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Originally Posted by Rock What I cannot find on the UDK websites is what do you do once you have built a game/world with the kit? How do you deploy your creation?
Can you host it on a server and have friends log-in to play (then what about a viewer?). Are there any server/client mechanisms?
Rock |
As the entire Unreal engine is predicated on the client/server model, I assume it's a given.