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Old 11-29-2008, 02:19 PM   #1 (permalink)
Phat Dufaux
Budding Texture Artist
 
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Join Date: May 2008
Location: Los Angeles, California, USA
Posts: 83
SL Join Date: January 14, 2008
Business: Texture Mill
Texture Load Times verses Texture Size

I've been texturing a complicated build which includes several Mega and Sculpty Prims with touchy tiling texturing. So, I have had to make some compound textures (my terminology, please tell me if there is already a "term of art" for slicing a huge texture 1536x512 into 3 512x512's), to be spread between 3 horizontally adjacent prim.

The question: From the Visitors' standpoint, is it a faster load to have one 1536x512 texture applied to the three prims (offset appropriately); or, three seperate 512x512 texture slices one apply to each of the three prims?

Thanks in advance.

Phat
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