|11-21-2011, 07:33 PM||#1 (permalink)|
Join Date: Nov 2011
ZBrush 4R2:Texture 'New from polypaint' problem
I'm creating a sculpt in zbrush 4R2 using the standard method I've use with previous versions.
Sphere -> Initialize -> 32x33 -> Make Polymesh
I pick my material, sculpt and bake shadows to the mesh via ZappLink. I turn off my material and can verify that this all seems to works fine..
But.. when I go to the Texture panel and pick 'New From Polypaint' - it creates a blank/flat texture and doesn't seem to pick up the polypaint as it did in previous versions.
Anyone know what may have changed, or have a workaround?
Thanks in advance!