|05-23-2012, 03:26 AM||#1 (permalink)|
Join Date: Dec 2007
Location: Somewhere purple, Germany
SL Join Date: 20. January 2007
Regression Bug - Ignore script memory counters for now
It seems that on the main channel an old bug, which I reported and got fixed long ago, has popped up anew:
Basically memory counters will show the full mono memory on avatars when they enter the sim and/or attach new items, and will only reset if the scripts themselves get reset.
To make matters worse, some of the kb will stay on the avatar's reported memory, even if the objects get detached again. I am in a sim wearing 0 scripts but am using around 9kb of memory. Or so my little thingie says.
The bug's been fixed quickly before, but let's hope that'll happen again. In..two weeks. God, I sometimes hate the release schedule.
"Have you ever noticed that anybody driving slower than you is an idiot, and anyone going faster than you is a maniac?" - George Carlin
Last edited by Chalice Yao; 05-23-2012 at 03:37 AM.
|1 User Hugged You:|
|1 User Agreed:|
|05-23-2012, 12:04 PM||#2 (permalink)|
got a new broom
Join Date: Nov 2010
Client: Cool VL Viewer, Singularity
|05-23-2012, 07:50 PM||#3 (permalink)|
Innocent as far as you know
Join Date: Nov 2011
SL Join Date: late 04... that account is deleted now
if it's just a simple regression rather than an overwrite from some other fix, then it should be out in the next fix, rather than back to testing
- These eyes can do more than see