SLUniverse Forums - View Single Post - Rotating on a global axis whilst retaining local orientation
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Old 10-10-2009, 03:24 AM   #3 (permalink)
Jonno
Junior Member
 
Join Date: Oct 2009
Posts: 1
How can you expect to achieve the maintenance of a local orientation while spinning on a global axis? It's a bit like asking how can I walk a mile west and end up where I started? You can only do this under particular circumstances, and you give an example of one where you tip on the x-axis and spin on the global z axis. This works because the local x-axis remains at right angles to the global z-axis. After an arbitrary reorientation on the x-z plane it won't work.
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