sphere hun... shoes are hard to make with curves. learn to manipulate the sphere...start off with 8x8 vertices until you are comfortable then work your way up. you will find this in your sphere properties when you first make it
vertices are the squares (purple) you see on the prim or in your case - curve
your models in
SL will never look the same as they do in maya, unless you are working in high vertices and spans. actually it will never look identical, because you loose detail in
SL but it will come close.