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| | #76 (permalink) | ||
| syncing with reality ![]() ![]() ![]() ![]()
splitting infinitives and
dealing with rogue apostrophes
Join Date: Jul 2008
Posts: 4,464
My Mood: SL Join Date: a while ago
Business: Satiated Desires Blog Entries: 1 | Quote:
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| | #77 (permalink) |
| Senior Member ![]() ![]() ![]() ![]()
Confused
Join Date: Sep 2007 Location: England
Posts: 2,909
| Affiliate sales used to work so well for me that I found it easier than renting out stores and more profitable, it meant I had to do the work in terms of marketing and gave me more control as well as not having to advertise for renters and keep track of rentals. The model has died for me over the last year or so. |
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| | #78 (permalink) |
| syncing with reality ![]() ![]() ![]() ![]()
splitting infinitives and
dealing with rogue apostrophes
Join Date: Jul 2008
Posts: 4,464
My Mood: SL Join Date: a while ago
Business: Satiated Desires Blog Entries: 1 | My affiliate sales started to decline around the end of 2009/early 2010 and by the time Apez died they'd dropped from around 30+% of my turnover to around 5% and most of them were from my stores with my branding rather than the affiliates out in the wild. The only exceptions seemed to be the RP regions where it looks as if the visitors were supporting the sim by shopping. It's one of the reasons I've never been in a hurry to replace them. |
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| | #79 (permalink) | |
| not bettman ![]() ![]() ![]()
Jack, by Mabb Dilweg
Join Date: Aug 2010 Location: Heaven
Posts: 2,164
SL Join Date: 12/14/2004
Business: GOHA Ice Hockey/Jericho Hill Client: Illegal Means Blog Entries: 1 | Quote:
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| | #80 (permalink) | |
| Is eating your shoes. ![]() ![]() ![]()
Nom
| Quote:
Ultima has maybe 15 useable towns and banks in safe areas (not including Fel). Imagine if the population moved about like that in a game the size of SL! With venues everywhere!... Which is what I think is what happens.... Theres not less people 'Everywhere' (see my post a few posts up), they have just moved to different places. When Meeroos first came in the Meeroo sims were packed with people. Them people immigrated from somewhere. Now they have possibly emigrated to Cove Point Meeroo sim or elsewhere. | |
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| | #81 (permalink) | |
| In Significance ![]() ![]() ![]()
45% Mesh Resistant
Join Date: Mar 2011
Posts: 1,560
My Mood: SL Join Date: 5/14/2009 Client: Firestorm & Phoenix | Quote:
Another factor of declining land rentals, one that was discussed at length here not long ago, was LL's waiving of the land set-up fee. A lot of people jumped on that opportunity, which left estate companies large and small reeling (not to mention the dread that they'll do it again in the future with no warning). On one hand, I can't fault LL for trying to boost their land income with new buyers. On the other, this hurt an economy that brings in the lion's share of their income. Time will tell if LL decides that giving that offer another go is worth the trouble.
