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| | #126 (permalink) | |
| Senior Member ![]() ![]() ![]() ![]() ![]() ![]() SLU Supporter ![]() ![]() ![]() ![]() ![]()
Running 'round in Circle's
Join Date: Sep 2007 Location: Australia
Posts: 6,950
My Mood: SLShopper Ads: 1 SL Join Date: 12-Oct-2003
Business: Psyke's Defence Systems Blog Entries: 3 | Quote:
![]() It would never work. We control the client, forced advertising will fail.
__________________ Last edited by Psyke Phaeton; 04-26-2008 at 06:33 AM. | |
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| | #127 (permalink) |
| Fortuna vitrea est ![]() ![]() ![]() ![]() ![]()
enjoying the victor's spoils
| With the current open client model yes - But a step back to a closed client (possibly with a 3rd party licensed client model ) and possible ad-free premium clients and it could work .
__________________ ![]() Vanguard of the LolCatz Revolution This Post was financed by The National LolCatz Archives Clancy Sullivan :Yeah. YEAH! The sultry seamstress of mirth is definitely in charge now. Certified 7.8 on the Official Non-Arbitrary Trout Algorithmic Slut scale A public copy of my Second Life Main Grid Survey Database can be found at http://www.gridsurvey.com - Now with added Second Life Incidents !! |
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| | #128 (permalink) |
| Senior Member ![]() ![]() ![]() ![]() ![]() ![]() SLU Supporter ![]() ![]() ![]() ![]() ![]()
Running 'round in Circle's
Join Date: Sep 2007 Location: Australia
Posts: 6,950
My Mood: SLShopper Ads: 1 SL Join Date: 12-Oct-2003
Business: Psyke's Defence Systems Blog Entries: 3 | The client hacking culture is too ingrained and forced advertising would just give more incentive. Horse has bolted. |
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| 1 User Agreed: |
| | #129 (permalink) |
| Uppity Alt ![]() ![]() ![]() ![]() ![]() ![]() SLU Supporter ![]() ![]() ![]() ![]()
I'm the woman your mother
warned you about.
Join Date: Jul 2007
Posts: 4,875
My Mood: SLShopper Ads: 19 SL Join Date: October 2006
Business: Brazen Women Shapes and Skins | Until LL has considerably improved the grid performance, and provided some value besides a stipend for Premium membership, I think the free accounts should continue. Right now, other than as a requirement for land ownership, it serves little purpose and I have the sinking feeling many people would consider SL simply isn't worth $10/mo. After reading through months of extensive, heated debate on this issue, I've migrated over to the "allow free accounts" side of the issue. They provide the economic stimulus that funds large portions of the grid tier, all of which is money that ends up in LL's pocket. The one change I would make, however, is to limit Inventory size for free accounts. If you want to store 25,000 objects in your Inventory, pay up. If you can keep under 5,000 items, then stay free. That limit alone could improve grid performance, at least for individuals who don't seem to get how that load degrades their experience. |
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| | #131 (permalink) | |
| exp(ln(Gearhead)) ![]() ![]() ![]() ![]() ![]() | Quote:
But before we can ask LL to do something like this some issues have to be addressed.
At any rate maybe just simply limiting the visible inventory count will be a step in the right direction, if only to reduce load. | |
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| 1 User Disagreed: |
| | #133 (permalink) | |
| Uppity Alt ![]() ![]() ![]() ![]() ![]() ![]() SLU Supporter ![]() ![]() ![]() ![]()
I'm the woman your mother
warned you about.
Join Date: Jul 2007
Posts: 4,875
My Mood: SLShopper Ads: 19 SL Join Date: October 2006
Business: Brazen Women Shapes and Skins | Quote:
I think I also read that keeping objects in nested folders also reduces your traveling load. But don't quote me on that one. | |
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| | #134 (permalink) | |
| exp(ln(Gearhead)) ![]() ![]() ![]() ![]() ![]() | Quote:
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| | #135 (permalink) | ||
| Coco's Cottages ![]() ![]() ![]() ![]() ![]() ![]()
There is no sanctuary. You
may think there is, but there
isn't.
