Cool VL Viewer updates - SLUniverse Forums
Navigation » SLUniverse Forums > Virtual World Discussion > Alternative SL Clients » Cool VL Viewer updates


Alternative SL Clients Discuss third party SL clients here.

Reply
 
LinkBack Thread Tools Display Modes
Old 05-11-2011, 09:19 PM   #1 (permalink)
As A Service
 
Brenda Connolly's Avatar
 
Join Date: Nov 2007
Posts: 17,617
SL Join Date: Jan 9, 2007
Cool VL Viewer updates

It looks like there is a new update for CV, now at 1.25.0.34

There is also an experimental 1.26.0

Cool VL Viewer
Brenda Connolly is offline   Reply With Quote
5 Users Said Thanks :
Old 05-28-2011, 12:57 AM   #2 (permalink)
Senior Member

*SLU Supporter*
 
Samantha Poindexter's Avatar
 
Join Date: Jun 2009
Posts: 1,135
SL Join Date: February 13, 2006
Business: Samantha's Shirts
Client: Cool VL Viewer 1.26.12

Awards: 1
Best Drama Summary 
The latest experimental build includes all three SL search engines. Old search! New search! Really new search!
__________________
Philip 3:16
For Rosedale so loved the grid, that he rezzed his only begotten Avatar, that whosoever believeth in him shall not crash, but have eternal Second Life.
Samantha Poindexter is offline   Reply With Quote
2 Users Said Thanks :
Old 07-06-2011, 05:58 PM   #3 (permalink)
As A Service
 
Brenda Connolly's Avatar
 
Join Date: Nov 2007
Posts: 17,617
SL Join Date: Jan 9, 2007
1.26.8 is out. Among all the geeky stuff added is this....

Quote:
......you can now delete all the stupid and useless system folders created by v2, such as "My Outfit", "Current Outfit", "Favorites", and Calling Cards sub-folders to get back your inventory in its clean v1-style state
Brenda Connolly is offline   Reply With Quote
2 Users Laughed:
1 User Said Thanks:
Old 07-06-2011, 06:35 PM   #4 (permalink)
Senior Member

*SLU Supporter*
 
Join Date: Jul 2007
Posts: 16,545

Awards: 1
Guinea Pig 
Those folders aren't exactly "stupid and useless" if you actually use V2.
Walker is offline   Reply With Quote
1 User Groaned:
Old 07-06-2011, 06:45 PM   #5 (permalink)
As A Service
 
Brenda Connolly's Avatar
 
Join Date: Nov 2007
Posts: 17,617
SL Join Date: Jan 9, 2007
Quote:
Originally Posted by Walker View Post
Those folders aren't exactly "stupid and useless" if you actually use V2.
I guess he's playing to his audience, in the great tradition of French actors such as Charles Boyer, Jean-Paul Belmondo and the great...Geri Louis.
Brenda Connolly is offline   Reply With Quote
Old 07-06-2011, 06:52 PM   #6 (permalink)
Adorable.
 
Charlemagne Allen's Avatar
 
Join Date: Sep 2007
Posts: 6,900
My Mood:
SL Join Date: February 2007
Quote:
Originally Posted by Walker View Post
you actually use V2.
Well, that's your problem right there!

__________________
Charlemagne Allen: YOU'RE A RACIST!
Charlemagne Allen: I HAVE CHATLOGS!
smokergirl Lowenhar: HOMOPHOBE
smokergirl Lowenhar: CONTENT THIEF
Charlemagne Allen: RELIGION SUCKS DONKEY BALLS!
smokergirl Lowenhar: KISS MY ASS YOU CLOSE MINDED HYPOCRIT
Charlemagne Allen: YOU WERE AN ESCORT FOR BARN ANIMALS!
Charlemagne Allen: ZOMG BIG SIG!

Pretty things:
http://www.flickr.com/photos/charlemagneallen/
Charlemagne Allen is offline   Reply With Quote
1 User Agreed:
1 User Disagreed:
Old 07-07-2011, 02:59 PM   #7 (permalink)
Abnormally Normal
 
Lord's Avatar
I Don't Really Exist Do I ?
 
