| Other Grids / Virtual Worlds Discuss other grids, services, and virtual worlds. |
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| | #26 (permalink) | ||
| stored in the cloud ![]() ![]() ![]() ![]() ![]() ![]() SLU Supporter ![]() ![]() ![]() ![]()
PHIL LINDEN SKULLF*CKED ME
RIGHT HERE
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LSL is a pretty simple language, and I think something like Ruby would be a great choice if they're trying to provide something comparable. Quote:
As for the reams of python docs out there I'd like to offer that unless they're planning on turning the openlife grid into a general computing platform not much past the tutorials of any language is going to apply. I'd rather the heavy duty stuff be done on a server I can control, with only the bits that need to immediately be available to the sim and client done on the simulator. Maybe Lisp? | ||
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| 1 User Said Thanks: |
| | #28 (permalink) |
| Senior Member ![]() ![]() ![]() ![]() ![]() | Registered.
__________________ ![]() Shopping Cart Disco http://www.shoppingcartdisco.com THE BEATINGS WILL CONTINUE UNTIL MORALE IMPROVES. ![]() |
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| | #30 (permalink) |
| Is this thing ON?!? ![]() ![]() ![]() ![]()
Virtually burned out.
Join Date: Oct 2007 Location: Ontario, Canada
Posts: 2,278
My Mood: SLShopper Ads: 7 SL Join Date: March 17, 2007
Business: BEARly There Enterprises | Registered, avatar created, new SL to OLG shortcut created, "Unable to authenticate avatar..." message. I'll give it a day or so. This could be very very cool. The open-source-from-the-get-go part alone has me drooling. |
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| | #31 (permalink) |
| Hive Mind Director ![]() forum overlord Join Date: Jun 2007 Location: Miami, FL
Posts: 10,685
My Mood: SLShopper Ads: 4 SL Join Date: Dec 2002
Business: ANOmations Blog Entries: 16 XBOX Leaderboard: 22nd | Not true - the "no shiny stuff" part, I mean. |
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| | #34 (permalink) | |
| aka Dances With Skulls ![]() ![]() ![]()
Going, going... Goth!
Join Date: Sep 2007 Location: in a box under the freeway
Posts: 1,082
My Mood: | Quote:
However, you can upload all the textures animations etc. you want for free. It currently charges you *minus* L$1, but your balance never varies If you land wrong, you bounce off the terrain like a trampoline. Quite entertaining at first, then very annoying. There's no takeoff and land animations yet; you basically run into the air and then run back down to earth LOL! There is as yet no standard starter inventory (although that should change in the near future). You have to upload all your own textures, animations, etc. and build everything yourself: skin, hair, clothes, trees, houses, poseballs, etc. etc. Like I said, this is not for people who live at the mall. It's true pioneer land. That's what makes it so exciting. As for stability, OLG makes SL look like the Rock of Gibraltar. This is alpha software land, kids. There's still a ways to go before this is comparable to SL. However, most of the basic functions are present. It's like SL was at the very start, only with things like flexiprims and sculpties in the mix from the very beginning, and a group of residents who've been through all this already and have the scars to show from it Last edited by Quiplash; 02-10-2008 at 01:40 AM. | |
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| | #35 (permalink) |
| Senior Member ![]() ![]() ![]() ![]() ![]() | Maybe I should elaborate. By "No Shiny Stuff" I mean they're putting out a workable, less glitchy (hopefully) Second Life based platform out there. And with luck, they'll focus on keeping things running smoothly rather than introducing the Linden Failed Shiny Stuffs - introducing Voice rather than fixing inventory failures, introducing Havok rather than fixing asset server issues, failures to log in, failures of any sort... Let's hope they have a good focus with this new platform. Moo gave me a quote from the site: "Basically it's like the early days of SL, but with things like flexiprims and scuplties to start with. There's no economy (hell, there's no transfer yet between avatars), so don't show up expecting to buy everything you need from the minimall one sim over. Everybody is building everything from scratch. Think of an Amish barn-raising, transposed to the digital age." |
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| | #37 (permalink) |
| Tincture of Evil ![]() ![]() ![]() ![]() ![]() ![]() SLU Supporter ![]() ![]() ![]() ![]() ![]()
M is for Mourna, who died of
ennui.
| Eloh Eliot's full perm releases coincide fantastically with this. That will be my route, until designers decide to release their stuff on the new grid. Or I make my own. I need some prim hair STAT!
__________________ |
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| | #39 (permalink) | |
| aka Dances With Skulls ![]() ![]() ![]()
Going, going... Goth!
