Good to hear Adam, thanks!
Thanks Mac. That's exactly why I got the Rex stuff up and running when it first came out and heard it had mesh support.
And I'm really glad I picked up Blender. I don't know if it was my previous 3DS Max experience or what but Blender has been a dream to work with and I've installed it on my other computer now and my 14yr old son and I sit side-by-side playing with it and building stuff.
Then of course we get all bummed out knowing it won't translate to
SL very well with sculpties but that's okay. We can mess around on my personal sandboxes and I'm looking forward to going live with this stuff someday on a grid someplace.