| |||||||
| Business, Land and Economy Discuss issues involving running a business, the land market, and the economy in SL |
![]() |
| | #1 (permalink) |
| Senior Member ![]() ![]()
Status? I have status?
Join Date: Sep 2007
Posts: 869
My Mood: | The Future of Second Life Mainland:Blog Jack Linden put this new blog entry up: The Future of the Second Life Mainland And began a new thread on the main forums. I don't know what to make of it. To me, it's fairly fluffy, and he doesn't say anything about existing mainland. What are the experts' thoughts?
__________________ I don't know why I think I can manage Second Life....just look at my First Life! Gah! |
| | |
| 4 Users Said Thanks : |
| | #2 (permalink) |
| something here ![]() ![]() ![]() Join Date: Aug 2007
Posts: 1,104
| First of all, wow. I never thought I'd see the day when they'd come down from the clouds, create zoning, and regulate advertising. If they manage it well, I think that would generate more goodwill towards LL, and make a lot of their customers happy. It's a pretty radical departure from their long held hands-off stance. What they need to do though, is not be half-assed, and maintain their attention span. |
| | |
| | #3 (permalink) |
| Pampers Io ![]() ![]() ![]() ![]() ![]()
Zenophile
Join Date: Aug 2007 Location: Darkmere
Posts: 5,640
Business: Radio Free Darkmere
My Mood: | They'd better not zone Clearwing... Its mostly residential, but Io's shop is going up there.
__________________ ![]() |
| | |
| | #4 (permalink) |
| bump. bump. bump. ![]() ![]()
Coffee is not an option; it is
mandatory.
Join Date: Aug 2007 Location: Sylvan
Posts: 582
SL Join Date: 7/22/2006
Business: Kitheres & Organica SLShopper Ads: 4
My Mood: | I disagree with rezoning of existing mainland, but wouldn't mind seeing new regions zoned before sale. I do, however, believe that a solid policy on adfarming needs to be applied to ALL existing and future mainland areas, as soon as possible.
__________________ Also See: Kitheres Industries (scifi avs, skins, and accessories) | Organica Updates | Blog |
| | |
| 1 User Laughed: |
| | #5 (permalink) |
| something here ![]() ![]() ![]() Join Date: Aug 2007
Posts: 1,104
| The existing mainland will be problematic for them. Go charging in, you'll piss off current owners. Leave it alone and create more idyllic new mainland, you could end up with it being some sort of wasteland. (Or more so in some cases). |
| | |
| 5 Users Agreed: |
| | #6 (permalink) |
| Shaven Maven ![]() ![]() ![]() ![]()
Abducted by gnomes.
Join Date: Jun 2007
Posts: 2,497
SL Join Date: 2005.10.28
Business: Desperation Isle Estates SLShopper Ads: 4
My Mood: | I'll believe it when I see it.
__________________ Desperation Isle Estates: Great prices, great neighbors, great service! New Desperation Isle: The prettiest BDSM Playground and Fetish Mall in SL! Desperation Isle Productions: Scripted skyboxes for lots (and budgets) of all sizes! Wildefire Walcott's Mistressy Musings: My blog about D/s and BDSM in Second Life. |
| | |
| 8 Users Agreed: |
| | #7 (permalink) |
| Like Totally ![]() ![]() ![]()
I'm not old I'm retro
Join Date: Jul 2008 Location: San Francisco
Posts: 1,124
SL Join Date: 7/22/06
Business: Lily World
Blog Entries: 1
My Mood: | Does he mean they're going to rezone everywhere, or just new mainland that they create? And by active part? What does that mean? It is fluff, and vague. Probably to get us to stop AR'ng ad farms and hope we stay quiet for awhile. As someone who has land in one of the older sims, I do appreciate the care the lindens had in building roads and bridges and mountains, waterfronts, etc. But I kind of would like to be left alone. Just get rid of the damn ad farms. I think thats been my only gripe. |
| | |
| 2 Users Agreed: |
| | #8 (permalink) | |
| something here ![]() ![]() ![]() Join Date: Aug 2007
Posts: 1,104
| Quote:
| |
| | |
| 1 User Agreed: |
| | #9 (permalink) |
| Like Totally ![]() ![]() ![]()
I'm not old I'm retro
Join Date: Jul 2008 Location: San Francisco
Posts: 1,124
SL Join Date: 7/22/06
Business: Lily World
Blog Entries: 1
