SLUniverse Forums - View Single Post - Scripting hurdle to overcome!
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Old 10-22-2008, 04:12 PM   #5 (permalink)
Jahar Aabye
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Join Date: Sep 2008
Posts: 2,137
Another option is to have the players wear a scripted attachment that contains a pillar in its contents. Then, when a player clicks on one of main pillars in the game, it could then say the avatar's name or key on a backchannel. The attachment then listens on that backchannel, and if it hears the correct line, it then rezzes a copy of the pillar from inventory, which could then be attached to the arm. Personally, I think that this is the best option. The downside is that they would have to obtain and wear the attachment first, but that could be done pretty easily by putting a box next to the pillars with a sign saying "Get your FREE game attachment by clicking HERE" or some such.
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