So is this work going towards a possible way of having a lightweight "portal" into an OpenSim, like a detached avatar able to float around a scene? Maybe some basic interaction?
If so, approximation might be best... for instance, downsampling any textures to very low values (256x256 max, for instance), for performance reasons. I imagine running a full-blown 3d client in a browser would be pretty taxing.
I could be wrong, I'm sadly not a programmer at all