Join Date: Aug 2010
Location: Yuma, AZ
Posts: 2,363
My Mood:
Client: I try all of them.
I think the most important thing to look at is that each of Cool VL's latest V2 backports are from SLV 2.7 unlike Firestorm. Cool VL has a chance of leap-frogging Firestorm and with a V1 interface.
Lord is offline   Reply With Quote
1 User Said Yay!:
Old 07-08-2011, 06:34 PM   #8 (permalink)
Abnormally Normal
 
Lord's Avatar
I Don't Really Exist Do I ?
 
Join Date: Aug 2010
Location: Yuma, AZ
Posts: 2,363
My Mood:
Client: I try all of them.
Cool VL clipping along...new release 1.26.09 here today ! Link: Cool VL Viewer
Lord is offline   Reply With Quote
1 User Said Thanks:
Old 07-08-2011, 07:16 PM   #9 (permalink)
LEMONY CAKE!
 
Andromeda Rage's Avatar
Tough times demand tough farts.
 
Join Date: Feb 2011
Location: The Moon
Posts: 1,045
My Mood:
SL Join Date: October 20, 2194
Client: SL Viewer for Commodore 64
Quote:
Originally Posted by Lord View Post
I think the most important thing to look at is that each of Cool VL's latest V2 backports are from SLV 2.7 unlike Firestorm. Cool VL has a chance of leap-frogging Firestorm and with a V1 interface.
It's interesting that Henri's on his way to accomplishing what LL probably should have just done in the first place to avoid all this endless V1 vs V2 crap. Just keep adding new features and keep improving things under the hood. I say this despite actually liking some of the V2 interface (it turns out that I actually *don't* like pie menus that much, after all, and the Favorites bar is quite handy for me)... but hey, if V2 never came to be in the first place, I wouldn't have missed it.

Oh well, hindsight is 20/20 and all that!
Andromeda Rage is offline   Reply With Quote
3 Users Agreed:
1 User Likes This:
Old 07-08-2011, 07:30 PM   #10 (permalink)
As A Service
 
Brenda Connolly's Avatar
 
Join Date: Nov 2007
Posts: 17,617
SL Join Date: Jan 9, 2007
Quote:
Originally Posted by Andromeda Rage View Post
It's interesting that Henri's on his way to accomplishing what LL probably should have just done in the first place to avoid all this endless V1 vs V2 crap. Just keep adding new features and keep improving things under the hood. I say this despite actually liking some of the V2 interface (it turns out that I actually *don't* like pie menus that much, after all, and the Favorites bar is quite handy for me)... but hey, if V2 never came to be in the first place, I wouldn't have missed it.

Oh well, hindsight is 20/20 and all that!
If they had REALLY looked at V1 and what needed changing, what features were lacking and had a more planned and logical approach as opposed to farming the job out half way across the world to people who had little idea of what SL was and how it was used, and then didn't try to ram the result down everyone's throat in what could only be called desperation, while insisting everything was great things may have been a lot different.
Brenda Connolly is offline   Reply With Quote
4 Users Agreed:
Old 07-09-2011, 06:13 AM   #11 (permalink)
Senior Member
 
Sione's Avatar
see-oh-neh
 
Join Date: Sep 2010
Location: New Zealand
Posts: 3,434

Awards: 1
Thank You 
I like the Firestorm MetaHarper skin better than any v1 UI. Things are really starting to come together now from LL and from TPV's.

BUT, when v2 emigrated from Eastern Europe it was a big pile of shit. I am not going to disagree with that at all. They even tried to get Torley to sell it by making videos about how wonderful it is and the whole way through those videos you could tell by his voice he didn't agree with what he was saying.
Sione is offline   Reply With Quote
1 User Agreed:
Old 07-09-2011, 09:03 AM   #12 (permalink)
As A Service
 
Brenda Connolly's Avatar
 
Join Date: Nov 2007
Posts: 17,617
SL Join Date: Jan 9, 2007
Quote:
Originally Posted by Sione View Post
I like the Firestorm MetaHarper skin better than any v1 UI. Things are really starting to come together now from LL and from TPV's.