__________________ "I disapprove of what you say, but I will defend to the death your right to say it." — Evelyn Beatrice Hall | |
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| | #82 (permalink) |
| Just call me Beth ![]() ![]() ![]() ![]() ![]()
Singing along with old music
Join Date: Mar 2011 Location: Out in the mists
Posts: 5,724
My Mood: SL Join Date: Oct 4 2009
Business: Faerycat Designs Client: Firestorm | Well, its kind of comforting to know its not just me. I started my store/brand at the end of '09. Now, I wonder if I should look for a job creating for one of the bigger stores. I love making things, including the various shop designs, but I hate marketing. I've probably a sim's worth of things I could sell, if I'd just get around to actually the packaging and such. But when its the big stores and others having issues, then it means it maybe isn't just me and my marketing fail. |
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| | #83 (permalink) |
| Is eating your shoes. ![]() ![]() ![]()
Nom
| *Shrugs* Theres a thousand factors for it in every MMO, but people shift from one place to another. Half of Guildwars looks like a barren place after each chapter got released. More so with every chapter. Half of Tyria was empty when Nightfall was released. Didn't mean there was less players. They were just migrating. The population may be going up or down. But migration in MMO's happens all the time. |
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| | #84 (permalink) |
| In Significance ![]() ![]() ![]()
45% Mesh Resistant
Join Date: Mar 2011
Posts: 1,560
My Mood: SL Join Date: 5/14/2009 Client: Firestorm & Phoenix | But what I'm saying is, it's not a matter of migration in an MMO sense. Sure, you get some "hot spots" in SL that are Hip, Happening and Now. There's also plenty of places that are always at or near capacity. But the only real "migration" that happening in SL is isolationism: people logging in, never leaving their own land, taking care of everything that needs to be taken care of remotely, and logging out again. I don't see anything reversing that trend, especially when LL is improving on the things that make it more convenient. |
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| | #88 (permalink) | |
| Sharing The Experience ![]() ![]() ![]() ![]() ![]() ![]() ![]()
Five by Five
Join Date: Nov 2007 Location: Brendonia
Posts: 13,474
My Mood: SL Join Date: Jan 9,2007 Client: CoolVL | Quote:
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| | #89 (permalink) |
| syncing with reality ![]() ![]() ![]() ![]()
splitting infinitives and
dealing with rogue apostrophes
Join Date: Jul 2008
Posts: 4,464
My Mood: SL Join Date: a while ago
Business: Satiated Desires Blog Entries: 1 | Concurrency has dropped around 10k in the last 12 months (iirc, I'd have to check my figures but looking at the last month it seems to be low-mid 60k for peak which is well down on the 70+ it used to be). Even at its peak, there was an average of less than 3 avs per region - now it's down to 2. If 15,999 of the 16k who sign up each day aren't staying (which seems likely) then most of that concurrency is most likely folk who have been around for a while and after a while people stop buying because they have everything they need. I can think of probably a dozen handicaps that the current set up puts in the way of people spending and another half dozen as to why people don't want to spend. I don't think it's a complete dead duck but I think now it's more important than ever to market to the myriad of channels outside of search. I suppose the bottom line is whether you think the returns are there for the time needed to be invested. I see flipping burgers in mcdonalds as an easier path to the same monetary goal. It's probably less aggravating too and with more chance of success and promotion to earn more. eek!!!! |
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| | #90 (permalink) | |
| Senior Member ![]() ![]() Join Date: Nov 2009
Posts: 520
My Mood: | Quote:
Competition to sell is growing for sure. A few years ago, you could buy a texture pack or two, make something nice, and expect it to sell ok. But the number of comparable products is almost exponentially growing. Factor in you can not only buy textures, but sculpt maps, and even now mesh packs to use in your creations (many including textures). Many for a few hundred L's or less. Many times it's cheaper to buy direct from the wholesaler than the merchant. As for marketing, I've not really done it ever. The only classified I ever put out was done as a joke (I still have it btw and people actually find me through it?), I don't advertise in online magazines, product enhancements on marketplace were always negligible to me, I don't participate in hunts or sales, and I only rarely spam my own store group. I'd much rather put the energy into making something new. Traditional advertising just never seemed to pay off. All this is contrary to most advice I've recieved, but so far business keeps expanding through word of mouth alone. All that said, if you enjoy making content you can hardly go wrong. SLU is probably one of the best routes to advertise if you're looking for results and can afford to. Keep making new and better things for a reasonable price, start small and only expand if your sales for a month can sustain it for 3. Plan ahead, and tier down if you have to, there's no shame in it. It's a business, but it's also supposed to be fun (not for everyone, but for most). It's very possible to both enjoy what you do and still be profitable. | |
