| Content Creation Discuss building, scripting, and other forms of content creation for SL. |
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| Musical Alchemist ![]() ![]() ![]() ![]()
Mixolydian
Join Date: Sep 2007 Location: Florida
Posts: 2,870
My Mood: SLShopper Ads: 1 SL Join Date: October 5, 2004
Business: Musical Alchemy
| Blender - Baked Sculpty Mesh Always 16x16? I am confused. I am learning Blender this week. Whenever I select Render | Bake Sculpty Mesh, my mesh is 16x16. It doesn't seem to matter what my Multires setting is at. What am I doing wrong? And if you say, "Using Blender" I am going to hit you with a sculpted prim (albeit a low-res sculpted prim) |
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| | #4 (permalink) |
| The Purple ![]() ![]() ![]() ![]()
Kinda at work. Somewhat.
Join Date: Dec 2007 Location: Somewhere purple, Germany
Posts: 3,096
My Mood: | random note: if you use the multires modifier/ability, you have to apply it permanently before changing the uv image size. Which can get annoying at times ;P Usually I save the project with multires still changable, then apply it, change uV size, bake.
__________________ "Have you ever noticed that anybody driving slower than you is an idiot, and anyone going faster than you is a maniac?" - George Carlin |
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