BUT, when v2 emigrated from Eastern Europe it was a big pile of shit. I am not going to disagree with that at all. They even tried to get Torley to sell it by making videos about how wonderful it is and the whole way through those videos you could tell by his voice he didn't agree with what he was saying.
If I remember correctly, he blogged about how his wife HATED the Odessa Files when they were first released.
Brenda Connolly is offline   Reply With Quote
Old 07-17-2011, 06:56 PM   #13 (permalink)
Abnormally Normal
 
Lord's Avatar
I Don't Really Exist Do I ?
 
Join Date: Aug 2010
Location: Yuma, AZ
Posts: 2,363
My Mood:
Client: I try all of them.
Cool VL 1.26.0.10 out today ! Cool VL Viewer
Lord is offline   Reply With Quote
1 User Said Thanks:
Old 07-22-2011, 09:00 PM   #14 (permalink)
Abnormally Normal
 
Lord's Avatar
I Don't Really Exist Do I ?
 
Join Date: Aug 2010
Location: Yuma, AZ
Posts: 2,363
My Mood:
Client: I try all of them.
Can you just smell the mesh a'comin' ?

Cool VL 1.26.0.11 out today ! Includes code from both SLV 2.7 & 2.8 ! http://sldev.free.fr/
Lord is offline   Reply With Quote
1 User Said Thanks:
Old 07-28-2011, 04:41 PM   #15 (permalink)
As A Service
 
Brenda Connolly's Avatar
 
Join Date: Nov 2007
Posts: 17,617
SL Join Date: Jan 9, 2007
CoolVL 1.26.0 is now the stable viewer, 1.25 will be retired at the end of the year.

A new experimental viewer 1.26.1 is now in the works.

Quote:
I decided that since v1.26.0 proved extremely stable and brings a load of improvements over v1.25.0 (the diff between the v1.25.0.40 and v1.26.0.12 source trees (not counting spacing changes) is 13Mb big, representing over 38000 changed or added lines !), and since I won't have the time to maintain v1.25.0 to implement the features that will be required to keep it up to date with SL changes (new search, for example), v1.26.0 is going to become the new stable branch, starting with v1.26.0.12.

v1.25.0.40 will stay available (but will not be maintained/supported any more) till the end of this year, after which it will be retired.

A new experimental branch (v1.26.1) will be opened soon, which will be the actual start for Mesh backport (with changes that might temporarily break things, thus the "experimental" status).

Once Mesh is ready (v1.26.2.0), the v1.26.1 experimental branch will be retired.

Note that v1.26.1 and later Cool VL Viewers will be incompatible with computers without SSE2 support (this is a requirement for Meshes, just like for LL's official v2.7 and later viewers), thus why I will keep v1.26.0 active for a while, even after v1.26.2 is out.

v1.25.0 users are highly encouraged to upgrade to v1.26.0.
Brenda Connolly is offline   Reply With Quote
2 Users Said Thanks :
1 User Likes This:
Old 07-30-2011, 09:09 AM   #16 (permalink)
As A Service
 
Brenda Connolly's Avatar
 
Join Date: Nov 2007
Posts: 17,617
SL Join Date: Jan 9, 2007
CV 1.26.0.12 is out

Quote:
Here is a new release of the Cool VL Viewer, available now from http://sldev.free.fr/:

Cool VL Viewer v1.26.0.12 (new stable branch)

This is mainly a bugfix and polishing release, and the first release of the new stable branch (see the latest roadmap update for details about branches).

New in this release:

Added a parcel icon (a small, stroked eye) in the status bar for the new avatar visibility parcel setting (note: the icon I made matches well the legacy icons, but not too well the v1.2x icons: if you don't use the legacy icons and want an icon matching the v1.2x ones, feel free to send me an icon of your creation ). Also made it so that the legacy icons could be used with the Silver skin.
Fixed the missing "Bandwidth" and "Packet Loss" labels in the tooltips for the corresponding status bar indicators, and improved the status bar code (speedier, cleaner code).
Implemented a new PlayChatAnims setting, allowing to either always play the whisper/say (nodding)/shout animations when chatting (default behaviour, like in other viewers), or to prevent playing them on pure emotes ('/me waves in greetings.' is a pure emote, without 'spoken' text by the avatar, '/me waves, "Hello !"' is not a pure emote since the avatar said "Hello !"), or to never play them (useful when sitting on as object that makes your avatar play a low priority animation that the chat anim could override and ruin). The checkbox for this new setting is available in the "Text Chat" tab of the "Preferences" floater.
Backported from LL's v2.7 viewer a few fixes for potential crash bugs in the renderer (even if I never ran into them) that I spotted while working on Mesh backport.
Repaired the broken Active Speakers floater (it was broken in v1.26.0.9). See this thread for details.
Added support code for llTextBox() used by group-deeded objects. See this thread for details.
Cleaned up all notifications so that the "Never display 'Resident' as the last name in legacy names" setting also applies to them.
Made it so that the Group Info floater now remembers its last position instead of always appearing centered on the screen.
Improved the music, media and master volume controls in the toolbar (fully rewritten for speed and correctness, properly differentiating the code paths for each control) and added the music/media URL in the tooltip for the play buttons.
Made it so that when wearing a male shape, you still can edit the Belly Bounce setting in Physics wearables. Fix by Tank Master and borrowed from the Phoenix viewer.
Hard coded Qt Webkit version number updated to reflect the actual Qt Webkit version in the About floater.
Various minor code cleanup and dead code removals.

