SLUNIVERSE |
| | #53 (permalink) |
| Foul ![]() ![]() ![]() ![]() | Kemeroi Attributes Intelligence: 11.44 Perception: 11.44 Charisma: 10.40 Willpower: 12.48 Memory: 11.44 Drones Drone Navigation Drone Sharpshooting Drones Mining Drone Operation Scout Drone OperationTotal Skillpoints in Group: 813,755 Electronics Electronic Warfare Electronics Electronics Upgrades Long Range Targeting Survey TargetingTotal Skillpoints in Group: 6,909 Engineering Energy Grid Upgrades Energy Systems Operation Engineering Shield Operation Shield UpgradesTotal Skillpoints in Group: 28,494 Gunnery Controlled Bursts Gunnery Medium Hybrid Turret Motion Prediction Rapid Firing Sharpshooter Small Hybrid Turret Weapon UpgradesTotal Skillpoints in Group: 37,079 Industry MiningTotal Skillpoints in Group: 1,415 Learning Analytical Mind Empathy Instant Recall Iron Will Learning Spatial AwarenessTotal Skillpoints in Group: 51,165 Mechanic Hull Upgrades Jury Rigging Mechanic Repair SystemsTotal Skillpoints in Group: 19,329 Missile Launcher Operation Defender Missiles FoF Missiles Missile Bombardment Missile Launcher Operation Rapid Launch Rockets Standard MissilesTotal Skillpoints in Group: 4,415 Navigation Afterburner NavigationTotal Skillpoints in Group: 1,665 Science Cybernetics ScienceTotal Skillpoints in Group: 8,750 Social Connections Diplomacy Negotiation SocialTotal Skillpoints in Group: 9,500 Spaceship Command Destroyers Gallente Cruiser Gallente Frigate Gallente Industrial Spaceship CommandTotal Skillpoints in Group: 107,082 Total Skillpoints: 1,089,558 Total Number of Skills: 55 Skills at Level 1: 24 Skills at Level 2: 15 Skills at Level 3: 10 Skills at Level 4: 3 Skills at Level 5: 3 There's where I am so far..any particular skills you would recommend raising? |
| | |
| | #54 (permalink) |
| something here ![]() ![]() ![]() Join Date: Aug 2007
Posts: 1,221
| Electronics and Engineering to 5, you'll need it for every ship ever, and you'll struggle with fits till you do. Same with Weapons Upgrade 5, which you also need to train Advanced Weapons Upgrade. AWU really helps with fitting T2 guns. Gunnery to 5 because it's a prereq for T2 guns. 4 in all the others and you see a big difference. You got good drone skills. You just need the racial specialisations to get T2 drones. I think you need drone interfacing too, if that's the one that increases damage by 20% per level. Cap skills. Navigation and after burner skills. Basic learnings to 4 so you can train advanced learnings. I only recently did this, after I was well set for pvp, because I'm training all level 5 skills at the moment, but it's cut a lot of training time. Skills for your tank, I saw you had an armor repper, so if you're armor tanking there's things like the armor compensation skills, and train for T2 reppers, they make a big difference. Hull Upgrades 4 to fit resists etc. Cruiser to 4 or 5 for the bonuses. For shield tanks, no idea, I don't do it. Mechanic 5. That should keep you busy for a depressingly long time. |
| | |
| 1 User Laughed: |
| 1 User Said Thanks: |
| 1 User Agreed: |
| | #56 (permalink) |
| Foul ![]() ![]() ![]() ![]() | Skill plan for Kemeroi 1. Electronics III (6 hours, 23 minutes, 44 seconds) 2. Electronics IV (1 day, 12 hours, 11 minutes, 2 seconds) 3. Electronics V (8 days, 12 hours, 41 minutes, 10 seconds) 4. Engineering IV (1 day, 12 hours, 11 minutes, 2 seconds) 5. Engineering V (8 days, 12 hours, 41 minutes, 10 seconds) 6. Weapon Upgrades II (2 hours, 15 minutes, 43 seconds) 7. Weapon Upgrades III (12 hours, 47 minutes, 32 seconds) 8. Weapon Upgrades IV (3 days, 22 minutes, 4 seconds) 9. Weapon Upgrades V (17 days, 1 hour, 22 minutes, 21 seconds) 10. Gunnery IV (1 day, 11 hours, 7 minutes, 10 seconds) 11. Gunnery V (8 days, 6 hours, 39 minutes, 57 seconds) 12. Controlled Bursts III (12 hours, 24 minutes, 57 seconds) 13. Controlled Bursts IV (2 days, 22 hours, 14 minutes, 21 seconds) 14. Medium Hybrid Turret II (3 hours, 17 minutes, 34 seconds) 15. Medium Hybrid Turret III (18 hours, 37 minutes, 28 seconds) 16. Medium Hybrid Turret IV (4 days, 9 hours, 21 minutes, 32 seconds) 17. Motion Prediction IV (2 days, 22 hours, 14 minutes, 21 seconds) 18. Rapid Firing II (2 hours, 11 minutes, 43 seconds) 19. Rapid Firing III (12 hours, 24 minutes, 57 seconds) 20. Rapid Firing IV (2 days, 22 hours, 14 minutes, 21 seconds) 21. Sharpshooter II (2 hours, 11 minutes, 43 seconds) 22. Sharpshooter III (12 hours, 24 minutes, 57 seconds) 23. Sharpshooter IV (2 days, 22 hours, 14 minutes, 21 seconds) 24. Small Hybrid