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Originally Posted by LoganBauer I'm also wondering what sort of permissions system they have for assets. Would you just be able to "buy" a sofa in-world with the standard client? So would you even be able to "rez" or place that sofa without using the SDK?
Also you mention parceling and renting land - I'm guessing they don't have "prim limits", but there has to be some sort of constraints to make sure that tenants don't put too much "stuff"(geometry, textures,ect) there that lags everyone who sees it... | I really don't know, but as all assets are made outside the program, I suspect modifiable assets will have to be downloaded outside the service, as it is for anyone modding a cryengine2 game.
__________________ "To begin with," said the Cat, "a dog's not mad. You grant that?"
"I suppose so," said Alice.
"Well, then," the Cat went on, "you see, a dog growls when it's angry, and wags its tail when it's pleased. Now I growl when I'm pleased, and wag my tail when I'm angry. Therefore I'm mad."
"I call it purring, not growling," said Alice.
"Call it what you like," said the Cat. |