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Old 11-09-2008, 06:30 PM   #16 (permalink)
Hypatia Callisto
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Cinema 2.0: The Next Chapter in the Ultimate Visual Experience™ Story




oh and... a mix of LightStage and Image-Metrics - yes, Image-Metrics is ALSO real -


and yes, Jules Urbach is a real person and OTOY is a real product, all real enough for OTOY's work to feature on the AMD site itself. The Optimus Prime stuff - well, that is done by Juan Jose Palomo, an employee of the same firm who also has his personal site 3d Blasphemy. But it is rendered in the engine. It's not exactly difficult to rerender your own artwork I do it myself - rerendered a lot of my gems I had originally set up for Carrara, in Modo. OBJ and 3ds files are renderable in multiple packages

This has me kinda excited... I'm curious if they can get over the hurdles. They certainly have more clout for me than a bunch of former "SL Bankers" playing with OpenSim. I realise why they are doing it this way - they want it to be usable on small devices, such as the Eee and iPhones.
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"To begin with," said the Cat, "a dog's not mad. You grant that?"

"I suppose so," said Alice.

"Well, then," the Cat went on, "you see, a dog growls when it's angry, and wags its tail when it's pleased. Now I growl when I'm pleased, and wag my tail when I'm angry. Therefore I'm mad."

"I call it purring, not growling," said Alice.

"Call it what you like," said the Cat.
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