Turret IV (1 day, 11 hours, 7 minutes, 10 seconds) 25. Gallente Drone Specialization I (1 hour, 12 minutes, 50 seconds) 26. Drone Interfacing I (1 hour, 12 minutes, 50 seconds) 27. Drone Interfacing II (5 hours, 39 minutes, 16 seconds) 28. Drone Interfacing III (1 day, 7 hours, 58 minutes, 52 seconds) 29. Drone Interfacing IV (7 days, 12 hours, 55 minutes, 11 seconds) 30. Drone Interfacing V (42 days, 15 hours, 25 minutes, 53 seconds) 31. Afterburner III (6 hours, 23 minutes, 44 seconds) 32. Afterburner IV (1 day, 12 hours, 11 minutes, 2 seconds) 33. Navigation II (1 hour, 7 minutes, 53 seconds) 34. Navigation III (6 hours, 23 minutes, 44 seconds) 35. Navigation IV (1 day, 12 hours, 11 minutes, 2 seconds) 36. Navigation V (8 days, 12 hours, 41 minutes, 10 seconds) 37. Afterburner V (8 days, 12 hours, 41 minutes, 10 seconds) 38. Analytical Mind III (6 hours, 23 minutes, 44 seconds) 39. Analytical Mind IV (1 day, 11 hours, 7 minutes, 10 seconds) 40. Learning III (6 hours, 1 minute, 48 seconds) 41. Learning IV (1 day, 9 hours, 28 minutes, 21 seconds) 42. Spatial Awareness III (5 hours, 48 minutes, 24 seconds) 43. Spatial Awareness IV (1 day, 8 hours, 51 minutes, 9 seconds) 44. Instant Recall III (5 hours, 48 minutes, 24 seconds) 45. Instant Recall IV (1 day, 7 hours, 4 minutes, 36 seconds) 46. Gallente Cruiser III (1 day, 2 hours, 44 minutes, 40 seconds) 47. Gallente Cruiser IV (6 days, 7 hours, 17 minutes, 43 seconds) 48. Mechanic IV (1 day, 5 hours, 28 minutes, 59 seconds) 49. Mechanic V (6 days, 22 hours, 46 minutes, 53 seconds) 50. Spaceship Command IV (1 day, 6 hours, 15 minutes, 32 seconds) 51. Battlecruisers I (1 hour, 13 minutes, 5 seconds) 52. Battlecruisers II (5 hours, 40 minutes, 26 seconds) 53. Destroyers II (1 hour, 53 minutes, 29 seconds) 54. Destroyers III (10 hours, 41 minutes, 51 seconds) 55. Targeting II (55 minutes, 19 seconds) 56. Targeting III (5 hours, 12 minutes, 40 seconds) 57. Targeting IV (1 day, 5 hours, 28 minutes, 59 seconds) 58. Targeting V (6 days, 22 hours, 46 minutes, 53 seconds) Total time: 176 days, 2 hours, 47 minutes, 38 seconds; Completion: 9/29/2008 3:39:14 AM Where's that shooting-self-in-head emoticon, again? |
| | |
| 1 User Laughed: |
| | #60 (permalink) |
| Musical Alchemist ![]() ![]() ![]()
Mixolydian
Join Date: Sep 2007 Location: Florida
Posts: 1,695
SL Join Date: October 5, 2004
Business: Musical Alchemy
My Mood: | I just noticed this thread. I used to play EVE, though I never really progressed very far. I joined a very cool corporation from Iceland, but most of them were so far beyond my level that I really couldn't contribute much. In months of playing I never really got beyond mining and doing the simplest of missions. That said EVE is one of those games that I really would like to play. The learning curve is pretty daunting though, and it can be a very lonely game if you aren't in a good corporation. |
| | |
| | #61 (permalink) |
| Musical Alchemist ![]() ![]() ![]()
Mixolydian
Join Date: Sep 2007 Location: Florida
Posts: 1,695
SL Join Date: October 5, 2004
Business: Musical Alchemy
My Mood: | Oh my gosh. I just went to the EVE website to see if my account could be reactivated and I discovered that it has been active and billing my credit card for the last 10 months! My account had been inactive for over a year, when last summer I poked my head in for a couple of nights only to discover my old corporation had been destroyed or disbanded. I thought I re-canceled my account, but, I guess I forgot. I really should read my credit card statements more closely! Well, since my account is active, and I am $150 down for it, I guess I will download the latest client and check it out. |
| | |
| 1 User Laughed: |
| | #64 (permalink) |
| Musical Alchemist ![]() ![]() ![]()
Mixolydian
Join Date: Sep 2007 Location: Florida
Posts: 1,695
SL Join Date: October 5, 2004
Business: Musical Alchemy
My Mood: | I just created a new character (Persephone Milk, clever huh?) and worked through the first set of tutorials. Noticed that there are quite a few ease-of-use features that have been added since I played last, which is nice. At some point I can transfer ships and other items over, but the 1.5 million training points are lost. I suppose I could play my old character, I don't think I would be able to get into it if I did. |
| | |
| | #68 (permalink) |
| Banned Join Date: Jun 2007 Location: NYC
Posts: 22,229
SL Join Date: 10-11-2004
Business: abstract avatars! SLShopper Ads: 16
My Mood: | I joined as Gallente purely for aesthetics. |
| | |