Okay, so... this is me:
SL's a kiddie pool that I was outgrowing (and moaning endlessly about), but this is a big step forward. There's a whole bunch of stuff I never learned (exporting LOD levels, setting up collision and physics, animation, etc.) because
SL has no use for it, and now it's all been dropped on me at once, along with instructions written only for 3DS Max, which I don't use. I'm excited and will be taking the time to learn more about Blender, one feature at a time, but those of you that want to come at this from
SL, be aware that it'll probably be overwhelming at first.