Temp uploads gone? - SLUniverse Forums

Content Creation Discuss building, scripting, and other forms of content creation for SL.

LinkBack Thread Tools Display Modes
Old 06-27-2013, 01:23 PM   #1 (permalink)
Senior Member
Tamarsk's Avatar
competently inane
Join Date: Feb 2013
Location: Atlanta
Posts: 511
My Mood:
Business: Tam's Trousseau
Client: Firestorm
Temp uploads gone?

I just noticed this in the Firestorm release notes:

Attempting to upload a temporary texture or snapshot on a serverside appearance enabled region results in an “Unable to upload asset” notification. The server will no longer support this feature once serverside appearance is turned on
This is gonna get expensive as I use temp uploads a lot for testing - I could move to the beta grid for that, but my inventory is never up-to-date over there.
Tamarsk is offline   Reply With Quote
1 User Said Thanks:
Old 06-27-2013, 01:40 PM   #2 (permalink)
Senior Member
Imnotgoing Sideways's Avatar
Join Date: Jun 2008
Posts: 9,229
My Mood:

Awards: 1
SLU Creepy Avatar Competition 2014 Participant 
You can still rely on local bitmaps to test textures for free. The only thing is that they won't appear for others. (^_^)
Imnotgoing Sideways is offline   Reply With Quote
2 Users Said Thanks :
Old 06-27-2013, 05:44 PM   #3 (permalink)
Senior Member
Join Date: Jul 2011
Location: UK
Posts: 4,163
For me the real beauty of local textures is that they update automatically and instantly. By the time I've saved changes to a bitmap and switched to SL it's already been applied. Usually.
KT Kingsley is offline   Reply With Quote
2 Users Agreed:
Old 06-27-2013, 07:12 PM   #4 (permalink)
Senior Member

*SLU Supporter*
Darien Caldwell's Avatar
Join Date: Apr 2008
Location: Cali
Posts: 3,886
My Mood:
SL Join Date: 10/12/2006
Business: [H]arsh Styles
Client: Always changing, and too lazy to edit.
I think a lot of people still don't know what Local Textures is, or that it's built into the viewer.

It basically takes the place of Temp Textures, allowing you to apply textures to inworld objects while the textures are still on your Hard Drive.
[H]arsh Styles

The truth doesn't care if you agree with it or disagree with it. It continues to be regardless, unchanged. Denying the truth is only lying to yourself. - Darien Caldwell
Darien Caldwell is offline   Reply With Quote
1 User Agreed:
Old 06-27-2013, 07:20 PM   #5 (permalink)
Sea Warcliffe's Avatar
there otter be a law...
Join Date: Sep 2009
Posts: 1,467
My Mood:
Local textures do have a lot of advantages (even if they do crash me after I've done 10 or less). But I do a lot of custom or joint texturing projects which rely on the other avi to see the texture and give input, so I will miss temp uploads. I also like to use temp textures when I spot an issue or glitch in a friends work so that I can show them what I'm seeing quickly and at no cost. I know there are work a rounds, but they aren't as simple.
"Whoever you are, stop being a twat-waffle". ~ Beebo Brink

Sea Warcliffe is offline   Reply With Quote
1 User Agreed:
Old 06-28-2013, 07:12 AM   #6 (permalink)
Extreme Lurker XXL
Lil Hapmouche's Avatar
*ra...*... ahem?
Join Date: Jul 2008
Posts: 3,354
SL Join Date: 2007ish someday
Client: Firestorm
Send a message via Yahoo to Lil Hapmouche
Maybe the cheapest and easiest workaround to show others your locally applied textures could be screenshot tools with auto-upload. Welcome to Gyazo : Seriously Instant Screen-Grabbing is probably the most common tool in SL, even though the free version is pretty heavy on advertising spam on the display page.
But when you got your own bit of webspace to upload to, there are stand-alone programs for the same effect - minus the ads. I use upscreen and got its shortcut mapped to a keyboard hotkey. Works perfectly for me.
Lil Hapmouche is offline   Reply With Quote
1 User Said Thanks:

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are On
Refbacks are On