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Old 09-12-2017, 12:23 PM   #1 (permalink)
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How do I convert .bvh files to the .anim format?

I have read that uploading animations in the .anim format bypasses the Second Life "optimization" feature. I use Poser to create animations, which exports to .bvh. What do I need to convert animations to .anim?
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Old 09-13-2017, 02:27 AM   #2 (permalink)
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I think .anim is the Second Life internal file, that's why it has additional "powers" over using .bvh.

As far as I'm aware, Blender with Avastar is the only way to create .anims. Something I've been meaning to investigate further myself, but just haven't had the time to dig into.
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Old 09-15-2017, 12:16 PM   #3 (permalink)
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I was hoping for a cheap or free solution. But when I make animations, I find myself doing so much extra work to protect them from "optimization" and troubleshoot the ravages of "optimization." If Avastar will cut out that extra work for me, it's worth the price.
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