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| Other Grids / Virtual Worlds Discuss other grids, services, and virtual worlds. |
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| | #1 (permalink) |
| Go on ban me. I dare you. ![]() ![]() | Unity3D I am so pissed off right now, because I'm not a Mac user. Unity3D is the tool I've wanted Second Life to be for three years now, and I'm barred from playing with it because I use a PC. Aurgh!!! ![]() Anyway, I'm posting this here, because Unity3D really does look like the kind of tool that one could use to design their own virtual world with. Has anyone else heard of it? Has anyone else used it? |
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| | #3 (permalink) | |
| The Doctor Is In ![]() ![]()
Contemplating the future
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UNITY: Tropical Paradise Demo I am seriously tempted to shell out the money for the full thing and see what can be done. | |
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| | #4 (permalink) |
| BUY TREES MOAR1 ![]() ![]() ![]() ![]()
don't wanna eat you ... yet
Join Date: Jun 2007 Location: Alabama
Posts: 4,153
SL Join Date: November, 2003
Business: Fate Gardens Flowers and Trees SLShopper Ads: 2
My Mood: | But Jardon, how will you connect this to Second Life? |
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| | #6 (permalink) |
| Bleh! ![]() ¡el administrador!
Yes mine is bigger
Join Date: Jun 2007 Location: Miami, FL
Posts: 9,511
SL Join Date: Dec 2002
Business: ANOmations Blog Entries: 16 XBOX Leaderboard: 21st SLShopper Ads: 4
My Mood: | Cory Edo pointed this out to me the other day - any word on a Windows version? It seems odd that they would preclude such a large audience, when in turn Mac users have the ability to run a Windows version. |
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| | #7 (permalink) | |
| The Doctor Is In ![]() ![]()
Contemplating the future
| Quote:
Windows itself is already well-served with plenty of decent game-development systems -- it's nice to have a Mac-based one for a change. | |
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| | #8 (permalink) |
| Bleh! ![]() ¡el administrador!
Yes mine is bigger
Join Date: Jun 2007 Location: Miami, FL
Posts: 9,511
SL Join Date: Dec 2002
Business: ANOmations Blog Entries: 16 XBOX Leaderboard: 21st SLShopper Ads: 4
My Mood: | |
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| | #9 (permalink) |
| Musical Alchemist ![]() ![]() ![]() ![]()
Mixolydian
Join Date: Sep 2007 Location: Florida
Posts: 2,473
SL Join Date: October 5, 2004
Business: Musical Alchemy
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My Mood: | Jarod, I am curious what you feel this product offers that would make it suitable for virtual worlds development. I read through the information on the web site and it does appear to be a powerful and easy-to-use development tool for games, and multiplayer games development. It has creative support for a lot of things that I wish Second Life did, such as meshes, text and audio. But thinking specifically about the problems that Linden Labs has now with Second Life, in terms of networking and scalability, I really don't see that this product even trys to provide a solution. Perhaps I am not looking deep enough. What gets you so excited? EDIT: I tried the web demo of the tropical island and I will say that was very impressive. Took mere seconds to load and it was a very lush presentation.
__________________ . Last edited by Persephone Milk; 05-13-2008 at 06:33 PM.. |
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| | #10 (permalink) | |
| Senior Member ![]() ![]() Join Date: Sep 2007
Posts: 562
| UNITY: Features – Advanced Physics Quote:
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| | #12 (permalink) | |
| Go on ban me. I dare you. ![]() ![]() | Quote:
I'm not interested in building a fifty sim grid of my own, I just want a sim I can run on my desktop that has to support, maybe, half a dozen friends at any given time. Unity3D, from what I can tell, isn't trying to sell a world, it's trying to sell a tool for building worlds. Sometimes you have to run before you can walk, but more often you have to take baby steps. When it comes to virtual environments, I want a company that offers me the ability to take baby steps. Let me setup my world first, and then I'll worry about it becoming popular. | |
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