My Mood: | Hey, wait a minute. How can they change or rezone someone's property? Will I get a refund? However I'm rereading his post and I'm pretty sure he's talking about rezoning new mainland. However "remodeling" existing governor linden land? How is that any different then having someone buy land next to me and screwing with my existing view? Or should I trust that the Lindens will keep it nice. |
| | |
| | #10 (permalink) | |
| Invisible Man ![]() ![]() ![]() ![]() ![]() ![]()
Alpha Inside (tm)
Join Date: Jul 2007 Location: England
Posts: 7,500
SL Join Date: 13 MAY 06
My Mood: | Ha. Exactly what I thought when I reached this sentence: Quote:
Interesting news though because mainland problems are generally what trigger my frequent hiatuses from SL. | |
| | |
| | #11 (permalink) | |
| something here ![]() ![]() ![]() Join Date: Aug 2007
Posts: 1,104
| Quote:
| |
| | |
| 2 Users Disagreed: |
| | #12 (permalink) |
| Like Totally ![]() ![]() ![]()
I'm not old I'm retro
Join Date: Jul 2008 Location: San Francisco
Posts: 1,124
SL Join Date: 7/22/06
Business: Lily World
Blog Entries: 1
My Mood: | I agree with the anything goes. When I first started out I got a lot of help from decent neighbors, and was showed how to do things, and we all coordinated with the way things looked. I never had to pay for anything that they made for me. I think within the last year, people would buy property next door, NEVER say a word to you, even after I send a welcome IM, and put up the dreaded "no entry" signs. But they can do what they want with their own property. They just suck. |
| | |
| | #13 (permalink) |
| Plague on Both Houses ![]() ![]() ![]() ![]()
Transgendered
Join Date: Aug 2007
Posts: 2,158
My Mood: | It was an interesting piece and, on the face, seems well written and sincere. The problem I have is that I am so jaded by LL's past history of dropping the ball, and broken promises, that I really can't bring myself to believe anything they say. The impression I have is that the majority of the Lindens are junior high school students who have somehow manged to reach drinking age. Sooz
__________________ Let's all be kind to one another. 5.5 onthe highly scientific Troutonometer scale. |
| | |
| 2 Users Laughed: |
| 2 Users Agreed: |
| | #14 (permalink) | |
| Invisible Man ![]() ![]() ![]() ![]() ![]() ![]()
Alpha Inside (tm)
Join Date: Jul 2007 Location: England
Posts: 7,500
SL Join Date: 13 MAY 06
My Mood: | Quote:
![]() Anyway, the Dept. of Public Works he mentioned is due to lay a proper, asphalt road some time soon, so I'm now wondering if that continent is going to be subject to zoning rules. ETA: This is the one: ![]() And I just discovered it's known as "Helfell". ![]() | |
| | |
| | #15 (permalink) | |
| Coco's Cottages ![]() ![]() ![]() ![]() ![]()
Broke out, went, saw,
conquered, and bought!
| Quote:
Would that be what they would do? I don't understand this. At all. coco
__________________ Newest Addition: Freebie of the Month! 'Lil Cottage Series #8 ARABIAN NIGHTS by Shagz Anubis Pick yours up at Coco's Cottages! Rosieri 87,165,88 http://www.sluniverse.com/php/shop/s...p?product=4862 | |
| | |
| | #17 (permalink) |
| something here ![]() ![]() ![]() Join Date: Aug 2007
Posts: 1,104
| It didn't sounds so Coco, no. What I was trying to say, is they need to find a way to also give perceived value to existing mainland owners, whilst not screwing them over, and not just make a new special land and give nothing to everyone else. |
| | |
| | #18 (permalink) |
| Coco's Cottages ![]() ![]() ![]() ![]() ![]()
Broke out, went, saw,
conquered, and bought!
| Good. I think it's a great idea to do something about ad farmers, but . . . I'm pretty used to "changes" being "things we won't like." coco Edit: From Jack's original post: "This made sense during the pioneer period of early adopters and rapid growth, but to echo Mitch Kapor's recent speech at the Second Life birthday event, as our audience widens we have to take a more active part in guiding their experience." I guess this means it needs to look better for all the real-life companies, educational institutions, and government entities they are interested in attracting? Or does it mean, they will be doing things for those people rather than average residents? Or maybe it doesn't mean a thing? |
| | |
| 1 User Agreed: |
| | #19 (permalink) |
| Evil Incarnate! ![]() ![]() ![]() ![]()
Recursion is beautiful!