| Quote:
I have no hopes. None at all. As far as I can tell, the Tao is going nowhere. Nothing is going to happen that Philip doesn't like. He is going to have his little utopian workplace even though it results in a hellhole for his customers. And I think you have very optimistic assumptions about how the employees pick what they do, based on how things work in your workplace. Quote:
They need to hire more of the "database and network programmers," and lay off more of the "graphics client programmers." coco
__________________ ~ Coco's Cottages ~ Rosieri 87,165,88 Newest Addition: SNOWY WOODS COTTAGE ~from the 512 Collection~ | ||
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| | #136 (permalink) | |
| Coco's Cottages ![]() ![]() ![]() ![]() ![]() ![]()
There is no sanctuary. You
may think there is, but there
isn't.
| Quote:
I think their long-term plan doesn't involve us paying for anything. It involves getting corporations to buy islands, and everyone else to come in and look at the ads; i.e., learn about and interact with the brand. We - and our $10, or however much - are completely extraneous and expendable. We are not in the long-term plan. I think they are just holding onto us, and giving us just enough attention to keep our money coming in while they "still need it." coco Last edited by Cocoanut Koala; 04-26-2008 at 01:04 PM. | |
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| | #137 (permalink) | |
| Coco's Cottages ![]() ![]() ![]() ![]() ![]() ![]()
There is no sanctuary. You
may think there is, but there
isn't.
| Quote:
coco | |
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| | #138 (permalink) | |
| exp(ln(Gearhead)) ![]() ![]() ![]() ![]() ![]() | Quote:
SL used to need more or less a balanced number between the two groups of programmers. Of course that ratio is no longer optimal for SL at this stage. I do agree somewhat with what you say in [2] that they need more database/network programmers ... and that's precisely what they announced right? | |
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| | #139 (permalink) |
| Senior Member ![]() ![]() ![]() ![]() ![]() | ESC uses a HUD on the OnRez client for CSI that is virtually undetachable. You have to know the fun little command to get it to go away... if I remember right, it's something akin to /99999 detach ...which isn't widely publicized.
__________________ ![]() Shopping Cart Disco http://www.shoppingcartdisco.com THE BEATINGS WILL CONTINUE UNTIL MORALE IMPROVES. ![]() |
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| | #141 (permalink) | |
| exp(ln(Gearhead)) ![]() ![]() ![]() ![]() ![]() | Quote:
Second is maybe they're hoping a hotshot or two will be among them that comes up with the magical solution that would vastly improve management of traffic. I'm very much interested in how this thing will turn out. No one else is in the very unenviable position LL is in having to manage that huge volume of real-time streaming data and assets over such a large network. Not even Google has to face that challenge. For this I am not looking at SL as a service or a world, but rather as a data routing conundrum. I am watching because if someone manages to find that magical solution, a new way of handling the assets over a contiguous grid, that someone may have found a solution that could greatly benefit the web in the future. | |
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| | #142 (permalink) | |
| The SLShop-a-holic ![]() ![]()
Oh hush!
