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Old 06-04-2008, 02:41 PM   #1 (permalink)
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HUDDLES EZ Disappears

I had a HUDDLES EZ Deluxe AO disappear from inventory when I attached another AO (inadvertently) to the same location. I have filed a support ticket, and went hunting on the JIRA to see if this is some kind of bug. It is, VWR 6110. Apparently the problem occurs when you have no copy anims in the HUD. The monetary loss with mine was small, since most of my anims are copy, but beware, this has happened to a number of people. I have noticed the replacement does not appear in inventory either until I right click it and presto, there it is in Objects.
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Old 06-04-2008, 02:44 PM   #2 (permalink)
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[#VWR-6110] [ ] I was attaching a hud when my other hud with animations-content (worth 22000LD!) disappeared. - Second Life Issues
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Old 06-09-2008, 11:11 PM   #3 (permalink)
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They found it and I got it back!!!!!
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Old 06-10-2008, 01:41 AM   #4 (permalink)
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Oh wow, you're really lucky!
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Old 06-10-2008, 01:44 AM   #5 (permalink)
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Old 06-10-2008, 01:46 AM   #6 (permalink)
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People really need to stop selling animations as no copy.
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Old 06-10-2008, 02:33 AM   #7 (permalink)
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i refuse to buy no copy ani's.
are they so afraid im going to have multiple copies in my inv even though i can only use one of them at any given time?
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Old 06-10-2008, 06:58 AM   #8 (permalink)
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Quote:
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People really need to stop selling animations as no copy.
I've never needed transfer/no-copy on an anim.
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Old 06-10-2008, 07:00 AM   #9 (permalink)
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I don't even think I've seen a transfer/no copy animation either. Most of them tend to have no perms which is just rude.
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Old 06-10-2008, 07:31 AM   #10 (permalink)
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I have a Huddles packed with Vista animations, all of which are no copy/trans. I bought these long before I understood the implications of that choice and before wearing a Huddles became such a risky venture.

If I lose the one I've got, I'm not replacing from Vista. From this point on, only animators who provide copiable anims will be on my shopping list.
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Old 06-10-2008, 12:06 PM   #11 (permalink)
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Well, I still have no-copy anis in mine. Call me an idiot. At least now I know the risk. And I'm more careful with it. I don't let other HUDs attach themself wherever they want, thus risking knocking the Huddles out of place and losing it. And I only rez it on my own land when the grid is behaving itself fairly well.

It's just... well... I demand the best! And none of my favorite anis have copy perms. :argh:
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Old 06-10-2008, 12:10 PM   #12 (permalink)
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Anyone recommend any Sine Wave quality dance animation producers that are no-transfer/copy?
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Old 06-10-2008, 12:11 PM   #13 (permalink)
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As far as I know, the only people doing motion capping are Sine Wave and Animazoo, and neither of them do copyable dances.

I'd love for someone to correct me, though.
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Old 06-10-2008, 12:23 PM   #14 (permalink)
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Quote:
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Anyone recommend any Sine Wave quality dance animation producers that are no-transfer/copy?
Sine Wave has a website that tracks your purchases now, so they can replace anything you lose. Just grab one of their free AOs and wear to get the link. It should pick up past purchases too, but only did a few for me...you can add them to the site by hand, but I'm not sure they'll replace in that circumstance. I'm going to try loading them into the Sine Wave AO at some point and see if that makes a difference, but haven't gotten around to it yet.
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Old 06-10-2008, 12:53 PM   #15 (permalink)
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Quote:
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As far as I know, the only people doing motion capping are Sine Wave and Animazoo, and neither of them do copyable dances.
Jerks.
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Old 06-10-2008, 01:15 PM   #16 (permalink)
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seems like a pretty overblown system to set up and maintain to simply keep anis no copy.
seriously, what is the advantage to selling ao anis no copy?
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Sine Wave has a website that tracks your purchases now, so they can replace anything you lose. Just grab one of their free AOs and wear to get the link. It should pick up past purchases too, but only did a few for me...you can add them to the site by hand, but I'm not sure they'll replace in that circumstance. I'm going to try loading them into the Sine Wave AO at some point and see if that makes a difference, but haven't gotten around to it yet.
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Old 06-10-2008, 02:18 PM   #17 (permalink)
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Quote:
Originally Posted by prinţesă nină View Post
seems like a pretty overblown system to set up and maintain to simply keep anis no copy.
seriously, what is the advantage to selling ao anis no copy?
$

Most dance makers seem to do this for some reason, basically permitting only one usage of an animation rezzed at a time per purchase. It's rather frustrating to have to buy two copies of the exact same dance (one for a club dance ball, one for my personal collection).

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Old 06-10-2008, 02:20 PM   #18 (permalink)
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But you can only PLAY one animation at a time...
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Old 06-10-2008, 02:23 PM   #19 (permalink)
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Quote:
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But you can only PLAY one animation at a time...
Not entirely true. depending on the priority on the animation, you can play a couple at a time, as far as I know. I used to be able to 1) sit on a spinning object 2) use a low priority spinwheel animation to give the illusion of floating/spinning 3) play certain animations on top of that. Don't ask why - it doesn't really make sense unless you see it... and even then...

And the whole complaint about having to buy multiples? Well, I buy animations for my dance ball, but i can't always take that with me, say if i go to another club. It's annoying to have to move animations from object to object just because they're no copy.
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Old 06-10-2008, 02:24 PM   #20 (permalink)
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Quote:
Originally Posted by prinţesă nină View Post
seems like a pretty overblown system to set up and maintain to simply keep anis no copy.
seriously, what is the advantage to selling ao anis no copy?
I can't think of any advantage in making the anims no copy/trans. Almost all of the anims I had were copy/no trans, the only exception were some my child avatar uses for walking from Karsten. The replacement cost was small, but I did not appreciate spending the time making a duplicate, that then started acting up. Fortunately the Lindens dumped them in a folder that is behaving itself and I have a duplicate.

The only thing I can think of that would make sense for no copy/trans on dances is that it prevents you from having 6 dance balls in different places with the same dances, but for other anims it doesn't make a whole lot of sense
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Old 06-10-2008, 02:34 PM   #21 (permalink)
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seems like a pretty overblown system to set up and maintain to simply keep anis no copy.
seriously, what is the advantage to selling ao anis no copy?
Once you sign up, it updates automatically. I won't speculate on their reasons for no copy anims. *shrug*
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Old 06-10-2008, 02:51 PM   #22 (permalink)
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im talking about ao anis. furni and dance anis are something else. stand, walk, why no copy?
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$

Most dance makers seem to do this for some reason, basically permitting only one usage of an animation rezzed at a time per purchase. It's rather frustrating to have to buy two copies of the exact same dance (one for a club dance ball, one for my personal collection).

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Old 06-10-2008, 02:54 PM   #23 (permalink)
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