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Old 05-09-2012, 07:45 AM   #26 (permalink)
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Originally Posted by Misty Harley View Post
The creators of said prim feet and the people who have spend untold amount of L on them that gave the creators money in real life would certainly miss them.
This is never a good argument because it ignores the economic impact of a better, more attractive SL.

People saw something desired in SL and filled the gap as best they could with the tools provided. Good for them in taking advantage of that, but it is no reason to prevent that need from being filled with a better solution.

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I agree that we are missing out on stuff but at the same time, I also think a lot of what we have (since SL is a content creator driven world) would not exist and some of the inventions to work around 'crappy LL stuffs' is pretty damn brilliant.
This also ignores the brilliance of what would be possible if that time and effort were put into creations built upon a better base with working tools.
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Old 05-09-2012, 07:46 AM   #27 (permalink)
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Originally Posted by Misty Harley View Post
The creators of said prim feet and the people who have spend untold amount of L on them that gave the creators money in real life would certainly miss them.

I agree that we are missing out on stuff but at the same time, I also think a lot of what we have (since SL is a content creator driven world) would not exist and some of the inventions to work around 'crappy LL stuffs' is pretty damn brilliant.
speaking as a creator of said prim feet..
i wouldnt miss them.. not at all

they were a workaround that was needed at the time..
and that time is past..

the mesh we have now was old and horrible even when it was new like 10 years ago...

whats the point of all the improvements when the base of it stays yucky..

out with the old.. in with the new...

sure some ppl would complain for a while..
but before long it would be boom time again for those who care to partake...

lots of things will be better... INCLUDING pixel sex..
no more poosmear for one..
better upskirting...
nicer boobies..

etc etc and so on and so forth .. like i said
win
win
win
win
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Old 05-09-2012, 07:51 AM   #28 (permalink)
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Originally Posted by Misty Harley View Post
yes, that's why LL would not be able to use the Petite Avatar as a basis for creating a new mesh avatar.
And they shouldn't use it even if they were able to. What they should do is to order the avatar mesh from somebody who is professional in creating body meshes. There are talented people who can create well proportioned, very realistic, good topology for animation, excellent human body meshes. They know their stuff.

I guess that in Linden Lab there is nobody who is capable of doing that task. I have heard (hearsay) that even the present avatar mesh is not created by Linden Lab, it's an old Poser body mesh - free for grabs when Poser got new body mesh - true or not, I don't know.
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Old 05-09-2012, 07:51 AM   #29 (permalink)
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Was simply stating that if and when the avatar mesh is updated, people (maybe not you personally) will miss the creations that were done for the current avatar and those creations that worked around the current avatar faults are brilliant.

I wasn't really putting them up as an argument to keep the current avatar. I'm more in favor of introducing a new updated avatar while being able to maintain the existing one if they cannot figure out a way to allow for current content to be usable with a new one.
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Old 05-09-2012, 07:55 AM   #30 (permalink)
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Yipes. From all the controversy, you'd think I asked for foot odor.

Perhaps the people who make prim feet now could have a head start on things like toe-rings, really well made shoes and prim (or mesh) toe nails. It seems to me like it might open up a lot more opportunity for people who like to do things for feet instead of taking opportunity away.
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Old 05-09-2012, 07:59 AM   #31 (permalink)
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4) as the old ava mesh was phased out and forgotten.. it would get rid of tons of ancient stolen BIB crap
... and it would make room for tons of new items to rip and steal. Wi--- ehrr, no, not really.

Couldn't help it.
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Old 05-09-2012, 08:02 AM   #32 (permalink)
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some of the inventions to work around 'crappy LL stuffs' is pretty damn brilliant.
Like shoes!
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Old 05-09-2012, 08:08 AM   #33 (permalink)
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Originally Posted by Misty Harley View Post
yes, that's why LL would not be able to use the Petite Avatar as a basis for creating a new mesh avatar. Which, I think, is what Orc was suggesting (I may have misunderstood her).
I wasn't suggesting they use petite as a base hehe. Only using petites as an example to show that it would be possible to replace the feet only and use the rest of the basic avatar without changing the other parts. I don't see any reason why they should do that, was just replying to earlier posts.
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Old 05-09-2012, 08:10 AM   #34 (permalink)
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Like shoes!
and prim hair and hair bases!

