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**Openspace regions are possible by using one CPU kernel to simulate 4 times the usual amount of terrain. This means one CPU can give 4 * 65536 sqm (4 openspace regions supporting 3750 prims each). This also means that 4 openspace regions share computing resources as if they were one giant region. With this in mind, you may want to consider carefully before using an openspace region for a high-traffic or commercial venture. Malls, clubs or any crowd drawing establishment on your region may influence the experience of the other regions or vice-versa.***
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This has been in the covenant of most of my openspaces for quite a while.
I agree, we were basically forced to convert... the market demanded it!