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Originally Posted by Miriel Enfield No, nobody does.
That doesn't change the fact that user interface is important but truly and honestly sucks, and caused me no end of frustration and wasted time when I was trying to learn it. It also doesn't change the fact that Blender itself is a lot of wasted potential, thanks to its lack of usability. |
The important thing to remember about Blender is, it's free.
This removes an important component from the motivations of the developers. Commercial devs are always under pressure to be at least halfway user-friendly, or else no one will buy their product, and they'll be out of a job. They
have to make their product usable.
Blender, while it was once a commercial app, is now built by a cadre of volunteers, and as such is under no such stricture. This principle also applies where the bad documentation and support are concerned.
That said, Blender does a hell of a lot for something that people are making, for no money, in their spare time, out of the goodness of their hearts.
I am grateful to the Blender dev team, and to the people who provide information about it.
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