| Other Grids / Virtual Worlds Discuss other grids, services, and virtual worlds. |
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| Junior Member ![]() Join Date: Oct 2009
Posts: 16
My Mood: | Ok, so I finally installed Blue Mars and the developer kit. I won't start in on a rant about that sad avatar customization. Although, the barbie doll was lit and rendered well. Anyway, after looking over the developer tools, I noticed I didn't see any way to add scripting. I've heard mention of lua and C++. So, my question is who is allowed to script in Blue Mars? Can a regular content creator script their own objects? Or, is that only controlled by city/block developers? |
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| | #2 (permalink) | |
| riches to rags ![]() ![]()
Not quite rezzed
Join Date: Apr 2009 Location: Location: Location
Posts: 147
SL Join Date: Way back | Quote:
I have been practising using the Crysis Sandbox 2, and getting familiar with the incredible Flowgraph utility. I will continue to practice until they include the functionality in the Item Editor. Rock
__________________ Chapter & Metaverse Blog: Chapter & Metaverse Blue Mars forum: Life On Mars - Home | |
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| | #3 (permalink) |
| Senior Member ![]() ![]()
Multi-planet virtual citzen
Join Date: Sep 2009
Posts: 101
My Mood: | The item and block editors are very stripped down. The city editor has like 13 menus, and the Sandbox 2 editor for Crysis games has like 17 menus. From what I see (and I have not got into scripting yet, just terraforming, and creating 3d objects), anyone can write stuff, but to fully test it would require a city dev package, or using Sandbox 2. |
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| | #4 (permalink) |
| BUY TREES MOAR1 ![]() ![]() ![]() ![]()
Iz a timeout
Join Date: Jun 2007 Location: Alabama
Posts: 4,819
My Mood: SLShopper Ads: 2 SL Join Date: November, 2003
Business: Fate Gardens Flowers and Trees | Do you mean it might be in yesterday's new release or the next one?
__________________ But of bliss and glad life there is little to be said, before it ends; as works fair and wonderful, while still they endure for eyes to see, are their own record, and only when they are in peril or broken for ever do they pass into song. - Quenta Silmarillion Please Visit Our Gardens and Our Website |
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| | #5 (permalink) |
| Junior Member ![]() Join Date: Oct 2009
Posts: 16
My Mood: | Thanks for the replies ![]() I'm really happy to hear that I'll be able to script my own objects. That could have been a deal breaker. But, I don't recall seeing a Crysis Sandbox 2 in the developer kit. Is it a separate download from another site? |
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| | #6 (permalink) | |
| Senior Member ![]() ![]()
Multi-planet virtual citzen
Join Date: Sep 2009
Posts: 101
My Mood: | Quote:
See these sites for more info: CryENGINE® 2 Manuals Crytek's Official Modding Portal | Crymod Downloads Eventually Blue Mars will have its own documentation, right now its mostly "read the crytek docs" | |
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| | #8 (permalink) |
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Not quite rezzed
Join Date: Apr 2009 Location: Location: Location
Posts: 147
SL Join Date: Way back | To get the Sandbox 2 just download the free Crysis Single Player Demo, and when it is installed you will find the Sandbox2 folder, with a launcher in there to install the Sandbox. You must install the game, whther you intend to play it or not, as the Sandbox2 needs some of the Games files to work. Rock |
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Not quite rezzed
Join Date: Apr 2009 Location: Location: Location
Posts: 147
SL Join Date: Way back | Quote:
Official Tutorials Cheers Rock | |
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| | #12 (permalink) |
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Not quite rezzed
Join Date: Apr 2009 Location: Location: Location
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SL Join Date: Way back | And if anyone else is interested, here is a playlist of 50 sandbox 2 video tutorials YouTube - Broadcast Yourself. Rock |
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| blue mars, c++, lua, scripting |
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