many new doors opened

I always get worried though when faced with learning so many new things
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Old 02-10-2008, 01:57 AM   #45 (permalink)
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Users can write bad programs in any language. Ruby has it's issues (and in the Ruby community MY big issue is people who forget that Ruby is more than just RoR...) but all languages do. There's no one true language.
I don't mean just bad programming. I'm talking about Ruby having almost nothing that is immutable.
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Old 02-10-2008, 02:33 AM   #46 (permalink)
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Where do I download the client from? All I see is the server side stuff....
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Old 02-10-2008, 03:21 AM   #47 (permalink)
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If I make stuff for this world, what kind of security do I have that someone can't just mechanically dupe it, relative to SL?

I'm honestly interested in OLG, but I want to make sure that if I pour months of work into a project, someone can't just hack it away from me. :\

Or is this the wrong mindset on my part?
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Old 02-10-2008, 03:25 AM   #48 (permalink)
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I'm honestly interested in OLG, but I want to make sure that if I pour months of work into a project, someone can't just hack it away from me. :

Or is this the wrong mindset on my part?
The ability for people to steal digital content is innate to the medium. So yeah certainly the wrong mindset. As Quiplash pointed out it'd be just like DRM on music and movies.
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Old 02-10-2008, 03:32 AM   #49 (permalink)
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I was asked to transfer my SL products to OLG. I don't know how one accomplishes that, and I don't feel comfortable with the thought quite yet considering they pay my rent.

I'd rather make new ones for OLG. Money isn't the issue, I'd just hope somebody couldn't just download the product specs and up them into SL. In SL that at least takes a lot of effort (permissions depending) or at least a manual rebuild with observation if the object isn't mod.

Not trying to be pessimistic or anything. OLG looks great.
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Old 02-10-2008, 03:34 AM   #50 (permalink)
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Uh... display name? User name? Name? It's asking for all these names and it has nothing to do with my avatar. What the hell? I mean, what's the difference? Why do you need three real life names for me? I only have one.
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