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| | #51 (permalink) |
| Senior Member ![]() ![]() ![]()
Mayan Time Lord
Join Date: Apr 2008 Location: Cali
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My Mood: SL Join Date: 10/12/2006
Business: [H]arsh Styles
Client: Always changing, and too lazy to edit. | Well, I'm not about to throw away years of good attachments simply because Invisiprims aren't supported anymore. And I'm not about to let LL destroy hundreds (if not thousands) of dollars of purchases either. The way it is now, is fine, the invisiprims just "are not there" and you can use an alpha layer instead. But if LL ever makes them 'render black', they will have a hell of a fight on their hands. |
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| | #52 (permalink) | |
| Senior Member ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2010
Posts: 6,108
| Quote:
I hope eventually LL just hotswaps the uuid to point to TEXTURE_TRANSPARENT. At least that way, regardless of viewer or graphic settings, everyone will see the same thing. | |
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| | #53 (permalink) | |
| Senior Member ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2010
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| | #54 (permalink) |
| - ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2008 Location: Darkly Cute :: Ferguson
Posts: 6,922
My Mood: SL Join Date: November, 2007
Business: Darkly Cute Client: NOT the same one I used yesterday... (<.<) | That was the right hand not telling the left hand what it was doing. Those crappy AVs came out in the same month as alpha masks. That's not support. That's ignorance. (^_^) And, in the end, they were made mod. The invisis can be removed and masks from my freebie box can be used in their place. =^-^=
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| | #55 (permalink) |
| - ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2008 Location: Darkly Cute :: Ferguson
Posts: 6,922
My Mood: SL Join Date: November, 2007
Business: Darkly Cute Client: NOT the same one I used yesterday... (<.<) | |
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| | #56 (permalink) |
| Senior Member ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2010
Posts: 6,108
| And for the record it wasn't LL that made them black. It's jus a side effect of how the exact same rendering anomaly like invisiprims gets handled on a newer rendering engine (deferred lighting) Invisiprims work because they are liars, they say they are solid to the z-buffer but then claim they are invisible to the color buffer. That's all fine and dandy until you get to deferred rendering, where lying to the z-buffer snowballs as the z-buffer gets used for... Pretty much all lighting processes. |
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| | #57 (permalink) | |
| Moo. ![]() ![]() ![]() ![]() Join Date: Dec 2007 Location: Here and there. Kinda inbetween places now.
Posts: 3,694
My Mood: SL Join Date: 11/30/2005
Business: Happy Bivouac/Milk&Cream | Quote:
__________________ The Digital Pasture - SL from a cow's point of view. When the cow is also a designer. | |
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| | #61 (permalink) | |
| - ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2008 Location: Darkly Cute :: Ferguson
Posts: 6,922
My Mood: SL Join Date: November, 2007
Business: Darkly Cute Client: NOT the same one I used yesterday... (<.<) | Quote:
Anyway: continuing to be ignorant is not "support". (^_^)y | |
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| | #63 (permalink) | |
| Nasty Brit ![]() ![]() ![]() ![]() ![]()
Wants *things*
| Quote:
The point about invisiprims being broken isn't that you now see them. It's that you can now see the avatar mesh they're supposed to hide, with the result that new users, who don't know about alpha textures and invisiprims, are likely to log in for the first time, look at their nice new avatar and think, "What on earth is wrong with my shoes?"
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| | #66 (permalink) |
| McMahon ![]() ![]() ![]()
do not fold, spindle or
mutilate
Join Date: Feb 2010 Location: Syd, Aust.
Posts: 1,244
My Mood: SL Join Date: March '07
Business: Myficalities Client: mostly Firestorm | |
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| | #67 (permalink) |
| Professor of ZOMG ![]() ![]() ![]()
An Internet Telebrity...
Join Date: Sep 2007 Location: Austin Texas
Posts: 1,434
My Mood: SL Join Date: August 2004 | Invisiprims? OMG am I having another LSD flashback???? Is it 2006? Say it isn't so.... If I counted the number of times I had to do and redo my items every time LL changed technologies, I would not be here. Sad for the OP but it's time to change your product and issue announcements offering past clients the ability to upgrade for a minimal amount etc. Good luck. sorry I have been told the same thing every time I bitched about LL changing the technology. So you get the same. :-)
__________________ ![]() Flickr Stream: Mission Home Store Flickr Photos Blog:Mission Home Store Blog PLURK: Follow Me on PLURK |
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| | #68 (permalink) | |
| Nasty Brit ![]() ![]() ![]() ![]() ![]()
Wants *things*
| It's not a service, though, it's content. I'm just trying to imagine a conversation between a new resident (who's taken out premium membership) and Live Help: Quote:
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| | #69 (permalink) | |
| - ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2008 Location: Darkly Cute :: Ferguson
Posts: 6,922
My Mood: SL Join Date: November, 2007
Business: Darkly Cute Client: NOT the same one I used yesterday... (<.<) | Quote:
And, the most recent library/default avatars use masks. New residents won't know what invisiprims are or do until some oldbie gives them flak for using avatar alpha. (^_^)y | |
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| | #70 (permalink) |
| Lustful Cockmonster ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() *SLU Supporter* ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
Unedited
Join Date: Jun 2007 Location: Sydney, Australia
Posts: 51,807
My Mood: SL Join Date: October 2004 Blog Entries: 1 | Like was pointed out earlier, there's only a problem if shadows are enabled. 90% of SL residents are running hardware that can't use shadows anyway. Hell, I can't even use atmospheric shaders on my MacBook Air. |
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| | #71 (permalink) | |
| Nasty Brit ![]() ![]() ![]() ![]() ![]()
Wants *things*
| Quote:
I'm not saying that what's in the library == "supported". I'm saying that if it's in the library and it's broken, fix it or replace it or remove it. | |
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| | #72 (permalink) | |
| Placeholder ![]() ![]() ![]()
Mauves ovriers ne trovera ja
bon hostill
Join Date: Oct 2010
Posts: 1,720
My Mood: Client: SL Viewer 3 | Quote:
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| | #73 (permalink) |
| Moo. ![]() ![]() ![]() ![]() Join Date: Dec 2007 Location: Here and there. Kinda inbetween places now.
Posts: 3,694
My Mood: SL Join Date: 11/30/2005
Business: Happy Bivouac/Milk&Cream | Can anyone confirm whether or not LL is still providing avatars with invisiprims at the "choose your avatar" sign-up screen? |
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| | #74 (permalink) | |
| Senior Member ![]() ![]() ![]() Join Date: Oct 2011
Posts: 1,792
| Quote:
The default female avatar (Girl Next Door) also includes invisiprims. Last edited by Eris; 01-16-2012 at 07:50 PM. | |
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| | #75 (permalink) |
| Senior Member ![]() ![]() ![]()
Praying for intelligent life
somewhere up in space, 'cause
there's bugger all down here
on Earth
Join Date: Jul 2011
Posts: 1,698
| Female City outfit (the one with the red jacket) is one of the initial avatars, and yes, those shoes use invisiprims, and... they have an invisiprim script in them! |
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