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Old 07-30-2008, 05:12 PM   #26 (permalink)
Bams
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Join Date: Apr 2008
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Quote:
Originally Posted by Joshua Nightshade View Post
On top of being potentially laggy, I will never easily use them after tons of security exploits allowed people to basically pull whatever they wanted from them.

It's less of a vulnerability to set a box to sale.
I'll have to do some checking. I wrote the main vendor script I use and haven't had any issues with it. I have another oen I purchased which works quite well and I haven't had any issues with it either. In fact that one is deployed at some random 'franchise' spots where people wanted to resell my things in their locations. I load them and they place them, we split the sales kinda thing.

Hey if you get a chance can you post/IM me some info on those exploits I'd be interested to know if I'm vulnerable.

Quote:
Originally Posted by Derrits Mapp View Post
Well, from my point of view, it's much preferable to see all products at once instead of having to click through endless numbers of items on an object that has a different layout than the other right next to it.

Mind you, we're talking a store that has enough space as well as enough prim count here. Not some little place in a mall.
I guess if you have the space. I haven't had the chance to drpo in to her store I was merely commenting on the vendor thingie.

From a seller's standpoint, I find vendors make it easy to move product and setup new locations. So if I load up 1 tee shirt vendor, then I can copy that entire vendor and setup those same 20 tees in more than one location by setting out a single object (or a few of them if there's arrows, etc). Saves lots of time once they are setup.

What I tend to do is use my vendors for items that are connected somehow, like my Fleshtones skins, keeps them all together and easy to manage. That works out easy on my own parcel, where I control all of the scripts and objects placed, but in a mall it might get kind of laggy if everyone was using vendors I suppose I haven't had that scenario come up to date.
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