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Old 11-21-2011, 07:33 PM   #1 (permalink)
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Join Date: Nov 2011
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ZBrush 4R2:Texture 'New from polypaint' problem

I'm creating a sculpt in zbrush 4R2 using the standard method I've use with previous versions.

Sphere -> Initialize -> 32x33 -> Make Polymesh

I pick my material, sculpt and bake shadows to the mesh via ZappLink. I turn off my material and can verify that this all seems to works fine..

But.. when I go to the Texture panel and pick 'New From Polypaint' - it creates a blank/flat texture and doesn't seem to pick up the polypaint as it did in previous versions.

Anyone know what may have changed, or have a workaround?

Thanks in advance!
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