Join Date: Jun 2007 Location: Philadelphia, PA
Posts: 4,829
SL Join Date: 2003-11-14
Business: Peregrine Salon SLShopper Ads: 1
My Mood: | Here's a dump of my wall of text, since I know a few here can't read there: WARNING: wall of text ahead. Prepare for major tl;dr. Wow, I have to admit I'm pleased after reading the post, when I went into with great apprehension. As someone who has owned land on the mainland for almost 5 years, and never on an island, it is good to see some proactive steps being taken. Off the top of my head, some ideas: (1) For plots 512sqm or less, give all neighboring residents an exclusive one-week grace period to purchase the land before non-neighboring residents can. Or, perhaps, allow neighbors three days; then allow anyone in the sim an additional four. Keep it in the family, if possible. This will minimize a lot of the current problems with land extortion - the current M.O. of the bad guys seems to be: buy, mark-up, put up ugliness, never visit the simulator again (except perhaps to extort by putting up more ugliness). (2) Min / Maximum building height configurable by sim - if you have a flat sim at water level, and set a + / - build height based on the water level, you could preserve views automatically, and provide the popular "beach front / suburban" options without having to play police. (3) On advertising: this is much trickier. I hate the "Impeach Bush" ad-farm problem as much as the next, yet I've been involved in legit advertising in the past. I always tried to keep it road-side, to fit in with the decor, in the SLBoutique days, and would always sell to a neighbor at my cost, upon request (in fact, I made some good friends that way). I also provide value in advertising with my free Gogomodo Trivia game; it is free for anyone to use, but I cover the bandwidth and server costs by driving revenue by advertising. It is quite popular with over 200 locations, but with many of them going 24/7, the bandwidth adds up. The revenue driven by our sponsors offsets this and provides a free game a lot of people enjoy. Our sort of implied ToS is, "Show our sponsors, and you get a fun communal game to play." (4) Better controls for the mainland. I'm not going to touch "shared ban lists" as this is too controversial, but how about ability to change textures on a land plot? Or a whole sim, by vote of residents by square meter ownership? Philip's argument against this was that the mainland would look too much like patchwork - but honestly, ever flown in a place? That's how RL looks, especially over the farmland of the United Kingdom! If you want to encourage the mainland to be a place of themes and collaboration (I'll echo eltee here), giving self-organized communities the ability to vote themselves to develop the neighborhood in new and interesting ways in an automated fashion would be huge. (5) Better ability to route people to continents where they speak the language. This is already underway, but perhaps tagging each region on each continent on the map with a predominant language spoken would help new residents find their target destinations. Sorry, but the newbie HUD doesn't cut it. (6) Build a historical area around Morris / Ahern / etc. Ben's is dead. So is Luna's. A lot of that space is completely unused now. There was talk of building an SLCC museum in the area, with memories of each year. The same could be done for major events, like one for birthday celebrations (perhaps details new features added that year, and pictures from the event). Giving people a sense of how SL evolved over the years... and a reminder of just how much it has improved... would be a good used for that space. Just a few ideas. I'm sure I'll share more later. Regards, -Flip
__________________ Peregrine Salon: Flip & Jenn's thang. |
| | |
| 1 User Said Thanks: |
| | #20 (permalink) |
| Invisible Man ![]() ![]() ![]() ![]() ![]() ![]()
Alpha Inside (tm)
Join Date: Jul 2007 Location: England
Posts: 7,500
SL Join Date: 13 MAY 06
My Mood: | |
| | |
| | #21 (permalink) |
| Evil Incarnate! ![]() ![]() ![]() ![]()
Recursion is beautiful!
Join Date: Jun 2007 Location: Philadelphia, PA
Posts: 4,829
SL Join Date: 2003-11-14
Business: Peregrine Salon SLShopper Ads: 1
My Mood: | Let's also not forget: There's a big difference between a shop / boutique and a mall. I've always hated main land malls, but I don't have a problem with people having a primary shop... just nothing taking up a full sim! ![]() |
| | |