| Other Grids / Virtual Worlds Discuss other grids, services, and virtual worlds. |
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| | #1 (permalink) |
| riches to rags ![]() ![]()
Not quite rezzed
Join Date: Apr 2009 Location: Location: Location
Posts: 147
SL Join Date: Way back | And now - Free Stores in Blue Mars!! One of the Blue Mars City Developers, VSE, have announced on their website that they will NOT be charging any rent for their stores. Instead they will take a percentage of the sales (and if your 'great' idea ends up not generating any sales, you pay nothing!). So, if you are happy with parting with up to 50% of your sales, but in return have zero risk and zero upfront and ongoing costs, then this could be the City for you. Full story here. Of course, if you get very successful, you could always switch later to another City that has a fixed rent for their stores, if that works out better for you. Blue Mars just keeps getting better, and better. Rock
__________________ Chapter & Metaverse Blog: Chapter & Metaverse Blue Mars forum: Life On Mars - Home Last edited by Rock; 10-05-2009 at 11:37 AM. |
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| | #3 (permalink) |
| Is this thing ON?!? ![]() ![]() ![]() ![]()
Virtually burned out.
Join Date: Oct 2007 Location: Ontario, Canada
Posts: 2,291
My Mood: SLShopper Ads: 7 SL Join Date: March 17, 2007
Business: BEARly There Enterprises | That's kind of a cool idea Rock. Like you said, if your products become really successful later you can always move. Too bad I'm weeks (or months ) away from being able to contribute anything worthwhile.My "products" rely on an existing vehicle industry. Once that starts to take off in Blue I'll have to get cracking. |
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| | #4 (permalink) |
| Grid.Living ![]() ![]() ![]() ![]()
Buy my prefabs!
Join Date: Aug 2007 Location: Michigan
Posts: 2,325
My Mood: SLShopper Ads: 5 SL Join Date: 7/21/2003
Business: Grid.Living
XBOX Leaderboard: 18th | I don't see how this is a winning proposition. If 90% of the stores in there fail to make a profit (a very similar ratio to SL), VSE goes under, taking the entire city with it.
__________________ http://www.lordfly.com/ |
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| 2 Users Agreed: |
| | #6 (permalink) |
| she, not he! ![]() ![]() ![]() ![]() ![]() ![]() SLU Supporter ![]() ![]()
addicted to catnip
| For anyone to make money in Blue Mars, including VSE, the first things you need are growth and attracting content creators. This looks like one way to just kick start the process. And for all we know it might possibly even be subsidized by Blue Mars?
__________________ Coffee smells like freshly ground heaven. ~Jessi Lane Adams |
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| 2 Users Agreed: |
| | #7 (permalink) |
| Grid.Living ![]() ![]() ![]() ![]()
Buy my prefabs!
Join Date: Aug 2007 Location: Michigan
Posts: 2,325
My Mood: SLShopper Ads: 5 SL Join Date: 7/21/2003
Business: Grid.Living
XBOX Leaderboard: 18th | Meh. The bar to making creation fun is still too high. Having so subsidize or give away huge amounts of virtual real estate does not bode well. |
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| | #8 (permalink) |
| Unhinged ![]() ![]() ![]()
Incoherently relevant!
| What good are shops without customers? Are content creators going to sell their products to each other? Blue Mars needs to become FAR more user friendly, FAR more customizable, and FAR more of a functioning social platform before shops have a ghost of a chance IMHO. While I understand and appreciate the idea of encouraging content creation for profit, until avatar modification can be done inworld by the average user to at least give them a sense of self and uniqueness the retail business model can't get off the ground, again IMHO.
__________________ "Let the sun shine where I lay, keep me young so I may play, and most of all, bless the people I adore, and guard me from the dog next-door." A kitten's prayer. |
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| 9 Users Agreed: |
| | #9 (permalink) | ||
| riches to rags ![]() ![]()
Not quite rezzed
Join Date: Apr 2009 Location: Location: Location
Posts: 147
SL Join Date: Way back | Quote:
Quote:
![]() Rock | ||
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| 1 User Agreed: |
| | #10 (permalink) |
| Uppity Alt ![]() ![]() ![]() ![]() ![]() ![]() SLU Supporter ![]() ![]() ![]() ![]()
I'm the woman your mother
warned you about.
Join Date: Jul 2007
Posts: 4,875
My Mood: SLShopper Ads: 19 SL Join Date: October 2006
Business: Brazen Women Shapes and Skins | But none of these corporate clients, which may well support the platform, are providing customers who would support shop-level content creator/merchants. The chicken-egg dilemma that I see in Blue Mars is that the platform is developer friendly, but not resident friendly (yet). And until there is a perception among content creators that they will have a viable customer base in Blue Mars, it's more difficult to work up enthusiasm for learning a whole new host of tools and procedures. In its current state, Blue Mars isn't very appealing to the segment of users who are avatar-centric. The exposure of early beta and its very crude avatars, despite the slick promise of the the visual effects, has me in a "wait-and-see" mode. |
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| 7 Users Agreed: |
| | #11 (permalink) |
| Senior Member ![]() ![]()
Here!
