| One thing is I never overstress the mesh. I'm guessing that you compressed the middle portion in two dimensions so there must be a serious stretch from the tops and bottoms to the focal points.
What I would do is change the branch "splitting" approach.
Nurbs surfaces don't like too much abuse. I try to keep vertices spaced apart as even as I can even when I have to compress stuff.
EDIT:
Tried it just now. Can't replicate the white spots.
Last edited by Aodhan McDunnough; 08-22-2008 at 04:40 AM.
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