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Old 04-20-2009, 12:46 AM   #28 (permalink)
CaleVinson
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Given people's limited time, NDAs, etc, I'm not expecting all my questions to be answered here, but if nothing else this is a handy place to park them.

OK. In addition to its Lua scripting support, CryENGINE2 also supports compiled C++ extensions - see Programming Manual

Since the C++ dlls are generally used to make fundamental changes to the world, I would not be surprised to see them only available to City Developers. It might be a tad confusing if gravity was reversed in your neighbour's store for example.

If that unsubstantiated speculation is correct, it will be interesting to see where the functionality-line is drawn between what the Lua scripts have access to, and the C++ dlls.
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