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Originally Posted by Compulsion the main problems with it I see are
1. the huge amount of bandwidth needed to stream any kind of images at a useable resolution, most people just don't have that kind of download power and would thus make it a very niche market product. | Read about the voxel rendering and the compression. It's a lot like how irradiance caching works. A subset of the full data, which is highly compressible. Quote: |
2. the intense amount of server side work rendering the output compared to just streaming positional data to a client, sure it's a fun idea thinking about 20 or so people connecting and getting real time renders but operating enough server power to render 50,000 connections? forget it, it's just not a cost effective method and that is what will always be at the root of any technological advances move from concept to production.
| It's a peer to peer system.
__________________ "To begin with," said the Cat, "a dog's not mad. You grant that?"
"I suppose so," said Alice.
"Well, then," the Cat went on, "you see, a dog growls when it's angry, and wags its tail when it's pleased. Now I growl when I'm pleased, and wag my tail when I'm angry. Therefore I'm mad."
"I call it purring, not growling," said Alice.
"Call it what you like," said the Cat. |