| General SL Discussion Discuss topics related to Second Life |
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| Miss StarLight ![]() ![]() ![]() ![]()
The little dabbler
Join Date: Mar 2010 Location: Variable
Posts: 2,675
SL Join Date: 06/12/08 | Second Life getting ready for Steam? What does everybody reckon are the chances of Linden Lab making Second Life available over Valve's Steam service? The reason I ask is that the latest copy of the dev viewer is being prepared for a 'steam' skin. Maybe it is just a hot and humid version of the standard skin, a special version for the steampunk community, or maybe they have something else planned. I know that a new 'basic' skin had also been mentioned in the past. |
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| | #3 (permalink) |
| Quietly watching ![]() ![]() ![]() ![]() | Steam seems like a good way to attract more users and advertise in general, and as such, goes against the way Linden Lab does things. So it doesn't seem very likely.
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| McMahon ![]() ![]() ![]()
do not fold, spindle or
mutilate
Join Date: Feb 2010 Location: Syd, Aust.
Posts: 1,246
My Mood: SL Join Date: March '07
Business: Myficalities Client: mostly Firestorm | Hrmm, sounds interesting. Could lead to Achievements, that could be fun... |
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| - ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2008 Location: Darkly Cute :: Ferguson
Posts: 6,925
My Mood: SL Join Date: November, 2007
Business: Darkly Cute Client: NOT the same one I used yesterday... (<.<) | Seems fitting since half of SL's freebie grunge textures are from Halflife2. (^_^)y
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| | #8 (permalink) | |
| genderqueer ![]() ![]() ![]() ![]() ![]()
Hail Woz, the great and
powerful!
| Can we say bloatware?
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| | #10 (permalink) |
| Particle Laboratory Elf ![]() ![]() ![]() ![]() ![]() | Considering some of the $4.99 dreck on Steam... they might as well throw the SL Viewer Download at steam as well, and let people use their steam account to pay for premium/tier as an alternative to paypal/credit card. I used to sometimes launch SL through steam anyway so that my steam-buddies know where. Could be kinda niffy. |
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| Nobel Peace Prize Winner ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() *SLU Supporter* ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
Zenophile
Join Date: Aug 2007 Location: Darkmere
Posts: 20,949
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Business: Radio Free Darkmere
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| Grid.Living ![]() ![]() ![]() ![]()
I kicked your dog. TO THE
MOON.
Join Date: Aug 2007 Location: Michigan
Posts: 3,903
My Mood: SL Join Date: 7/21/2003
Business: Grid.Living
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There's no way to classify SL in the Steam gaming pantheon. It's a thingie, not a game. And it's unpolished, and it's got a terrible reputation outside of the current userbase, and the intricacies of running it well are something north of an arcane dark art, and the user interface is bizarre, and the world is ugly and doesn't run well. If you want an epic PR disaster, put Second Life on steam, next to games like Super Monday Night Combat, Lord of the Rings Online, Teamfortress, Arma2, and all the other AAA titles.
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| E=mc^(OMG)/wtf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() *SLU Supporter* ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
Free's Sister
| Gradually over the last couple of years I've come to appreciate some of the things Steam offers. For one, I have a nasty habit of having PCs or Hard drives crash on me. It's just so much easier to redownload the client from a digital service than trying to dig up old CDs - or in the case of Direct2Drive, digital services that went out of business. But though I have about a dozen games feeding through Steam, I don't always want Steam to automatically update my client. If I'm running mods, there's no guarantee they'll still work with a newer client. So I keep Steam's auto-update turned off, thus removing one possible advantage for using it in the first place. Mostly I'm just skeptical that Steam would care to bother with a free client like Second Life. The money in SL is in land and content creation, not in selling copies of the client. LL would have to pay them to do it, and then accept that a lot of customers aren't even using the official viewer.
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| Moo. ![]() ![]() ![]() ![]() Join Date: Dec 2007 Location: Here and there. Kinda inbetween places now.
Posts: 3,697
My Mood: SL Join Date: 11/30/2005
Business: Happy Bivouac/Milk&Cream | I think putting SL on Steam would be an great move! AFTER LL has solved some horrendous problems with design, broken features, presentation and default settings. Until then any mass market exposure for LL will backfire and further cement SL's reputation as a shockingly bad piece of software. Seriously, there are fundamental problems with SL that Linden Lab could easily fix. As long as they continue to ignore those problems they're treading water at best. But, sure, if they ever address those problems and make SL into something that won't drive most potential users away within minutes of their first login (if they even get that far), then marketing SL through services like Steam would be a brilliant move.
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| | #18 (permalink) | |
| Senior Member ![]() ![]() ![]() ![]()
DEUS EST HOMO
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| | #19 (permalink) | |
| McMahon ![]() ![]() ![]()
do not fold, spindle or
mutilate
Join Date: Feb 2010 Location: Syd, Aust.
Posts: 1,246
My Mood: SL Join Date: March '07
Business: Myficalities Client: mostly Firestorm | Quote:
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| That Bitch ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() *SLU Supporter* ![]() ![]() ![]() ![]() ![]()
Innocent as far as you know
Join Date: Nov 2011 Location: Online
Posts: 6,209
My Mood: SL Join Date: late 04... that account is deleted now | Quote:
I don't see SL on steam because it's business model is already fleshed out, and it's still in active develoment, which are two major things steam doesn't tend to deal with. Add to that the fact that it's a server service with multiple optional clients (pretty much unheard of for any subscriber model) means the only thing steam can really offer for it a client download.... not much for them to do with it.
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| Senior Member ![]() ![]() ![]()
Mayan Time Lord
Join Date: Apr 2008 Location: Cali
Posts: 2,001
My Mood: SL Join Date: 10/12/2006
Business: [H]arsh Styles
Client: Always changing, and too lazy to edit. | I vote for "steampunk" or just some coincidental naming. Still waiting on the PS/3 and XBox versions of SL. ;p |
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| Ginger Supremacist ![]() ![]() ![]()
Heya ^_^
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Anyway, its simple put the SL cloent in Steam, now you can buy L$ in SL using Steam Wallet, LL gets some exposure, Valve skims 10% off the top, gove or take. This is more or less how other F2Ps work. They even sell premium memherships kaybe through Steam, Valve takes a bit, LL gets some exposure. | |
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| Aspiring Harpist ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() *SLU Supporter* ![]() ![]() ![]() ![]() ![]() ![]()
Thumbs Up Sweetie
Join Date: Jun 2007 Location: Alabama
Posts: 9,218
My Mood: SL Join Date: November, 2003 Blog Entries: 1 | I CAN HAS AN AMUSEMENT1 THANK YOU ALL VERY MUCH HA HA HA HA HA
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Mauves ovriers ne trovera ja
bon hostill
Join Date: Oct 2010
Posts: 1,720
My Mood: Client: SL Viewer 3 | The only real change in this skin so far, is that a referral code is added to the in-viewer "join now" link. This change would only be semi-useful for tracking since it can be invoked manually. It could be really useful to trigger a custom new user path. The initial avatar selection screen looks the same, haven't gone through deep enough to see if an alternative welcome area might be in there. |
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| Miss StarLight ![]() ![]() ![]() ![]()
The little dabbler
Join Date: Mar 2010 Location: Variable
Posts: 2,675
SL Join Date: 06/12/08 | Quote:
.ETA: Just noticed this came in with a DRTVWR number (where DRT means Deploy Request Tracker) which usually indicates a new chunk of work rather than just maintenance. Last edited by Hitomi Tiponi; 08-15-2012 at 03:43 AM. | |
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