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| | #701 (permalink) |
| Senior Member ![]() ![]() ![]() ![]()
You can see it in her eyes
Join Date: Sep 2010
Posts: 2,943
My Mood: SL Join Date: 04/06/2008 Client: Singularity 1.7.2, Firestorm Blog Entries: 1 | It's clear that TPV development needs to go to opensim in order to get anything done. But the (extremely) low user numbers of opensim (the highest concurrencies atm are around 250-400 people, though I think 1-20 is closer to the average) means that there are not enough users to give the devs the ego boost needed to make the development work worthwhile. So, essentially, Linden Lab has now killed this platform, and all it can do from here is wither and die. That's extremely sad, but that's also life, too.
__________________ Drama is easy with eyes closed misunderstanding all you read |
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| 1 User Disagreed: |
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| | #702 (permalink) |
| Placeholder ![]() ![]() ![]()
Mauves ovriers ne trovera ja
bon hostill
Join Date: Oct 2010
Posts: 1,720
My Mood: Client: SL Viewer 3 | object script counts, some area search versions, temporary uploads are all features that went into popular TPVs and caused more server load than intended. Oz has a valid point on that one. |
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| 2 Users Agreed: |
| | #703 (permalink) |
| *blink* ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() *SLU Supporter* ![]() ![]() ![]() ![]()
don't need status
| All they need to do is provide an instrumented server instance for testing with various load levels, and the TPV community can go to town with any kind of changes they like. Why close off half or more of the client/server paradigm? Can I get a cat or a dog instead of a pony for making it to the end of the thread? |
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| | #705 (permalink) | |
| Senior Member ![]() ![]()
rawr!
Join Date: Feb 2011
Posts: 238
My Mood: SL Join Date: 2006 | Quote:
blame is such an awesome thing. it's right up there with scapegoats. blame has been used along with scapegoats for the last 6 years that i'm aware of and prolly 2 years before that, to cover everything from oversized prims to weapons abuse. the solution is not to shift blame around onto other scapegoats chalice. is it? oh and chaice, they touched me in the purse lol. | |
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| | #706 (permalink) | |||
| FS Dev ![]() ![]()
Limited Edition Serious Cat
with Rainbow Sprinkles
Join Date: May 2010
Posts: 614
My Mood: SL Join Date: Dec '08 | Quote:
Quote:
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| | #707 (permalink) | |
| Mootles ![]() ![]() ![]()
cout<<"monies";
| Quote:
Nothing to get obsoleted. Your grammar is worse than a bad trolls on failure chan.
__________________ I used to program once, then I took an arrow to the knee. | |
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| 1 User Laughed: |
| | #708 (permalink) | |
| And you know that ![]() ![]() ![]() ![]()
Play the game
Join Date: Jul 2007 Location: The Realm of Rygeon
Posts: 4,748
My Mood: SL Join Date: February 2005
Business: The Realm of Rygeon Client: Firestorm | Quote:
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| | #709 (permalink) | |||
| Punching bag developer ![]() ![]()
busy coding
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| | #710 (permalink) | |
| Radegast ![]() ![]() | Quote:
I'd suggest increasing your dosage, but I'm not a medical professional, consult your doctor. | |
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| 2 Users Agreed: |
| | #711 (permalink) |
| You look tasty. ![]() ![]() ![]() ![]() ![]() ![]() ![]()
Beeble Bubble Bimbo and
Griffer Alt but not a Dog
Chewy
Join Date: Aug 2007
Posts: 11,210
My Mood: SL Join Date: October 24, 2006 Client: Frestorm, Imprudence Blog Entries: 3 | Which makes his public rage-on for Kadah even less classy.