Join Date: Sep 2007 Location: in a box under the freeway
Posts: 1,082
My Mood: | Quote:
Also, I have confirmed that all of Eloh Eloit's open-source skins will be part of the starter inventory when it is first made available to residents. Even Ruth wears an Eloh skin :-) | |
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| | #41 (permalink) | |
| aka Dances With Skulls ![]() ![]() ![]()
Going, going... Goth!
Join Date: Sep 2007 Location: in a box under the freeway
Posts: 1,082
My Mood: | Quote:
which pissed me off greatly.Oh, and OLG encourages you to create multiple avatars. You can have multiple avatars attached to your one profile. | |
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| | #43 (permalink) | |
| aka Dances With Skulls ![]() ![]() ![]()
Going, going... Goth!
Join Date: Sep 2007 Location: in a box under the freeway
Posts: 1,082
My Mood: | Quote:
The creators of SL are going to face the same issues the music and movie businesses are facing today, and be about as successful in putting a halt to it. Open source is coming whether you want it or not; either you adapt or you innovate or you become a dinosaur, but somehow you've got to take it into account. This same week a new tool was released called Second Inventory, which allows you to back up the items you created, and your full-perms items, to you local hard drive (search for "second inventory" in SLX). Last edited by Quiplash; 02-10-2008 at 01:54 AM. | |
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| 1 User Said Thanks: |
| | #44 (permalink) |
| InfoAddict ![]() ![]()
:V
Join Date: Nov 2007 Location: Michigan, USA
Posts: 114
My Mood: SLShopper Ads: 8 SL Join Date: 9/28/2005 | This is amazing! It's everything I've been waiting for, in early stages. There's just so many new things for a content creator to use. And so many new doors opened I always get worried though when faced with learning so many new things |
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| | #46 (permalink) |
| Grid.Living ![]() ![]() ![]() ![]()
Buy my prefabs!
Join Date: Aug 2007 Location: Michigan
Posts: 2,283
My Mood: SLShopper Ads: 5 SL Join Date: 7/21/2003
Business: Grid.Living
XBOX Leaderboard: 17th | Where do I download the client from? All I see is the server side stuff....
__________________ http://www.lordfly.com/ |
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| | #47 (permalink) |
| vs. Godzilla ![]() ![]() ![]()
:D
| If I make stuff for this world, what kind of security do I have that someone can't just mechanically dupe it, relative to SL? I'm honestly interested in OLG, but I want to make sure that if I pour months of work into a project, someone can't just hack it away from me. :\ Or is this the wrong mindset on my part? |
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| | #48 (permalink) |
| InfoAddict ![]() ![]()
:V
Join Date: Nov 2007 Location: Michigan, USA
Posts: 114
My Mood: SLShopper Ads: 8 SL Join Date: 9/28/2005 | The ability for people to steal digital content is innate to the medium. So yeah certainly the wrong mindset. As Quiplash pointed out it'd be just like DRM on music and movies. |
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| | #49 (permalink) |
| vs. Godzilla ![]() ![]() ![]()
:D
| I was asked to transfer my SL products to OLG. I don't know how one accomplishes that, and I don't feel comfortable with the thought quite yet considering they pay my rent. I'd rather make new ones for OLG. Money isn't the issue, I'd just hope somebody couldn't just download the product specs and up them into SL. In SL that at least takes a lot of effort (permissions depending) or at least a manual rebuild with observation if the object isn't mod. Not trying to be pessimistic or anything. OLG looks great. |
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| | #50 (permalink) |
| Baby Baroness ![]() ![]() ![]() ![]()
Pew pew pew.
Join Date: Jun 2007
Posts: 3,991
My Mood: SLShopper Ads: 4 SL Join Date: 2005.10.28
Business: Desperation Isle Estates | Uh... display name? User name? Name? It's asking for all these names and it has nothing to do with my avatar. What the hell? I mean, what's the difference? Why do you need three real life names for me? I only have one.
__________________ Desperation Isle Estates: Great prices, great neighbors, great service! New Desperation Isle: The prettiest BDSM Playground and Fetish Mall in SL! Desperation Isle Productions: Scripted skyboxes for lots (and budgets) of all sizes! Wildefire Walcott's Mistressy Musings: My blog about D/s and BDSM in Second Life. |
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LinkBack to this Thread: http://www.sluniverse.com/php/vb/other-grids-virtual-worlds/6826-we-interrupt-your-regularly-scheduled.html | ||||
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