SLUNIVERSE |
| | #1 (permalink) |
| Junior Member ![]() Join Date: Jul 2008
Posts: 13
| Is anyone else having trouble building? Today, I can't attach two objects that are 10 meters apart because I'm told they're too far apart. So I move them close enough to attach them, go to edit linked parts and try to move one 10 meters from the other (normally, not a problem at all). Boing!! As soon as I release the moved prim, it bounces back to it's original postion. I'm building a building, which means I can't proceed if I can't link objects that are ten meters (or more!) apart. It was this way this morning as well and a friend was having the same problem on a different sim then, so I know it's not just me or my sim but I see nothing in the blog so I don't even know if LL is aware. Is anyone else having problems like this? Is anyone able to build at big objects at all? |
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| | #4 (permalink) |
| starring as herself ![]() ![]() Join Date: Aug 2007
Posts: 865
SL Join Date: September 28, 2004
Business: Park Life Modern Homes and Interior SLShopper Ads: 8
My Mood: | bad day for building. i was also having snap-back problems, when stretching a linked object. also, there were drift or related problems where gaps would show between what appeared to be accurately spaced prims. |
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| | #5 (permalink) |
| vs. Godzilla ![]() ![]()
:D
| I still have this issue where for some inexplicable reason, a series of objects dragged out of a unique folder will when taken from the world either return to that folder, or go into Objects. It's not renaming, relinking, or scripting. It's completely random. I've been dealing with this for months, across several RCs, regular clients, and even user clients. Because this wasn't annoying enough, if I go back to that Objects folder and copy the scattered objects to paste them back into my intended folder, the paste option will sometimes decide it wants to be grayed out. |
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