| 3047 is the number of scripted objects; an object can have more than one script in it though so it could be potentially higher.
I'm a shit scripter so I don't have many on my sim at all. 228 scripted objects, and that's probably one script per object. Most of those are a simple rotating script.
I personally haven't had much trouble on my open space. I was worried about it, and told that they had gotten much better at VMing them off, but still expected it to run like shit once they got popular.
My performance hasn't changed at all since I first got it, so either I'm somehow lucky enough to end up in clusters each time I reboot that are always low use or they really have split them off effectively. |