__________________ ![]() SL easily allows you to accidentally your entire pants. -- Adeon Writer |
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| 5 Users Agreed: |
| | #712 (permalink) | |
| Mootles ![]() ![]() ![]()
cout<<"monies";
| Quote:
since you are not to bright, if I post anything related to an active bug, I doubt chris or josh would like that. However because open sim is a different can of worms and sl has long since fixed this let me show you something that you may be able to comprehend. default { state_entry() { jump l; string a; @l; (integer)a; } } that used to crash sims and shut down the script vm, go test in older versions of open sim. Oh and seeing as how I was the person do discover the null count variable crasher as well which would crash any sim after ten seconds I think I know what I am talking about. I have recently gotten some good fixes dealing with script stupidity fixed and for that matter know a hell of a lot of what I am talking about. For that matter taking up memory active or inactive in scripts can easily cripple a sim. I could make a dummy alt and meet you on sl and show you that I can not only cripple the sim, but force all scripts to stop running by simply making new scripts that call a single function. However posting code that is a active bug and possible threat on a public form is something I will not do. For that matter if he has done rade gast and he still thinks back porting makes a viewer not obsolete when it is on a horribly outdated code base. I shutter to think for his users. | |
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| | #713 (permalink) | |
| Lustful Cockmonster ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() *SLU Supporter* ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
Unedited
Join Date: Jun 2007 Location: Sydney, Australia
Posts: 51,807
My Mood: SL Join Date: October 2004 Blog Entries: 1 | Quote:
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| 1 User Agreed: |
| | #714 (permalink) | |
| Radegast ![]() ![]() | Quote:
I just cannot tolerate spreading of FUD, fear-mongering, especially when it comes with supposed implied insider information. I've yet to hear Kadah explain how can he claim with such certainty that there will be this big license incompatible update that will make all V1 UI viewers impossible, or the other few doomsday's scenarios he outlined in the post I was responding to. | |
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| | #716 (permalink) | |
| FS Dev ![]() ![]()
Limited Edition Serious Cat
with Rainbow Sprinkles
Join Date: May 2010
Posts: 614
My Mood: SL Join Date: Dec '08 | Quote:
Though it would have been nice if they had said something about the DN servers not being scaled for the possibility that more than a third of the grid using it. x3 | |
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| | #719 (permalink) | |
| Singularitan ![]() ![]() Join Date: Jan 2011 Location: Singularity, EU
Posts: 195
Client: Singularity | Quote:
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| | #721 (permalink) | |
| Singularitan ![]() ![]() Join Date: Jan 2011 Location: Singularity, EU
Posts: 195
Client: Singularity | Quote:
P.S. your avatar is very Last edited by Siana Gearz; 02-27-2012 at 10:51 PM. | |
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| | #722 (permalink) | |
| Senior Member ![]() ![]() ![]() ![]()
You can see it in her eyes
Join Date: Sep 2010
Posts: 2,943
My Mood: SL Join Date: 04/06/2008 Client: Singularity 1.7.2, Firestorm Blog Entries: 1 | Quote:
I'm sure the drama will pique some interest in other grids, but probably no more than usual. So the problem remains --not enough kudos/feedback for it to be worth the TPV developer's time in migrating away from SL. | |
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| 1 User Agreed: |
| | #723 (permalink) | |
| Hopeless Otaku Girl ![]() ![]()
tinkerbell is my drug dealer
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![]() i think QR codes are neet! | |
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| | #725 (permalink) | |
| Lustful Cockmonster ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() *SLU Supporter* ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
Unedited
Join Date: Jun 2007 Location: Sydney, Australia
Posts: 51,807
My Mood: SL Join Date: October 2004 Blog Entries: 1 | Quote:
Developing his viewer and contributing to yours aren't something I would put on an epeen bullet-point list either, especially given the reputation you have, but that's me. But wotevs, you two seem to get along pretty well. Must be because you're both raging gasbags. | |
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LinkBack to this Thread: http://www.sluniverse.com/php/vb/alternative-sl-clients/69990-new-tpv-policy-changes.html | ||||
| Posted By | For | Type | Date | |
| #SL Viewer Policy Change Meeting | This thread | Refback | 02-26-2012 09:12 PM | |
| Viewer för Second Life standardiseras « Prim Team | This thread | Pingback | 02-25-2012 06:40 AM | |
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