(yes, I spent about a month trying to slide my goo hair to look like prim hair when I first started.)
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Old 05-09-2012, 08:13 AM   #35 (permalink)
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3) it would give drama-whores something to drama on
I would love to see a better avi, but it would certainly do this ^.
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Old 05-09-2012, 09:24 AM   #36 (permalink)
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The adoption of mesh is already moving faster than many people on SLU predicted -- it's driven by fashion and it's stimulating the SL economy in ways that were desperately needed.

In the same way, a new (please god, please) avatar mesh would be welcomed by fashion, driven to quck adoption by the advantages it offered. Of all sectors in SL, this is the one in which people (mostly women) are constantly looking for new clothes, new hair, new jewelry, but draping them on the sow's ear of SL mesh.

LL has never understood, has always underestimated, the appeal of good looking avatars because LL consists of so many male programmers. Looking good is a woman's issue and they dismiss that as trivial, even assuming it enters their consciousness.
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Old 05-09-2012, 09:36 AM   #37 (permalink)
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Erm.
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LL has never understood, [...] because LL consists of so many male programmers.
It has nothing to do with them being male.
It has everything to do with them being programmers.
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Looking good is a woman's issue
No it isn't.
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Old 05-09-2012, 10:22 AM   #38 (permalink)
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Make sure that when they do a new mesh for the avatar think of the children. It would be nice to have kid avi's that looked like kids.
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Old 05-09-2012, 10:32 AM   #39 (permalink)
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The adoption of mesh is already moving faster than many people on SLU predicted -- it's driven by fashion and it's stimulating the SL economy in ways that were desperately needed. ...
I would not describe decimating the majority of shops/tier payers and migrating what little is left of money in SL to a small group as stimulation. Once all the hobbyists close up and abandon land there will be a huge shakeout as estates dump regions and LL has to finally face down all that fallow land on servers LL is paying for out of pocket.
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Old 05-09-2012, 11:21 AM   #40 (permalink)
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It has nothing to do with them being male.
It has everything to do with them being programmers.
HEY. Speaking as a woman programmer....HEY.

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Old 05-09-2012, 12:18 PM   #41 (permalink)
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Originally Posted by Eunoli Rain View Post
HEY. Speaking as a woman programmer....HEY.



Sorry, Adeon, but the women programmers I know are more socialized about women's interests in general, even if they don't share them. They also at least recognize the importance of these issues to other women, even if they themselves don't put a priority on them.

Although a few indivual men may be more aware, the LL male programming culture as whole is either oblivious or dismissive of the grid attributes that appeal to (or frustrate) female residents.
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Old 05-09-2012, 12:22 PM   #42 (permalink)
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I would not describe decimating the majority of shops/tier payers and migrating what little is left of money in SL to a small group as stimulation.
Shops were already on a downward spiral. How many jeans and blouses and system jackets can you buy before they all look alike? Even the very best of the designers were still just putting out subtle variations of every theme already out on the grid.

Speaking as one of those shop owners who is being left in the dust, barring mesh from the grid would not have saved me.
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Old 05-09-2012, 12:44 PM   #43 (permalink)
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Originally Posted by eku Zhong View Post
4) as the old ava mesh was phased out and forgotten.. it would get rid of tons of ancient stolen BIB crap
Yes... that old "Michael" cloneskin for males... please... make it die... pplleeaaaasssssseeeeeeeeee....
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Old 05-09-2012, 12:55 PM   #44 (permalink)
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Yes... that old "Michael" cloneskin for males... please... make it die... pplleeaaaasssssseeeeeeeeee....
Just to satisfy my curiosity, is that the one I see 50% of the males in SL wearing, that has a visible seam down the middle of the drawn-on hair? The one I mentally have labeled "Frankenskin?"
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Old 05-09-2012, 12:56 PM   #45 (permalink)
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I wore the michael skin with the dirty biker hair once just to be stupid/typical. I actually got IM's from "girl" avatars for once, almost instantly. (I'm used to always being on the sidelines.)