Enjoy !

IMPORTANT: the v1.25.0 branch is now to be considered deprecated. Please, upgrade to v1.26.0 (which is stabler, faster and implements the latest changes for the new features of the SL grid).
Merci, Henri.
Brenda Connolly is offline   Reply With Quote
1 User Said Thanks:
1 User Likes This:
Old 07-30-2011, 10:30 AM   #17 (permalink)
LEMONY CAKE!
 
Andromeda Rage's Avatar
Tough times demand tough farts.
 
Join Date: Feb 2011
Location: The Moon
Posts: 1,045
My Mood:
SL Join Date: October 20, 2194
Client: SL Viewer for Commodore 64
Quote:
Originally Posted by Lord View Post
I think the most important thing to look at is that each of Cool VL's latest V2 backports are from SLV 2.7 unlike Firestorm. Cool VL has a chance of leap-frogging Firestorm and with a V1 interface.
It's really kind of ironic... at this rate, Cool VL will have mesh support before Firestorm does.
Andromeda Rage is offline   Reply With Quote
1 User Laughed:
Old 07-30-2011, 10:46 AM   #18 (permalink)
As A Service
 
Brenda Connolly's Avatar
 
Join Date: Nov 2007
Posts: 17,617
SL Join Date: Jan 9, 2007
Quote:
Originally Posted by Andromeda Rage View Post
It's really kind of ironic... at this rate, Cool VL will have mesh support before Firestorm does.
Maybe that's what makes it Cool.
Brenda Connolly is offline   Reply With Quote
3 Users Agreed:
Old 07-30-2011, 10:48 AM   #19 (permalink)
Nasty Brit
 
Innula Zenovka's Avatar
Grande Cabalista
 
Join Date: May 2009
Posts: 18,459
SL Join Date: 17 June 2007
Business: Something Spunky
Quote:
Originally Posted by Andromeda Rage View Post
It's really kind of ironic... at this rate, Cool VL will have mesh support before Firestorm does.
Very probably (and I will laugh like a drain if that happens).

What I wonder about is how Phoenix/Firestorm will handle it if/when Henri and Sianna have mesh-capable Snowglobe-based viewers. Will they take the opportunity to tell their "V2 over my dead body" users that since other Snowglobe-based viewers support mesh, they can use them if they really don't want to switch, because the devs are concentrating on trying to get Firestorm to catch up with the official viewer, or will they try to adopt mesh for Phoenix?
__________________
Innula Zenovka is offline   Reply With Quote
Old 07-30-2011, 10:49 AM   #20 (permalink)
Dat Burd

*SLU Supporter*
 
Inhandra's Avatar
Free Range Bird
 
Join Date: Sep 2010
Posts: 3,608
SL Join Date: May 2006
Quote:
Originally Posted by Andromeda Rage View Post
It's really kind of ironic... at this rate, Cool VL will have mesh support before Firestorm does.
I could see it.
Inhandra is offline   Reply With Quote
1 User Agreed:
Old 07-30-2011, 11:10 AM   #21 (permalink)
LEMONY CAKE!
 
Andromeda Rage's Avatar
Tough times demand tough farts.
 