| Quote:
Kalia
__________________ | |
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| | #143 (permalink) | |
| Tired ![]() ![]() ![]() ![]()
Hokey religions and ancient
weapons are no match for a
good blaster at your side
Join Date: Sep 2007 Location: Portland
Posts: 3,830
My Mood: SL Join Date: 4/28/2005 Blog Entries: 4 | Quote:
In fact based on some things he's said (about advertisers needing to be participants in a social world, and respectful of its culture), I would bet the new CEO does get it, to a degree. But my fear is that the view is one of SL as Web 2.0, a la MySpace or eHarmony, rather than as a new type of hosting. I hope my guess is off on this. SL is too different from anything that's going in 2D to just apply tired old marketing assumptions to it, as has been proved over and over. I get frustrated at the way too many people can't get their brains around a new idea, but isn't the definition of insanity doing the same Fail again and again? | |
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| | #144 (permalink) |
| Tired ![]() ![]() ![]() ![]()
Hokey religions and ancient
weapons are no match for a
good blaster at your side
Join Date: Sep 2007 Location: Portland
Posts: 3,830
My Mood: SL Join Date: 4/28/2005 Blog Entries: 4 | I should add. I would support the idea of having everyone have to pay 10 dollars a month, if three conditions are applied: - you only have to pay once for each additional avatar belonging to the same billing identity, and alts made this way have limited inventory unless they also become monthly paid accounts - for all countries which have active participants in SL, there should be payment methods available. I've heard of people who can't pay even if they want to, just because of where they live. If this means making it so one could send a money order, so be it. Easily billed customers could get a small relative discount to reflect this. This seems to cover the requirement of not locking anyone out permanently, and it wouldn't force people to retire useful alts. Which is worse, no trial accounts or the possibility of ongoing griefing and bot camping? I don't have an opinion on this one. It's not clear to me that letting people try SL for free is a good idea until the newbie experience vastly improves. |
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| | #146 (permalink) | |
| Member ![]() Join Date: Apr 2008 Location: Inland Empire, CA
Posts: 44
My Mood: SL Join Date: 07/19/2006 | Quote:
As I said long ago on the SL Blog, you can't target small business or corporations that are outside the SL environment because SL has been dragging itself around like a sick dog performance-wise for the nearly 2 years that I have been here ... when 15,000 was all it took to create "asset server issues." The standards just need to be a lot higher. No one who wants to keep their job would recommend a meeting or event in SL - because Lord knows if the system will let you in and can be relied upon to stay live (without all the "issues" that have been gone over and over here). So who is the customer base? US. Whose problems need attending to (ASAP)? OURS. I'm going to start a new thread ... "Why don't they just fix that?" Repairing 50 easy-to-fix things would have a lot more impact on the subjective experience here. On the CUSTOMER experience, to OUR experience. That is the ball that the eyes have to be focused on. Someone, I don't care who, needs to be going down that JIRA list looking for things that have been there for ages and bloody well assign someone to fix them.
__________________ SL is what happens to you while LL is making other plans ![]() | |
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| | #148 (permalink) | |
| Member ![]() Join Date: Apr 2008 Location: Inland Empire, CA
Posts: 44
My Mood: SL Join Date: 07/19/2006 | Quote:
Unfortunately with Philip in charge of Product and Product Strategy, the new COO (what he really is) is completely hamstrung. From everything I have seen, I have no reason to believe the man (edit: Philip) has ever had a strategic thought. No change is LIKELY but I continue to try to be optimistic. SL already is a pretty cool place ... but it could be SO much better with a little management in place over product development. SL is far too much a toy box at the moment. Hopefully M knows about this place and has time to read it ... there are a lot of good thoughts for him to noodle over here. Maybe for whatever reason he has the clout to make some real change. But that means taking product development and strategy out of Philip's hands. Maybe now that M is on board the Board can force the issue, and make Philip head poobah on technical consulting. Sorry for long post | |
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| | #149 (permalink) | |
| gone ![]() ![]() | Quote:
Do you go to the bug triage meetings inworld? If so, how do you reconcile the way Lindens there speak of prioritizing and assigning bugs in their internal Jira system, with your assertion that no one assigns work at LL? The way they speak about it is in line with every other software group I've ever been part of. I've never heard a Linden say: oh wait, so-and-so refuses to fix bugs. Also, the company LL bought for Windlight has, to my personal knowledge, a fairly normal software development culture. So at least that group of engineers within LL gets work assigned to them. People at LL have job descriptions, Coco. I'm sure the Tao results in people having more say in what project they work on, but once you are on a project that is in a mode where they are fixing bugs, you fix bugs. I've managed a lot of software groups, Coco, and my take is that LL fixes a lot of bugs for a group their size. Of course, their bug creation rate is extremely high. So, overall, they fall behind rather faster than a well-run organization does. But I wouldn't attribute that to the Tao. It is only a recruiting blurb, Coco, and no sane employee pays a lot of attention to those. | |
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| | #150 (permalink) | |
| Coco's Cottages ![]() ![]() ![]() ![]() ![]() ![]()
There is no sanctuary. You
may think there is, but there
isn't.
| Quote:
However, everything else I've ever read from any of the Lindens - including the words of the new CEO - indicates that does not happen. coco | |
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| linden lab, ceo, mark kingdon, philip rosedale |
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