| Content Creation Discuss building, scripting, and other forms of content creation for SL. |
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| Senior Member ![]() ![]() Join Date: Nov 2008 Location: Newcastle, Australia
Posts: 281
My Mood: SL Join Date: 2006-ish
Business: Apricot Paws | Mesh uploader munching medium-low LOD weighting So I have a particular set of mesh pants that is driving me up the wall with its weird issues. Every time I need to tweak the mesh for custom fitting, the medium/low/lowest LODs have problems, in that random verts on the inner of the legs swap which sides they're weighted to. To make it even more confusing, when I place these lower models in the high LOD slot, they work fine. Dafuq? The only factor I can think of having an effect is that the bottoms of the pants cross the center of the rig/scene and overlap, as they have slight bell bottoms. I spend more time poking verts 0.01 aside, which sometimes fixes it, than making the actual size tweaks. It's getting to the point where doing fittings simply isn't worth the headache! Save me D: |
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| Senior Member ![]() ![]() ![]()
Mayan Time Lord
Join Date: Apr 2008 Location: Cali
Posts: 1,993
My Mood: SL Join Date: 10/12/2006
Business: [H]arsh Styles
Client: Always changing, and too lazy to edit. | That was a bug in older viewers with Mesh upload. But I thought it was fixed a very long time ago. You're not still using an old viewer to upload are you? |
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| | #3 (permalink) |
| Senior Member ![]() ![]() Join Date: Nov 2008 Location: Newcastle, Australia
Posts: 281
My Mood: SL Join Date: 2006-ish
Business: Apricot Paws | Latest official. *shrugs?* It's persisted over various beta and main release clients. |
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