Join Date: Feb 2011
Location: The Moon
Posts: 1,045
My Mood:
SL Join Date: October 20, 2194
Client: SL Viewer for Commodore 64
Quote:
Originally Posted by Innula Zenovka View Post
Very probably (and I will laugh like a drain if that happens).

What I wonder about is how Phoenix/Firestorm will handle it if/when Henri and Sianna have mesh-capable Snowglobe-based viewers. Will they take the opportunity to tell their "V2 over my dead body" users that since other Snowglobe-based viewers support mesh, they can use them if they really don't want to switch, because the devs are concentrating on trying to get Firestorm to catch up with the official viewer, or will they try to adopt mesh for Phoenix?
According to Siana's latest posting on the Singularity site, apparently the Phoenix devs would be willing to add mesh support to Phoenix if it didn't take too many hands away from Firestorm. Kind of like what happened with the V2 avatar physics. The port was done and all the Phoenix devs had to do was merge it in (and make sure nothing was broken of course.)

ETA: and even if the Phoenix devs didn't want to do it, there's nothing to stop someone else from forking the Phoenix code and doing it themselves.

Last edited by Andromeda Rage; 07-30-2011 at 11:18 AM.
Andromeda Rage is offline   Reply With Quote
1 User Agreed:
Old 07-30-2011, 01:22 PM   #22 (permalink)
Nasty Brit
 
Innula Zenovka's Avatar
Grande Cabalista
 
Join Date: May 2009
Posts: 18,459
SL Join Date: 17 June 2007
Business: Something Spunky
Quote:
Originally Posted by Andromeda Rage View Post
According to Siana's latest posting on the Singularity site, apparently the Phoenix devs would be willing to add mesh support to Phoenix if it didn't take too many hands away from Firestorm. Kind of like what happened with the V2 avatar physics. The port was done and all the Phoenix devs had to do was merge it in (and make sure nothing was broken of course.)

ETA: and even if the Phoenix devs didn't want to do it, there's nothing to stop someone else from forking the Phoenix code and doing it themselves.
I think, from what she says, it's easier said than done:
Quote:
While a clean work path showing one viewer developer implement or port a feature can always be leveraged by other developers to speed up their progress, Singularity's approach has involved reworking more than 120 000 lines of code beforehand to make Mesh integration easier, spread over half a year of work. Now, because of this, we don't feel like our implementation will fit easily within Phoenix, unless they repeat that whole work. But there is still a chance that an independent implementation makes its way into Phoenix, and if we can help them with knowledge we have gained, we certainly will
Similarly, Henri's been preparing Cool VL for mesh for the last several months. I think Phoenix (or someone forking the code) would find it considerably more difficult than they did when they simply slotted in avatar physics.
Innula Zenovka is offline   Reply With Quote
Old 08-01-2011, 03:43 AM   #23 (permalink)
Miss StarLight
 
Hitomi Tiponi's Avatar
The little dabbler
 
Join Date: Mar 2010
Location: UK, Australia, Japan, and sometimes elsewhere in Europe and Asia ....best to be a moving target
Posts: 3,117
SL Join Date: 06/12/08
Quote:
Originally Posted by Andromeda Rage View Post
It's really kind of ironic... at this rate, Cool VL will have mesh support before Firestorm does.
No they won't.
Hitomi Tiponi is offline   Reply With Quote
Old 08-01-2011, 09:31 AM   #24 (permalink)
Dat Burd

*SLU Supporter*
 
Inhandra's Avatar
Free Range Bird
 
Join Date: Sep 2010
Posts: 3,608
SL Join Date: May 2006
Quote:
Originally Posted by Hitomi Tiponi View Post
No they won't.
Do you know something? You know, if you bring cookies, candy, or gossip, you're supposed to bring enough to share with the class!
Inhandra is offline   Reply With Quote
1 User Agreed:
Old 08-01-2011, 11:18 AM   #25 (permalink)
Senior Member
GZ Terrorist
 
Join Date: Feb 2011
Location: Cloud Nine USA
Posts: 685
My Mood:
SL Join Date: 2007
Client: Cool VL
Send a message via Skype™ to Karen
I am trying the Cool Viewer and everything is awsome except i am unable to have voice. The white dot does not appear and i have voice enabled under preferences. Is it me or SL being SL again?
Karen is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are On
Refbacks are On




SEO by vBSEO