Quote:
Originally Posted by Tya sphere hun... shoes are hard to make with curves. learn to manipulate the sphere...start off with 8x8 vertices until you are comfortable then work your way up. you will find this in your sphere properties when you first make it
vertices are the squares (purple) you see on the prim or in your case - curve
your models in SL will never look the same as they do in maya, unless you are working in high vertices and spans. actually it will never look identical, because you loose detail in SL but it will come close. |
ok I know what they are but once I start to manipulate the mesh it no loger becomes possible for me to add more. And the issue of making it the correct demensions for the
sl foot comes into play because when i finally import it in i have to re-size the prims to fit. is there a model file available to fit the shoe on in maya? or something of the like?