Exporting lossless sculpt map from SL - SLUniverse Forums
 
Navigation » SLUniverse Forums > Development Discussion and Support > Content Creation » Exporting lossless sculpt map from SL


Content Creation Discuss building, scripting, and other forms of content creation for SL.

Reply
 
LinkBack Thread Tools Display Modes
Old 04-11-2008, 11:54 AM   #1 (permalink)
11.25°
 
LoganBauer's Avatar
Edit
 
Join Date: Aug 2007
Posts: 1,265
My Mood:
SLShopper Ads: 8
SL Join Date: 6/13/04
Exporting lossless sculpt map from SL

Has anyone else experienced problems exporting sculpt maps from SL to RL? I am thinking I am using the wrong type of compression or something... I keep getting the same results : my sculpt comes out all distorted and lumpy(see attached) and usually craving human flesh... I'm using a 64x64 sculpt image with JPEG 2000, Windows Vista as the OS, and a VHS copy of the 1985 classic "Wierd Science". I've tried rotating the Tesla coils and rebooting my Einstein-Rosenberg bridge, relogging, ect... So what am I doing wrong?!? Any help will be greatly appreciated.
Attached Images
File Type: jpg sculpt export to RL .jpg (151.0 KB, 33 views)
__________________

[Arctic Greenhouse - [Blog] [In World] [XStreet] ]
LoganBauer is offline   Reply With Quote
2 Users Laughed:
1 User Said Thanks:
Old 04-11-2008, 04:28 PM   #2 (permalink)
Notorious Griefer
 
Aminom Marvin's Avatar
ffffffffffff
 
Join Date: Oct 2007
Posts: 367
My Mood:
hahaha classic.
This guy has had some success:

Bert Simons
Aminom Marvin is offline   Reply With Quote
1 User Said Thanks:
Reply

Tags
bdsm gaslighting, cristiano is hot, bdsm mind control, sculpted, wangbone

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are On
Refbacks are On