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Old 10-10-2008, 11:55 AM   #1 (permalink)
Matthew_Whittingham
Junior Member
 
Join Date: Oct 2008
Posts: 1
Scripting hurdle to overcome!

Hello,

I am a post-graduate student part of a project to convert some philosophical language games into the Second Life Universe. We are at the moment trying to construct a pile of pillars, such that upon clicking on the pile, it attaches a pillar to your arm. The idea being that you are picking a pillar up off a pile. We have been scripting it so that upon clicking the pile of pillars, it produces a single pillar next to the pile, which if you then click on, it asks if you would like to attach that pillar to your arm.

Our problem is, that if you are not the owner of the pillar, it denies you from doing this. The only person who can pull it off succesfully is the original owner of the pile of pillars, and the pillar inside it. Is there some way around this issue of ownership, other then having it first placed into your inventory. Our aim is to side-step as much of the Second Life interface as possible when participating in this language game.

Thanks for any help!

Matt
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