It's pitiful that that thing actually gets you attention.
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Old 05-09-2012, 12:58 PM   #46 (permalink)
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Frankenfeet gross me out. My poor av never ever gets to wear open-toed shoes, even in the heart of summer!

So, yeah, I'd be on board for a new avatar mesh. And, oooo! Maybe we could have actual elbows and knees too! Non-chunky wrists and ankles! *daydreams*
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Old 05-09-2012, 01:03 PM   #47 (permalink)
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I'd love to see a new avatar mesh that looks better. As long as I can wear paws with it, it's all good. If it gets rid of just one horrible deformed prim foot it's worth it. I'm sure shoe makers will still figure out ways of contorting the feet into painful positions but as long as some atrocities die by fire it gets my vote

If the new avi works just the same as our existing avi but looks better, I don't mind sitting figuring out the clothing texture mapping again. By the time I've learned mesh with Blender, a mere texture isn't going to scare me lol.
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Old 05-09-2012, 05:50 PM   #48 (permalink)
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Yipes. From all the controversy, you'd think I asked for foot odor.

Perhaps the people who make prim feet now could have a head start on things like toe-rings, really well made shoes and prim (or mesh) toe nails. It seems to me like it might open up a lot more opportunity for people who like to do things for feet instead of taking opportunity away.
Not everyone like or love those fetish primfeets. Me I don't like them at all and I don't buy. The color does never match the skin in all daylights. Have ugly feets? Me not. It depends on the skin you buy. Ppl now just look at the face when they buy a new skin. But they have to look at the whole naked body.. before. That's what demos made for.

I wear my Nevermore-Skins since 2007 I never thougt about to change it to one with smeared lips or ugly black shadows under the breast and the ass.

Since one of the skin-creators (i forget her name) give her templates free to download for everyone, anyone! do crapskins - no matter if he do a good job or not - ppl buy because its cheap (20 foolish makeups for 800 L$ with ugly feets lol). And the realy good skincreators we had before gave up their business.
Now the same ppl complain.


And btw. you can buy a lot primfeets with rings if you want.
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Old 05-09-2012, 06:20 PM   #49 (permalink)
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I wear my Nevermore-Skins since 2007 I never thougt about to change it
You probably should.
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Old 05-09-2012, 06:25 PM   #50 (permalink)
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1: Make a new and better default avatar mesh. Give it better UVs, better weighting, better morph targets (yes, give Penny some respite from the nausea she experiences from non-proportional defaults). call this mesh v2.
2: Add 2 more radio buttons to the gender selection in shape generation so the choice becomes "male-v1", "male-v2", "female-v1", "female-v2" and add the correct options to the shape editor.
3: release the new models and their UV templates to skin creators BEFORE they ever hit main grid.
4: add a flag bit to all clothing layer assets to indicate they were made for a v2 shape, initially default this to false for all existing database content. For newly created content set it to match the shape being worn when the layer was created.
5: add a sanity check when wearing a layered item "This item was built for a different shape base - are you sure you want to wear it with this avatar?" (note I dont say PREVENT it, if "your world, your imagination" means you WANT To look hideous then go for it. Fill yer boots.)
6: Watch the high-end designers blow everybody's socks off showing what the skills they learned for making a bad mesh look good can do when the starting point ISNT a bad mesh.
7: wear earplugs until the chorus of OMGSQUEEEEEEEEE!!!!! from the SL high-fashion market has died down.
8: Done. Avatar 2.0 will already be at high adoption levels on the grid and no legacy content will be broke.
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