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| | #91 (permalink) |
| Senior Member ![]() ![]()
GZ Terrorist
| I have downgraded my spending a lot the past year in SL after having some of my purchases deleted by LL ( I do not buy from a service that I cannot trust). I do not buy linden dollars very often and prefer to spend my money on RL items. When I was shopping I prefered the convenience of the SLmarketplace over wandering around a lagging sim waiting for things to rezz. |
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| | #92 (permalink) | |||
| That Bitch ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() *SLU Supporter* ![]() ![]() ![]() ![]() ![]()
Innocent as far as you know
Join Date: Nov 2011 Location: Online
Posts: 6,200
My Mood: SL Join Date: late 04... that account is deleted now | Quote:
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| | #93 (permalink) |
| Senior Member ![]() ![]()
I have no status
Join Date: Aug 2010
Posts: 877
Business: No Escape
Client: Nirans or development daily build | The slowdown in the RL economies around the world is most definitely having an impact on the economy on the grid - folks just dont have as much to spend and that means they aint spending it on $L and that means they aint buying our stuff so we cant afford to advertise it as much. That's why "No Escape" is on hiatus right now.. There just wasnt enough income to maintain my inworld locations and my upload habit - which of course impacted my ability to create new stuff and so we progress around a vicious cycle.. When it comes back, though, I will definitely consider a SLU ad but it's gonna have to go on a page with a significantly higher than "PG" rating ![]() PS: Ciaran, Brenda always behaves... Badly! |
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| 1 User Agreed: |
| | #94 (permalink) |
| Cool Second Life Reporter ![]() ![]()
HOLY MOLY!
Join Date: Jul 2010 Location: Second Life
Posts: 444
My Mood:
Business: The Bot Zone Client: Snowstorm Blog Entries: 51 | I've noticed a pretty big spike in bot farms this year \ end of last, and the daily concurrency seems lower. We need Tyche or Anya to add bot scanning to their list of trackables. Also, Skyrim came out recently, made game of the year, and a lot of inworld talk has been about it so many have probably been tying up some of their free SL time with Skyrim qwests. Last edited by Little Lost Linden; 02-25-2012 at 04:15 PM. |
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| | #95 (permalink) |
| Zero Gravitas ![]() ![]() ![]()
You can't run away forever,
but there's nothing wrong with
getting a good head start..
Join Date: May 2008 Location: UK
Posts: 1,030
My Mood: SL Join Date: 21 April 2007
Business: TalTECH Weapons Client: Firestorm | Well it looks like the decision is made, my second last renter just up and left (with no warning) and the last one is only a very small amount of space. Unless I can find anyone that wants 1/2 a sim (at least) within the next 3 days, I'll have to pack up and find a place somewhere else for a (very much smaller) store.
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| | #96 (permalink) | |
| Provincial Sharia-slun ![]() ![]() ![]() ![]()
Privacy! 'cause it's SECOND
Life, stoopid!
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To attempt it at all would require Voodoo Bot type guesswork.
__________________ "I am not more than a lossy Human being, and think that we all are equals..." - Wasted Engineer "Casey, I've already established that you have no idea what you are talking about." - Perphides | |
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| 1 User Agreed: |
| | #97 (permalink) | |
| Cool Second Life Reporter ![]() ![]()
HOLY MOLY!
Join Date: Jul 2010 Location: Second Life
Posts: 444
My Mood:
Business: The Bot Zone Client: Snowstorm Blog Entries: 51 | Quote:
Someone a while back had mentioned something like tracking avatar movement per sim. Anything that stays in the exact same place for 30 days or longer, 24\7, most likely is a bot and avatar movement is a trackable item for scripts to monitor I was told. But again, I don't have the exact specifics about this either. I was told it would cost too much money to hire someone to do it, so only some good scripter with a desire to know the real SL concurrency could pull it off. So far, no takers. | |
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| | #98 (permalink) | |
| Member ![]() Join Date: Sep 2010
Posts: 97
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