Quote:
Originally Posted by Daisy Rimbaud I remember a thread on the official forums (which became quite heated) about the inability of LSL to detect the sex of an avatar. Some people were quite upset about the possibility of an llGetAvatarSex(key id) function, on the grounds that it forced them into a M/F dichotomy that they didn't buy into.
However, English does that anyway. Either you type "/me scratches her nose" or "/me scratches his nose" - unless you really prefer "/me scratches its nose". "/me scratches their nose" gets stilted real quick, as anyone who has tried to write llSay dialog in scripts will know. |
I had once brought up
that very same suggestion in the
SLU content creation forums. Having a role-play area with no shortage of traps, triggers, tentacle creatures, sudden drops, and teleporters, I had grown attached to the idea of being able to trigger appropriate screams, gasps, and moans.
Of course, through the course of the thread some very valid points were made as to what others might do with such gender-determining scripts.
I do still find the idea appealing, but I also agree that it could be used to make things more difficult for those not wishing to be confined to other's ideas of gender role, or to have their gender confused due to their avatar making use of the opposite gender's mesh. A significant number of male avatars make use of the female mesh to achieve male body types which the male mesh is incapable of.
If, say, furniture or poseballs which detected the av mesh to determine what animation was to be played became popular, that could be the source of no end of frustration for a large number of people.