Join Date: May 2008 Location: UK
Posts: 105
My Mood: | THIS kinda raises interesting questions for potential content creators for Blue Mars. Corporations to Have Content Monopoly (just hope I am not duplicate posting for a SECOND time today!!) |
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| 1 User Said Thanks: |
| | #12 (permalink) |
| Emergency Mustelid ![]() ![]() ![]() Join Date: Sep 2009
Posts: 1,073
| OK, if I use VSE's store, and then VSE quits BM, what happens to the content I've sold through VSE that my customers own? For that matter, what happens if I quit BM? Does the stuff I created stay in people's inventories and builds? |
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| | #13 (permalink) | |
| riches to rags ![]() ![]()
Not quite rezzed
Join Date: Apr 2009 Location: Location: Location
Posts: 147
SL Join Date: Way back | Quote:
What sort of merchandise are you thinking of selling? Rock | |
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| | #15 (permalink) | |
| riches to rags ![]() ![]()
Not quite rezzed
Join Date: Apr 2009 Location: Location: Location
Posts: 147
SL Join Date: Way back | Quote:
I am creating content, and I am a City developer, and I am not a corporation (large or small), and neither are the dozens of others like me in the Blue Mars forums. I will be renting out Blocks in my City. A City owner sets the theme for the City, terraforms it, then parcels it into Blocks. That is his job done, unless he wants to be involved further down the chain (as I do). A Block is equivalent in size to a SL region, and I will rent them at a fraction of the cost of a SL region. Block 'owners' can then develop their Block with their own Editor, and rent out stores and residencies. Store renters will have their own Editor, for uploading content into their stores. Rock | |
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| | #17 (permalink) |
| Backroom Bureaucrat ![]() ![]() ![]() ![]()
Is it wicked not to care?
| I kept telling you guys, but you wouldn't listen to me.
__________________ - - "It is the paramount duty of governments and of politicians to secure the wellbeing of the community under the case in the present, and not to run risks overmuch for the future" - JM Keynes |
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| | #18 (permalink) | |
| riches to rags ![]() ![]()
Not quite rezzed
Join Date: Apr 2009 Location: Location: Location
Posts: 147
SL Join Date: Way back | Quote:
Blue Mars uses Lua, or C++, and even has a non-scripting/programming system called Flowgraph which I am finding very easy to use. You might want to start playing with the Sandbox 2 (which is almost identical to the Blue Mars City Editor) and start converting some of your best scripts. The flight feather for one. I am sure there will be a big market for good scripts in Blue Mars. Rock | |
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| | #19 (permalink) |
| Emergency Mustelid ![]() ![]() ![]() Join Date: Sep 2009
Posts: 1,073
| If I make a script that does something useful in BM: * Will I be able to distribute it to the general public... not just as part of a city development. * Will it continue working if the user leaves the city and visits a different city. * Will it continue working if the city developer closes down his city. * Will it continue working if *I* leave BM. |
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| | #20 (permalink) | |
| Uppity Alt ![]() ![]() ![]() ![]() ![]() ![]() SLU Supporter ![]() ![]() ![]() ![]()
I'm the woman your mother
warned you about.
Join Date: Jul 2007
Posts: 4,875
My Mood: SLShopper Ads: 19 SL Join Date: October 2006
Business: Brazen Women Shapes and Skins | Quote:
So let's say I buy an urban apocalypse grunge outfit in one City, along with a super-duper weapon, and I then go visit Rock's Arabian themed City. What's to stop me walking around the streets looking like Mad Maxx? Even if the gun doesn't work to allow me to kill pedestrians, I'm going to look out of place carrying it. Does this now become an enforcement issue of ARing someone who doesn't play by the rules and then bouncing them out of the City? What if I want to create my own wardrobe, but I have no interest in actually selling those clothes and fashion items. Can I upload them to my Inventory directly? Or do I have to find an area in a City that allows downloads in order to use them? Does my avatar account recognize "my" content creations or is the developer path separate, meaning I have to sell myself my own creations? | |
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| | #21 (permalink) | |
| Senior Member ![]() ![]()
Here!
Join Date: May 2008 Location: UK
Posts: 105
My Mood: | Quote:
so obviously no discussion with you. For me, I would be interested to find out about the entry costs for City Devs? Within the bounds of the "person on the street"? Bearing in mind $1000 usd for an SL sim is considered out of reach to most SL users. And the 25% cut for Blue Mars oh and the 25% cut or more for the owner of a city for anyone wishing to sell virtual goods. The ongoing cost of the City, Block Shop. Then there is the cost of the tools, and yes, i understand that free software is available, BUT the most supported route is via commercial software, which is NOT cheap. I totally disagree that Avatar Reality are in anyway trying to cosy up with corporations for control of content BUT the article STILL kinda raises interesting questions for potential content creators for Blue Mars. | |
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| | #22 (permalink) | ||
| Uppity Alt ![]() ![]() ![]() ![]() ![]() ![]() SLU Supporter ![]() ![]() ![]() ![]()
I'm the woman your mother
warned you about.
Join Date: Jul 2007
Posts: 4,875
My Mood: SLShopper Ads: 19 SL Join Date: October 2006
Business: Brazen Women Shapes and Skins | Quote:
Quote:
If this is true, that would kill my interest in Blue Mars right there. | ||
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| 3 Users Agreed: |
| | #25 (permalink) |
| Uppity Alt ![]() ![]() ![]() ![]() ![]() ![]() SLU Supporter ![]() ![]() ![]() ![]()
I'm the woman your mother
warned you about.
Join Date: Jul 2007
Posts: 4,875
My Mood: SLShopper Ads: 19 SL Join Date: October 2006
Business: Brazen Women Shapes and Skins | This does deepen my impression of Blue Mars being a series of gated communities. Which is fine. I can see that such a concept would have appeal for many people; I'm just not one of those people. |
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| 1 User Agreed: |
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